Player Matchup

Chiron
Chiron
Ajmartinez53
Chiron
Level 148
God Stats
9W - 3L
1,483 SR
Queue Stats
123W - 103L
1,658 Elo+
Party 2
Mercury
Mercury
CatJuicer
Mercury
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 152L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
Formertexan
Erlang Shen
Level 86
God Stats
1W - 3L
1,215 SR
Queue Stats
28W - 24L
1,608 Elo+
Party 2
Nike
Nike
diossasori124
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
2,010 Elo+
Solo
Kukulkan
Kukulkan
rex189
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,664 Elo+

VS

Team Averages
Level 114
1,449 SR
1,528 Elo+
Ymir
Ymir
BeAsTy EsPaRzA
Ymir
Level 82
God Stats
13W - 12L
1,439 SR
Queue Stats
84W - 90L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
ChiefEsparza198
Danzaburou
Level 87
God Stats
1W - 1L
1,323 SR
Queue Stats
135W - 124L
1,502 Elo+
Party 3
King Arthur
King Arthur
MistrySting
King Arthur
Level 129
God Stats
7W - 14L
1,198 SR
Queue Stats
349W - 318L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
defendedmehow8
Baron Samedi
Level 160
God Stats
24W - 22L
1,783 SR
Queue Stats
761W - 666L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
griffin104
Ne Zha
Level 113
God Stats
6W - 1L
1,500 SR
Queue Stats
224W - 192L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
0 / 1 / 8
9,391
447
11,429
13,925
5,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
CatJuicer
Mercury
16
5 / 6 / 4
10,378
494
7,753
19,100
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Formertexan
Erlang Shen
16
2 / 7 / 6
10,074
480
10,399
18,449
17,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
5 / 4 / 2
10,014
477
8,550
18,194
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
rex189
Kukulkan
17
1 / 5 / 3
10,032
478
10,844
13,464
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
10,042
478
7,746
13,511
8,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ChiefEsparza198
Danzaburou
17
5 / 3 / 5
11,176
532
10,062
10,626
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MistrySting
King Arthur
19
5 / 3 / 6
11,834
564
16,111
17,440
19,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
defendedmehow8
Baron Samedi
18
4 / 3 / 0
11,186
533
9,296
14,996
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
griffin104
Ne Zha
18
5 / 2 / 12
11,930
568
16,680
20,269
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
13
Kills
23
23
Deaths
13
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
8
4
W
4
2
9
4.25
L
Mercury
CatJuicer
Mercury
5
6
4
1.17
W
Danzaburou
ChiefEsparza198
Danzaburou
5
3
5
2.5
L
Erlang Shen
Formertexan
Erlang Shen
2
7
6
0.71
W
King Arthur
MistrySting
King Arthur
5
3
6
2.67
W
Baron Samedi
defendedmehow8
Baron Samedi
4
3
0
1.33
L
5
4
2
1.5
W
Ne Zha
griffin104
Ne Zha
5
2
12
5.5
L
Kukulkan
rex189
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,975
Damage
59,895
83,132
Taken
76,842
52,806
Mitigated
46,936
22,147
Healing
32,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,429
5,209
1,020
5,513
13,925
5,284
888
5,268
8,657
0
61,593
W
7,746
1,610
0
5,291
13,511
8,705
728
894
12,617
33,286
0
L
Mercury
CatJuicer
Mercury
7,753
4,206
0
5,682
19,100
8,892
0
2,721
16,379
0
60,119
W
Danzaburou
ChiefEsparza198
Danzaburou
10,062
4,647
0
4,290
10,626
3,508
2,360
1,289
9,337
0
57,614
L
Erlang Shen
Formertexan
Erlang Shen
10,399
5,374
0
4,319
18,449
17,107
1,636
1,462
16,825
5,500
48,597
W
King Arthur
MistrySting
King Arthur
16,111
2,550
0
3,880
17,440
19,634
0
1,637
15,803
0
80,939
W
Baron Samedi
defendedmehow8
Baron Samedi
9,296
731
189
8,157
14,996
6,650
842
5,181
9,815
72,596
0
L
8,550
1,500
1,165
2,322
18,194
15,614
191
2,935
15,259
0
44,612
W
Ne Zha
griffin104
Ne Zha
16,680
6,543
0
10,853
20,269
8,439
584
2,745
17,524
0
91,890
L
Kukulkan
rex189
Kukulkan
10,844
932
0
2,126
13,464
5,909
230
4,656
8,808
82,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
56,168
551
Minions Killed
568
0
Camps Cleared
0
2,000,549
Distance Traveled
1,975,052
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,391
447
116
6
0
377,831
0
W
Ymir
10,042
478
72
3
0
412,370
3
L
Mercury
10,378
494
101
5
0
451,968
2
W
Danzaburou
11,176
532
91
4
0
396,214
3
L
Erlang Shen
10,074
480
113
5
0
369,424
0
W
King Arthur
11,834
564
149
7
0
373,985
0
W
Baron Samedi
11,186
533
142
7
0
380,790
0
L
Nike
10,014
477
74
4
0
414,363
5
W
Ne Zha
11,930
568
114
5
0
411,693
1
L
Kukulkan
10,032
478
147
7
0
386,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role