Player Matchup

Apollo
Apollo
Silver II
DeathsAvatarTP
Apollo
Silver II
Level 155
God Stats
19W - 16L
1,287 SR
Queue Stats
69W - 66L
1,505 MMR
Solo
Bakasura
Bakasura
Silver II
Fataliity32
Bakasura
Silver II
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 56L
1,503 MMR
Solo
Athena
Athena
Silver II
MonarchCharles
Athena
Silver II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,504 MMR
Solo
Poseidon
Poseidon
Bronze III
iTz Daily WorK
Poseidon
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,504 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
juancamotito82
Cu Chulainn
Gold IV
Level 106
God Stats
6W - 7L
1,605 SR
Queue Stats
192W - 209L
1,504 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,478 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,449 SR
1,504 MMR
Nike
Nike
Bronze III
Brazen_Bard
Nike
Bronze III
Level 48
God Stats
2W - 4L
1,450 SR
Queue Stats
44W - 50L
1,504 MMR
Solo
Neith
Neith
Silver II
Daveinski
Neith
Silver II
Level 119
God Stats
1W - 1L
1,315 SR
Queue Stats
25W - 54L
1,502 MMR
Solo
Thor
Thor
Gold IV
SaTuRNfrom SCBW
Thor
Gold IV
Level 160
God Stats
1W - 2L
1,330 SR
Queue Stats
154W - 142L
1,504 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Stewie37
Kuzenbo
Silver I
Level 126
God Stats
25W - 29L
1,623 SR
Queue Stats
248W - 239L
1,505 MMR
Party 1
Vulcan
Vulcan
Silver I
ddeeccooyy
Vulcan
Silver I
Level 134
God Stats
10W - 9L
1,527 SR
Queue Stats
246W - 249L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,013
584
7,106
6,269
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Fataliity32
Bakasura
13
4 / 0 / 2
7,115
593
3,418
8,646
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 9
6,524
544
3,162
8,209
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
13
4 / 3 / 1
7,290
608
5,249
5,643
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
juancamotito82
Cu Chulainn
13
1 / 0 / 2
7,527
627
6,485
5,047
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
King ArthurDanzaburouPersephoneNu WaCthulhu

VS

Bans
ScyllaSetTsukuyomiArachneHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,652
471
2,363
9,680
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Daveinski
Neith
6
0 / 4 / 0
4,472
373
2,671
5,995
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 2 / 0
6,573
548
4,106
6,958
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Stewie37
Kuzenbo
9
0 / 3 / 2
5,607
467
3,820
8,499
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
ddeeccooyy
Vulcan
11
2 / 3 / 2
6,487
541
4,690
5,195
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Neith
Daveinski
Neith
0
4
0
0
W
5
1
2
6
W
Bakasura
Fataliity32
Bakasura
4
0
2
5
W
0
1
9
4.5
L
3
2
0
1.5
L
Kuzenbo
Stewie37
Kuzenbo
0
3
2
0.33
L
Vulcan
ddeeccooyy
Vulcan
2
3
2
1
W
Poseidon
4
3
1
1.5
W
Cu Chulainn
juancamotito82
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
17,650
33,814
Taken
36,327
18,266
Mitigated
20,563
9,556
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,363
361
0
3,302
9,680
8,546
0
993
8,451
0
32,112
L
Neith
Daveinski
Neith
2,671
1,466
0
1,086
5,995
1,402
0
1,673
4,302
0
15,499
W
7,106
4,847
0
2,118
6,269
2,134
1,491
2,262
3,935
0
43,959
W
Bakasura
Fataliity32
Bakasura
3,418
2,360
0
2,241
8,646
5,350
0
436
8,152
10,222
40,857
W
3,162
897
0
2,071
8,209
4,939
453
3,255
4,866
15,070
0
L
4,106
1,239
0
1,230
6,958
4,164
0
2,396
4,488
4,071
32,822
L
Kuzenbo
Stewie37
Kuzenbo
3,820
1,573
0
1,076
8,499
4,563
0
2,115
6,299
12,113
0
L
Vulcan
ddeeccooyy
Vulcan
4,690
1,305
0
531
5,195
1,888
0
2,436
2,739
34,772
0
W
Poseidon
5,249
358
0
747
5,643
1,629
0
2,376
3,129
43,553
0
W
Cu Chulainn
juancamotito82
Cu Chulainn
6,485
2,096
0
2,379
5,047
4,214
0
0
4,772
6,784
44,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
28,791
405
Minions Killed
263
0
Camps Cleared
0
1,186,745
Distance Traveled
1,073,298
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,652
471
71
6
0
215,945
4
L
Neith
4,472
373
28
2
0
143,849
0
W
Apollo
7,013
584
95
8
0
211,478
4
W
Bakasura
7,115
593
101
8
0
271,405
2
W
Athena
6,524
544
28
2
0
258,810
1
L
Thor
6,573
548
69
6
0
236,425
3
L
Kuzenbo
5,607
467
17
1
0
229,174
2
L
Vulcan
6,487
541
78
7
0
247,905
3
W
Poseidon
7,290
608
79
7
0
214,089
0
W
Cu Chulainn
7,527
627
102
9
0
230,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role