Player Matchup

Danzaburou
Danzaburou
Baba Reaper
Danzaburou
Level 145
God Stats
30W - 20L
1,482 SR
Queue Stats
618W - 553L
1,670 Elo+
Party 2
Zhong Kui
Zhong Kui
BeefLipsX
Zhong Kui
Level 63
God Stats
0W - 3L
1,185 SR
Queue Stats
78W - 66L
1,577 Elo+
Solo
Geb
Geb
Deadly_Harpo
Geb
Level 61
God Stats
9W - 5L
1,722 SR
Queue Stats
64W - 78L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
blue8heart
Hou Yi
Level 89
God Stats
10W - 15L
1,500 SR
Queue Stats
560W - 578L
1,583 Elo+
Solo
Arachne
Arachne
tankalin
Arachne
Level 106
God Stats
11W - 7L
1,812 SR
Queue Stats
181W - 200L
1,512 Elo+
Solo
Team Averages
Level 93
1,540 SR
1,575 Elo+

VS

Team Averages
Level 91
1,435 SR
1,629 Elo+
Chronos
Chronos
CTDaBeast
Chronos
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 123L
1,652 Elo+
Party 1
Geb
Geb
DinkinFlicka710
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,914 Elo+
Party 1
King Arthur
King Arthur
Spartacus422
King Arthur
Level 87
God Stats
10W - 10L
1,389 SR
Queue Stats
186W - 163L
1,572 Elo+
Solo
Heimdallr
Heimdallr
StarzFPS
Heimdallr
Level 106
God Stats
1W - 0L
1,287 SR
Queue Stats
86W - 65L
1,672 Elo+
Party 1
Serqet
Serqet
flagnog
Serqet
Level 109
God Stats
20W - 12L
1,500 SR
Queue Stats
343W - 296L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baba Reaper
Danzaburou
9
1 / 1 / 1
5,421
542
3,022
4,654
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
BeefLipsX
Zhong Kui
8
0 / 5 / 0
4,789
479
2,789
6,390
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
5,007
501
2,539
4,429
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
blue8heart
Hou Yi
10
2 / 1 / 0
5,822
582
4,836
5,186
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
tankalin
Arachne
8
0 / 4 / 0
4,868
487
1,161
6,828
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CTDaBeast
Chronos
12
10 / 0 / 1
7,377
738
6,695
4,459
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 6
5,081
508
2,569
6,413
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Spartacus422
King Arthur
9
0 / 1 / 0
4,913
491
3,073
6,714
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
StarzFPS
Heimdallr
9
1 / 1 / 2
5,527
553
2,947
4,589
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
flagnog
Serqet
9
2 / 1 / 8
5,516
552
2,803
3,352
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
13
13
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baba Reaper
Danzaburou
1
1
1
1.5
L
Zhong Kui
BeefLipsX
Zhong Kui
0
5
0
0
W
Chronos
CTDaBeast
Chronos
10
0
1
10.5
L
1
2
1
0.75
W
0
1
6
3
W
King Arthur
Spartacus422
King Arthur
0
1
0
0
W
Heimdallr
StarzFPS
Heimdallr
1
1
2
2
L
Hou Yi
blue8heart
Hou Yi
2
1
0
2
W
Serqet
flagnog
Serqet
2
1
8
6
L
Arachne
tankalin
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
18,087
27,487
Taken
25,527
11,177
Mitigated
12,760
9,603
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baba Reaper
Danzaburou
3,022
1,461
123
2,367
4,654
1,144
204
1,413
3,241
0
27,738
L
Zhong Kui
BeefLipsX
Zhong Kui
2,789
282
0
1,574
6,390
3,504
0
3,916
2,474
21,779
0
W
Chronos
CTDaBeast
Chronos
6,695
2,416
0
1,227
4,459
2,529
300
1,986
2,360
43,929
0
L
2,539
229
0
1,242
4,429
1,546
78
1,522
2,907
15,053
0
W
2,569
199
0
1,195
6,413
2,785
0
1,970
4,421
14,491
0
W
King Arthur
Spartacus422
King Arthur
3,073
530
0
3,175
6,714
4,059
57
0
6,714
0
18,419
W
Heimdallr
StarzFPS
Heimdallr
2,947
1,330
0
1,288
4,589
1,353
0
963
3,626
0
27,807
L
Hou Yi
blue8heart
Hou Yi
4,836
2,516
0
2,434
5,186
1,381
632
51
4,588
0
25,862
W
Serqet
flagnog
Serqet
2,803
941
0
250
3,352
2,034
0
341
3,004
3,153
15,412
L
Arachne
tankalin
Arachne
1,161
642
0
1,863
6,828
3,602
0
2,509
4,296
6,206
20,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
28,414
207
Minions Killed
271
0
Camps Cleared
0
878,573
Distance Traveled
985,302
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,421
542
50
5
0
173,882
1
L
Zhong Kui
4,789
479
39
4
0
167,360
1
W
Chronos
7,377
738
101
10
0
197,022
7
L
Geb
5,007
501
22
2
0
182,959
3
W
Geb
5,081
508
26
3
0
206,915
0
W
King Arthur
4,913
491
36
4
0
177,591
2
W
Heimdallr
5,527
553
63
6
0
185,484
0
L
Hou Yi
5,822
582
52
5
0
150,756
2
W
Serqet
5,516
552
45
5
0
218,290
2
L
Arachne
4,868
487
44
4
0
203,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role