Player Matchup

King Arthur
King Arthur
Dunemarcher
King Arthur
Level 58
God Stats
6W - 8L
1,584 SR
Queue Stats
29W - 32L
1,539 Elo+
Party 1
Merlin
Merlin
Saint SITM
Merlin
Level 158
God Stats
3W - 12L
1,460 SR
Queue Stats
66W - 102L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
ShadowNoob13
Aphrodite
Level 36
God Stats
6W - 2L
1,842 SR
Queue Stats
30W - 28L
1,588 Elo+
Solo
Neith
Neith
SimpIyValid
Neith
Level 28
God Stats
2W - 6L
1,505 SR
Queue Stats
24W - 27L
1,502 Elo+
Party 1
Mercury
Mercury
iAFt3RSHoCK
Mercury
Level 121
God Stats
1W - 1L
1,737 SR
Queue Stats
32W - 34L
1,530 Elo+
Party 1
Team Averages
Level 80
1,626 SR
1,533 Elo+

VS

Team Averages
Level 58
1,380 SR
1,399 Elo+
Cerberus
Cerberus
Freaked 1k
Cerberus
Level 29
God Stats
4W - 5L
1,231 SR
Queue Stats
23W - 46L
1,281 Elo+
Party 2
Arachne
Arachne
Kiffen83
Arachne
Level 108
God Stats
9W - 8L
1,500 SR
Queue Stats
312W - 329L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
S4aggy2r0gers
Erlang Shen
Level 96
God Stats
2W - 1L
1,467 SR
Queue Stats
109W - 118L
1,504 Elo+
Party 2
Chiron
Chiron
Thoraxe24
Chiron
Level 26
God Stats
2W - 2L
1,201 SR
Queue Stats
5W - 5L
1,334 Elo+
Party 2
Aphrodite
Aphrodite
poopypants202346
Aphrodite
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dunemarcher
King Arthur
15
3 / 4 / 2
8,773
439
13,542
24,006
15,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Saint SITM
Merlin
13
1 / 6 / 4
8,257
413
13,664
12,551
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
ShadowNoob13
Aphrodite
13
1 / 7 / 3
8,262
413
8,838
16,678
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 3
7,510
376
7,718
15,855
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
iAFt3RSHoCK
Mercury
16
4 / 5 / 4
9,811
491
11,250
17,224
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Freaked 1k
Cerberus
14
3 / 3 / 6
9,427
471
6,594
18,836
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Kiffen83
Arachne
17
9 / 2 / 8
11,276
564
11,296
21,727
9,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
S4aggy2r0gers
Erlang Shen
19
4 / 2 / 2
11,656
583
14,627
15,559
14,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Thoraxe24
Chiron
17
9 / 2 / 6
10,876
544
15,973
12,511
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
17
3 / 2 / 6
10,790
540
16,511
22,623
10,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
11
Kills
28
28
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dunemarcher
King Arthur
3
4
2
1
W
Cerberus
Freaked 1k
Cerberus
3
3
6
2
W
Arachne
Kiffen83
Arachne
9
2
8
6.5
W
Erlang Shen
S4aggy2r0gers
Erlang Shen
4
2
2
2.5
L
Merlin
Saint SITM
Merlin
1
6
4
0.5
L
Aphrodite
ShadowNoob13
Aphrodite
1
7
3
0.36
L
2
6
3
0.58
W
Chiron
Thoraxe24
Chiron
9
2
6
6
L
Mercury
iAFt3RSHoCK
Mercury
4
5
4
1.2
W
Aphrodite
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,012
Damage
65,001
86,314
Taken
91,256
39,830
Mitigated
54,713
22,900
Healing
47,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dunemarcher
King Arthur
13,542
1,794
0
5,739
24,006
15,885
22
7,931
16,075
0
47,058
W
Cerberus
Freaked 1k
Cerberus
6,594
328
963
5,491
18,836
15,862
70
5,014
13,822
37,027
0
W
Arachne
Kiffen83
Arachne
11,296
9,080
660
10,020
21,727
9,106
127
3,347
18,380
0
68,370
W
Erlang Shen
S4aggy2r0gers
Erlang Shen
14,627
7,826
0
4,411
15,559
14,267
1,812
1,467
14,092
6,874
70,585
L
Merlin
Saint SITM
Merlin
13,664
232
1,017
2,181
12,551
4,557
320
5,036
7,515
56,833
0
L
Aphrodite
ShadowNoob13
Aphrodite
8,838
1,530
3,174
5,581
16,678
7,846
145
4,974
11,704
47,159
0
L
7,718
2,694
0
3,783
15,855
4,526
275
2,739
13,116
0
33,424
W
Chiron
Thoraxe24
Chiron
15,973
4,389
1,229
5,313
12,511
4,944
2,180
3,764
8,724
0
70,640
L
Mercury
iAFt3RSHoCK
Mercury
11,250
5,532
0
1,425
17,224
7,016
0
3,505
13,719
0
70,642
W
Aphrodite
16,511
1,842
2,902
16,793
22,623
10,534
2,023
8,887
13,736
70,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
54,025
411
Minions Killed
557
0
Camps Cleared
0
1,809,856
Distance Traveled
1,868,887
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,773
439
77
4
0
368,072
2
W
Cerberus
9,427
471
84
4
0
357,553
8
W
Arachne
11,276
564
100
5
0
447,600
0
W
Erlang Shen
11,656
583
135
7
0
355,643
2
L
Merlin
8,257
413
83
4
0
322,202
3
L
Aphrodite
8,262
413
83
4
0
338,633
1
L
Neith
7,510
376
46
2
0
359,071
3
W
Chiron
10,876
544
113
6
0
363,626
5
L
Mercury
9,811
491
122
6
0
421,878
2
W
Aphrodite
10,790
540
125
6
0
344,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role