Player Matchup

Cerberus
Cerberus
Platinum III
LastLimelight
Cerberus
Platinum III
Level 160
God Stats
12W - 15L
1,204 SR
Queue Stats
472W - 458L
1,834 MMR
Solo
Hel
Hel
Platinum V
RuedyRyuusei
Hel
Platinum V
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 61L
1,940 MMR
Party 2
Bellona
Bellona
Platinum IV
TxNeron
Bellona
Platinum IV
Level 148
God Stats
3W - 8L
1,500 SR
Queue Stats
948W - 936L
1,781 MMR
Solo
Danzaburou
Danzaburou
Platinum V
llRhoadonisll
Danzaburou
Platinum V
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 324L
1,762 MMR
Solo
Sylvanus
Sylvanus
Silver I
wakebennett
Sylvanus
Silver I
Level 160
God Stats
3W - 10L
1,598 SR
Queue Stats
202W - 180L
1,691 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,460 SR
1,802 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,647 SR
1,734 MMR
Ra
Ra
Platinum IV
Blooooood
Ra
Platinum IV
Level 159
God Stats
5W - 2L
2,021 SR
Queue Stats
21W - 13L
1,970 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
CrypticEvil
Ao Kuang
Gold IV
Level 159
God Stats
33W - 29L
1,500 SR
Queue Stats
280W - 249L
1,673 MMR
Party 1
Loki
Loki
Platinum III
Dariov3
Loki
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Fisher82
Anhur
Gold II
Level 158
God Stats
13W - 9L
1,715 SR
Queue Stats
209W - 200L
1,766 MMR
Solo
Athena
Athena
Gold II
FluxJudgement
Athena
Gold II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 298L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LastLimelight
Cerberus
14
2 / 3 / 1
7,975
532
4,875
15,558
11,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 1
8,290
553
5,697
6,333
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TxNeron
Bellona
11
0 / 4 / 3
7,040
469
4,750
10,106
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
llRhoadonisll
Danzaburou
12
0 / 6 / 0
7,357
490
3,617
11,675
2,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
wakebennett
Sylvanus
11
0 / 3 / 4
7,004
467
5,695
10,952
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
JanusSetNemesisPersephoneErlang Shen

VS

Bans
CthulhuFenrirSobekKaliOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
9,582
639
10,536
6,130
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
CrypticEvil
Ao Kuang
17
5 / 0 / 3
9,262
617
5,036
11,000
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Dariov3
Loki
14
1 / 3 / 2
8,091
539
9,843
12,538
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Fisher82
Anhur
15
7 / 1 / 4
9,415
628
10,566
10,041
3,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 10
7,694
513
3,037
9,114
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
19
19
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Ao Kuang
CrypticEvil
Ao Kuang
5
0
3
6.5
W
Loki
Dariov3
Loki
1
3
2
0.67
W
Anhur
Fisher82
Anhur
7
1
4
9
W
1
2
10
3
L
Cerberus
LastLimelight
Cerberus
2
3
1
0.83
L
3
3
1
1.17
L
Bellona
TxNeron
Bellona
0
4
3
0.38
L
Danzaburou
llRhoadonisll
Danzaburou
0
6
0
0
L
Sylvanus
wakebennett
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
39,018
54,624
Taken
48,823
30,344
Mitigated
22,687
18,090
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,536
1,157
1,438
3,837
6,130
2,609
0
980
5,060
100,845
0
W
Ao Kuang
CrypticEvil
Ao Kuang
5,036
440
0
8,146
11,000
4,177
0
2,149
8,815
71,012
0
W
Loki
Dariov3
Loki
9,843
3,203
0
3,693
12,538
8,346
0
5,264
7,236
0
50,258
W
Anhur
Fisher82
Anhur
10,566
5,084
0
4,470
10,041
3,339
1,074
3,274
6,593
0
62,432
W
3,037
1,250
0
1,873
9,114
4,216
0
4,339
4,613
10,164
0
L
Cerberus
LastLimelight
Cerberus
4,875
1,319
0
6,561
15,558
11,785
94
3,248
11,649
38,378
0
L
5,697
1,078
1,585
2,111
6,333
2,502
0
4,540
1,649
65,332
0
L
Bellona
TxNeron
Bellona
4,750
1,383
0
511
10,106
7,206
0
3,452
6,511
5,839
41,044
L
Danzaburou
llRhoadonisll
Danzaburou
3,617
1,455
0
3,549
11,675
2,201
586
1,881
9,778
0
39,272
L
Sylvanus
wakebennett
Sylvanus
5,695
1,287
747
3,026
10,952
6,650
0
5,143
5,707
15,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
44,044
422
Minions Killed
544
0
Camps Cleared
0
1,484,401
Distance Traveled
1,593,905
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,582
639
195
13
0
337,921
4
W
Ao Kuang
9,262
617
130
9
0
334,629
0
W
Loki
8,091
539
87
6
0
286,712
1
W
Anhur
9,415
628
113
8
0
285,558
5
W
Athena
7,694
513
19
1
0
349,085
7
L
Cerberus
7,975
532
102
7
0
290,673
1
L
Hel
8,290
553
141
9
0
305,072
4
L
Bellona
7,040
469
89
6
0
357,184
2
L
Danzaburou
7,357
490
72
5
0
232,317
1
L
Sylvanus
7,004
467
18
1
0
299,155
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role