Player Matchup

Cupid
Cupid
Hunterrichards
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,341 Elo+
Party 2
Chang'e
Chang'e
Midnight Kombat
Chang'e
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 134L
1,341 Elo+
Party 2
Izanami
Izanami
S4nt1_Bruh12
Izanami
Level 28
God Stats
18W - 19L
1,667 SR
Queue Stats
276W - 267L
1,618 Elo+
Party 3
Nemesis
Nemesis
iiitsy
Nemesis
Level 45
God Stats
4W - 1L
1,745 SR
Queue Stats
178W - 180L
1,638 Elo+
Party 3
Bellona
Bellona
xEmbodiedx
Bellona
Level 47
God Stats
6W - 1L
1,951 SR
Queue Stats
248W - 257L
1,597 Elo+
Party 3
Team Averages
Level 43
1,673 SR
1,507 Elo+

VS

Team Averages
Level 81
1,664 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
IAmLucent
Ah Muzen Cab
Level 135
God Stats
10W - 8L
1,894 SR
Queue Stats
169W - 166L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
KiriKatsuie
Sun Wukong
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 265L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
PIN_PON_11
Aphrodite
Level 64
God Stats
6W - 7L
1,845 SR
Queue Stats
83W - 90L
1,489 Elo+
Solo
Nu Wa
Nu Wa
iPangoro
Nu Wa
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,231 Elo+
Party 1
Awilix
Awilix
tobilee9
Awilix
Level 109
God Stats
40W - 31L
1,581 SR
Queue Stats
552W - 539L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
9,548
398
6,772
24,841
6,375
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 10 / 5
9,809
409
13,179
25,788
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
S4nt1_Bruh12
Izanami
19
7 / 5 / 1
12,309
513
14,007
17,607
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
iiitsy
Nemesis
17
3 / 9 / 6
11,047
460
8,174
21,313
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
xEmbodiedx
Bellona
17
2 / 6 / 4
10,716
447
11,698
19,844
17,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IAmLucent
Ah Muzen Cab
20
11 / 1 / 7
14,145
589
27,679
18,129
8,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
KiriKatsuie
Sun Wukong
20
7 / 4 / 11
12,579
524
17,055
15,665
11,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
PIN_PON_11
Aphrodite
18
7 / 4 / 10
12,570
524
7,804
13,624
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
iPangoro
Nu Wa
20
9 / 4 / 13
14,097
587
24,146
17,294
7,234
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
tobilee9
Awilix
19
6 / 2 / 8
12,271
511
9,955
18,776
17,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
15
Kills
40
40
Deaths
15
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Ah Muzen Cab
IAmLucent
Ah Muzen Cab
11
1
7
14.5
W
Sun Wukong
KiriKatsuie
Sun Wukong
7
4
11
3.13
L
1
10
5
0.35
W
Aphrodite
PIN_PON_11
Aphrodite
7
4
10
3
L
Izanami
S4nt1_Bruh12
Izanami
7
5
1
1.5
W
Nu Wa
iPangoro
Nu Wa
9
4
13
3.88
L
Nemesis
iiitsy
Nemesis
3
9
6
0.67
W
Awilix
tobilee9
Awilix
6
2
8
5
L
Bellona
xEmbodiedx
Bellona
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,830
Damage
86,639
109,393
Taken
83,488
45,580
Mitigated
51,565
34,088
Healing
33,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,772
2,652
1,370
6,907
24,841
6,375
356
7,249
17,378
0
47,031
W
Ah Muzen Cab
IAmLucent
Ah Muzen Cab
27,679
12,177
0
5,133
18,129
8,022
2,103
3,937
14,142
0
139,868
W
Sun Wukong
KiriKatsuie
Sun Wukong
17,055
3,488
789
4,461
15,665
11,664
194
2,013
13,527
91
79,910
L
13,179
2,137
2,604
8,430
25,788
7,324
0
6,670
18,948
61,405
0
W
Aphrodite
PIN_PON_11
Aphrodite
7,804
1,144
7,028
7,265
13,624
6,974
1,621
4,722
8,902
32,016
0
L
Izanami
S4nt1_Bruh12
Izanami
14,007
5,683
0
6,707
17,607
6,982
1,632
6,245
10,952
0
91,944
W
Nu Wa
iPangoro
Nu Wa
24,146
5,580
0
3,846
17,294
7,234
4,506
2,300
14,944
108,837
0
L
Nemesis
iiitsy
Nemesis
8,174
1,255
0
5,402
21,313
7,641
0
6,147
14,891
0
61,796
W
Awilix
tobilee9
Awilix
9,955
2,821
0
5,110
18,776
17,671
222
207
18,069
0
53,551
L
Bellona
xEmbodiedx
Bellona
11,698
2,630
0
2,668
19,844
17,258
932
4,365
15,183
0
62,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,429
Gold Earned
65,662
570
Minions Killed
616
0
Camps Cleared
0
2,088,167
Distance Traveled
2,237,482
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,548
398
90
4
0
379,578
2
W
Ah Muzen Cab
14,145
589
188
8
0
434,125
5
W
Sun Wukong
12,579
524
109
5
0
473,353
1
L
Chang'e
9,809
409
77
3
0
371,012
1
W
Aphrodite
12,570
524
54
2
0
422,610
3
L
Izanami
12,309
513
178
7
0
396,088
3
W
Nu Wa
14,097
587
176
7
0
414,058
1
L
Nemesis
11,047
460
101
4
0
511,888
1
W
Awilix
12,271
511
89
4
0
493,336
4
L
Bellona
10,716
447
124
5
0
429,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role