Player Matchup

Terra
Terra
CoLoReDmom
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,327 Elo+
Party 2
Ullr
Ullr
EdgemasterHD
Ullr
Level 16
God Stats
6W - 6L
1,571 SR
Queue Stats
69W - 60L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
NotoriousHamster
Kukulkan
Level 15
God Stats
4W - 0L
1,764 SR
Queue Stats
16W - 9L
1,608 Elo+
Party 2
Bacchus
Bacchus
T572
Bacchus
Level 16
God Stats
7W - 5L
1,732 SR
Queue Stats
102W - 78L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
Warfare54
Ne Zha
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 52L
1,504 Elo+
Party 1
Team Averages
Level 15
1,613 SR
1,458 Elo+

VS

Team Averages
Level 14
1,576 SR
1,451 Elo+
Loki
Loki
Bloodbornecrow
Loki
Level 11
God Stats
11W - 19L
1,763 SR
Queue Stats
37W - 60L
1,191 Elo+
Solo
Khepri
Khepri
FrecklyCorn178
Khepri
Level 18
God Stats
10W - 10L
1,404 SR
Queue Stats
134W - 118L
1,350 Elo+
Solo
Thor
Thor
Zazita23
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,791 Elo+
Party 3
Hercules
Hercules
alexboxone
Hercules
Level 16
God Stats
5W - 4L
1,498 SR
Queue Stats
13W - 13L
1,437 Elo+
Solo
Heimdallr
Heimdallr
chasgracias
Heimdallr
Level 21
God Stats
1W - 2L
1,716 SR
Queue Stats
66W - 67L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 1 / 27
10,994
1,099
3,299
13,381
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
13 / 0 / 26
11,437
1,144
22,800
10,857
6,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
19 / 0 / 24
13,426
1,343
30,231
3,944
1,991
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
T572
Bacchus
18
5 / 0 / 33
11,824
1,182
13,175
12,535
19,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Warfare54
Ne Zha
17
8 / 2 / 23
11,014
1,101
14,283
12,291
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
8,884
888
4,754
16,589
5,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 12 / 2
9,526
953
7,568
25,872
23,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
15
0 / 10 / 2
8,833
883
9,212
17,193
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
alexboxone
Hercules
14
1 / 10 / 1
9,014
901
10,673
22,998
18,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
chasgracias
Heimdallr
15
1 / 2 / 1
9,083
908
14,787
9,247
3,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
10
45
Kills
3
3
Deaths
45
133
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Terra
0
1
27
13.5
W
13
0
26
26
L
0
12
2
0.08
W
19
0
24
31
W
Bacchus
T572
Bacchus
5
0
33
21.5
W
Ne Zha
Warfare54
Ne Zha
8
2
23
9.75
L
Thor
0
10
2
0.1
L
Hercules
alexboxone
Hercules
1
10
1
0.15
L
Heimdallr
chasgracias
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,788
Damage
46,994
53,008
Taken
91,899
52,955
Mitigated
56,945
11,732
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,754
1,112
0
92
16,589
5,116
0
9,615
6,974
0
9,981
W
Terra
3,299
977
2,135
3,676
13,381
17,858
0
1,641
11,640
10,855
0
W
22,800
14,737
0
839
10,857
6,343
0
1,512
9,245
0
37,270
L
7,568
55
0
800
25,872
23,776
0
12,602
13,270
19,463
0
W
30,231
7,052
0
435
3,944
1,991
0
815
3,079
53,929
0
W
Bacchus
T572
Bacchus
13,175
2,604
0
1,560
12,535
19,822
0
1,626
10,725
21,921
0
W
Ne Zha
Warfare54
Ne Zha
14,283
7,997
0
3,087
12,291
6,941
0
2,056
10,160
0
23,553
L
Thor
9,212
1,938
0
633
17,193
5,974
0
7,894
9,299
0
21,167
L
Hercules
alexboxone
Hercules
10,673
3,355
0
3,432
22,998
18,530
0
10,459
12,539
82
20,182
L
Heimdallr
chasgracias
Heimdallr
14,787
6,726
0
274
9,247
3,549
0
6,135
3,112
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,695
Gold Earned
45,340
163
Minions Killed
119
4
Camps Cleared
4
1,009,357
Distance Traveled
894,292
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,884
888
7
1
1
165,292
0
W
Terra
10,994
1,099
19
2
1
226,785
2
W
Ullr
11,437
1,144
30
3
2
182,409
1
L
Khepri
9,526
953
17
2
0
167,315
3
W
Kukulkan
13,426
1,343
80
8
0
180,385
0
W
Bacchus
11,824
1,182
13
1
1
221,955
1
W
Ne Zha
11,014
1,101
21
2
0
197,823
3
L
Thor
8,833
883
22
2
2
198,858
0
L
Hercules
9,014
901
31
3
1
174,689
1
L
Heimdallr
9,083
908
42
4
0
188,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role