Player Matchup

Cthulhu
Cthulhu
Baldarock
Cthulhu
Level 42
God Stats
15W - 10L
1,796 SR
Queue Stats
57W - 35L
1,757 Elo+
Party 2
Chronos
Chronos
Desrolord
Chronos
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 54L
1,753 Elo+
Party 2
Scylla
Scylla
Gertas
Scylla
Level 69
God Stats
3W - 1L
1,549 SR
Queue Stats
34W - 18L
1,744 Elo+
Party 2
Aphrodite
Aphrodite
Ranshaw
Aphrodite
Level 58
God Stats
5W - 1L
1,718 SR
Queue Stats
75W - 61L
1,760 Elo+
Party 2
Serqet
Serqet
Zaphx
Serqet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 67
1,613 SR
1,703 Elo+

VS

Team Averages
Level 75
1,477 SR
1,531 Elo+
Scylla
Scylla
DominAsiian
Scylla
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 28L
1,680 Elo+
Party 3
Ratatoskr
Ratatoskr
IronusMidgetus
Ratatoskr
Level 49
God Stats
1W - 4L
1,340 SR
Queue Stats
54W - 77L
1,358 Elo+
Party 1
Ganesha
Ganesha
KCRUTCH
Ganesha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
Ketameanie
Amaterasu
Level 29
God Stats
10W - 6L
1,544 SR
Queue Stats
61W - 47L
1,725 Elo+
Party 3
Neith
Neith
campozano
Neith
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baldarock
Cthulhu
16
4 / 0 / 11
11,655
530
8,615
22,806
28,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Desrolord
Chronos
18
3 / 1 / 9
12,050
548
13,075
16,147
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
Gertas
Scylla
19
10 / 3 / 4
12,710
578
11,789
14,727
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Ranshaw
Aphrodite
18
4 / 2 / 7
12,022
546
7,576
14,290
9,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Zaphx
Serqet
19
7 / 2 / 8
12,489
568
12,850
15,314
10,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 7 / 3
11,163
507
16,630
14,460
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
IronusMidgetus
Ratatoskr
15
2 / 7 / 2
9,924
451
4,156
14,750
4,916
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
KCRUTCH
Ganesha
14
0 / 3 / 5
10,028
456
5,807
14,000
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Ketameanie
Amaterasu
15
1 / 5 / 2
9,760
444
7,453
18,632
11,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
campozano
Neith
18
2 / 6 / 1
11,573
526
4,646
13,439
4,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
28
Kills
8
8
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Baldarock
Cthulhu
4
0
11
9.5
W
Chronos
Desrolord
Chronos
3
1
9
7.5
L
Scylla
3
7
3
0.64
W
Scylla
Gertas
Scylla
10
3
4
4
L
Ratatoskr
IronusMidgetus
Ratatoskr
2
7
2
0.43
L
Ganesha
KCRUTCH
Ganesha
0
3
5
0.83
L
Amaterasu
Ketameanie
Amaterasu
1
5
2
0.4
W
Aphrodite
Ranshaw
Aphrodite
4
2
7
3.75
W
Serqet
Zaphx
Serqet
7
2
8
5.5
L
Neith
campozano
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,905
Damage
38,692
83,284
Taken
75,281
61,338
Mitigated
39,508
39,522
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Baldarock
Cthulhu
8,615
527
1,032
6,125
22,806
28,736
772
6,251
16,470
41,289
0
W
Chronos
Desrolord
Chronos
13,075
4,416
0
8,507
16,147
6,901
6,489
5,761
10,276
96,476
0
L
Scylla
16,630
429
0
490
14,460
4,884
0
7,098
6,842
72,429
0
W
Scylla
Gertas
Scylla
11,789
2,027
0
4,474
14,727
6,325
1,800
5,718
8,711
74,692
0
L
Ratatoskr
IronusMidgetus
Ratatoskr
4,156
740
0
3,027
14,750
4,916
0
6,625
7,478
0
49,129
L
Ganesha
KCRUTCH
Ganesha
5,807
335
0
1,634
14,000
13,320
0
9,031
4,453
31,923
0
L
Amaterasu
Ketameanie
Amaterasu
7,453
2,073
0
4,839
18,632
11,734
0
10,316
7,859
4,136
43,801
W
Aphrodite
Ranshaw
Aphrodite
7,576
927
8,893
8,777
14,290
9,166
1,149
4,604
9,596
76,805
0
W
Serqet
Zaphx
Serqet
12,850
3,458
0
1,714
15,314
10,210
122
3,756
11,457
9,299
85,049
L
Neith
campozano
Neith
4,646
1,170
0
2,704
13,439
4,654
3,816
7,787
5,477
0
77,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,926
Gold Earned
52,448
632
Minions Killed
480
0
Camps Cleared
0
2,132,911
Distance Traveled
1,958,494
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,655
530
40
2
0
429,827
4
W
Chronos
12,050
548
142
6
0
409,796
4
L
Scylla
11,163
507
124
6
0
386,827
3
W
Scylla
12,710
578
151
7
0
389,095
3
L
Ratatoskr
9,924
451
87
4
0
393,613
1
L
Ganesha
10,028
456
18
1
0
398,250
4
L
Amaterasu
9,760
444
103
5
0
423,553
3
W
Aphrodite
12,022
546
163
7
0
401,009
0
W
Serqet
12,489
568
136
6
0
503,184
6
L
Neith
11,573
526
148
7
0
356,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role