Player Matchup

Arachne
Arachne
KingCavaco
Arachne
Level 29
God Stats
30W - 20L
1,538 SR
Queue Stats
227W - 244L
1,531 Elo+
Solo
Artemis
Artemis
aaro1n
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
demonlizard88
Vulcan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,192 Elo+
Solo
Ganesha
Ganesha
mlplaya12
Ganesha
Level 28
God Stats
10W - 14L
1,186 SR
Queue Stats
157W - 181L
1,410 Elo+
Solo
Fenrir
Fenrir
whitekill123
Fenrir
Level 7
God Stats
0W - 3L
1,291 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,403 SR
1,427 Elo+

VS

Team Averages
Level 24
1,455 SR
1,385 Elo+
Merlin
Merlin
CosmicCreature0
Merlin
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 32L
1,284 Elo+
Solo
Anubis
Anubis
Exotic Quantum
Anubis
Level 29
God Stats
18W - 9L
1,544 SR
Queue Stats
329W - 314L
1,484 Elo+
Party 2
Cerberus
Cerberus
Goldenaxeman997
Cerberus
Level 6
God Stats
1W - 2L
1,303 SR
Queue Stats
22W - 29L
1,007 Elo+
Solo
Da Ji
Da Ji
KINGMETROE
Da Ji
Level 29
God Stats
18W - 21L
1,427 SR
Queue Stats
579W - 580L
1,485 Elo+
Party 2
Apollo
Apollo
ONCEUPONAPINDER
Apollo
Level 27
God Stats
14W - 23L
1,500 SR
Queue Stats
75W - 55L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingCavaco
Arachne
12
5 / 4 / 1
7,396
462
6,089
11,089
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
aaro1n
Artemis
8
0 / 13 / 0
5,608
351
2,081
14,619
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 5 / 1
6,660
416
3,608
7,697
2,180
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
mlplaya12
Ganesha
11
1 / 3 / 4
6,626
414
6,001
9,699
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
8
1 / 2 / 0
5,778
361
1,023
7,567
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,329
583
5,337
4,944
1,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
13 / 0 / 5
10,155
635
15,651
7,073
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
1 / 5 / 1
8,053
503
3,636
9,114
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
14
8 / 3 / 6
8,909
557
8,332
7,251
2,692
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 1
7,965
498
2,695
8,022
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
27
27
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
13
0
5
15.5
W
Cerberus
1
5
1
0.3
W
Da Ji
8
3
6
3.67
L
Arachne
KingCavaco
Arachne
5
4
1
1.38
W
2
1
1
2.5
L
Artemis
aaro1n
Artemis
0
13
0
0
L
3
5
1
0.7
L
Ganesha
mlplaya12
Ganesha
1
3
4
1
L
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
35,651
50,671
Taken
36,404
17,626
Mitigated
16,528
8,214
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,337
1,147
0
2,038
4,944
1,988
2,127
194
4,750
45,081
0
W
15,651
1,297
0
4,525
7,073
3,210
1,889
1,272
5,801
60,253
0
W
Cerberus
3,636
402
0
1,461
9,114
6,125
1,088
4,813
4,301
27,997
0
W
Da Ji
8,332
2,334
0
596
7,251
2,692
818
1,189
6,062
0
29,881
L
Arachne
KingCavaco
Arachne
6,089
4,097
0
2,455
11,089
3,548
0
5,750
5,339
0
34,571
W
2,695
1,304
0
4,384
8,022
2,513
4,508
2,141
5,881
0
41,407
L
Artemis
aaro1n
Artemis
2,081
1,272
0
1,592
14,619
3,225
86
9,137
5,482
0
12,801
L
3,608
1,752
0
552
7,697
2,180
366
3,309
4,388
26,357
0
L
Ganesha
mlplaya12
Ganesha
6,001
284
412
1,036
9,699
6,884
0
4,310
5,389
20,699
0
L
Fenrir
1,023
653
0
2,167
7,567
1,789
0
2,118
5,449
0
19,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
44,411
180
Minions Killed
389
0
Camps Cleared
0
1,229,972
Distance Traveled
1,305,062
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,329
583
93
6
0
281,233
0
W
Anubis
10,155
635
96
6
0
243,600
0
W
Cerberus
8,053
503
61
4
0
261,220
4
W
Da Ji
8,909
557
55
3
0
253,464
0
L
Arachne
7,396
462
69
4
0
318,702
1
W
Apollo
7,965
498
84
5
0
265,545
2
L
Artemis
5,608
351
26
2
0
199,471
3
L
Vulcan
6,660
416
39
2
0
242,344
0
L
Ganesha
6,626
414
6
0
0
269,632
7
L
Fenrir
5,778
361
40
3
0
199,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role