Player Matchup

King Arthur
King Arthur
DisgracedGrunt
King Arthur
Level 104
God Stats
4W - 2L
1,856 SR
Queue Stats
96W - 88L
1,592 Elo+
Party 3
Geb
Geb
JRon21
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
KingofTheCrows
Ymir
Level 12
God Stats
6W - 0L
1,609 SR
Queue Stats
11W - 3L
1,809 Elo+
Party 3
Danzaburou
Danzaburou
MyTastyMango
Danzaburou
Level 67
God Stats
85W - 47L
1,292 SR
Queue Stats
206W - 172L
1,555 Elo+
Party 3
Zhong Kui
Zhong Kui
USaidUWereNine
Zhong Kui
Level 106
God Stats
16W - 16L
1,432 SR
Queue Stats
490W - 501L
1,529 Elo+
Party 3
Team Averages
Level 72
1,538 SR
1,597 Elo+

VS

Team Averages
Level 70
1,627 SR
1,511 Elo+
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GabeAP696
Baron Samedi
Level 26
God Stats
2W - 2L
1,853 SR
Queue Stats
18W - 24L
1,535 Elo+
Party 1
King Arthur
King Arthur
Marrs25
King Arthur
Level 66
God Stats
3W - 3L
1,474 SR
Queue Stats
87W - 76L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MemeCrusader
Tsukuyomi
Level 87
God Stats
5W - 5L
1,720 SR
Queue Stats
97W - 81L
1,496 Elo+
Party 2
Skadi
Skadi
cheesewadd
Skadi
Level 67
God Stats
65W - 36L
1,587 SR
Queue Stats
65W - 37L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DisgracedGrunt
King Arthur
12
2 / 0 / 2
6,392
639
5,193
8,199
3,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Geb
JRon21
Geb
9
1 / 1 / 1
5,164
516
1,603
5,402
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 5
5,405
541
2,804
5,769
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MyTastyMango
Danzaburou
9
0 / 1 / 5
5,114
511
3,367
5,529
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
USaidUWereNine
Zhong Kui
11
5 / 0 / 0
6,191
619
4,514
2,750
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 1
5,655
566
1,275
4,869
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
GabeAP696
Baron Samedi
6
0 / 2 / 0
4,434
443
2,167
5,861
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Marrs25
King Arthur
9
0 / 3 / 0
4,911
491
3,535
7,906
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
MemeCrusader
Tsukuyomi
10
1 / 1 / 0
5,665
567
3,133
5,474
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
7
0 / 2 / 0
4,383
438
4,430
3,613
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
1
0.75
W
King Arthur
DisgracedGrunt
King Arthur
2
0
2
3
L
Baron Samedi
GabeAP696
Baron Samedi
0
2
0
0
W
Geb
JRon21
Geb
1
1
1
1.5
W
2
0
5
4.5
L
King Arthur
Marrs25
King Arthur
0
3
0
0
L
Tsukuyomi
MemeCrusader
Tsukuyomi
1
1
0
1
W
Danzaburou
MyTastyMango
Danzaburou
0
1
5
2.5
W
Zhong Kui
USaidUWereNine
Zhong Kui
5
0
0
5
L
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
14,540
27,649
Taken
27,723
11,074
Mitigated
12,267
12,524
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,275
327
0
1,667
4,869
1,519
248
2,468
2,273
29,622
0
W
King Arthur
DisgracedGrunt
King Arthur
5,193
578
0
3,753
8,199
3,717
0
0
7,807
0
38,263
L
Baron Samedi
GabeAP696
Baron Samedi
2,167
124
119
2,452
5,861
2,127
0
2,586
3,225
12,518
0
W
Geb
JRon21
Geb
1,603
330
0
2,654
5,402
1,820
0
162
5,240
24,285
0
W
2,804
408
0
1,832
5,769
2,546
0
1,110
4,659
10,971
0
L
King Arthur
Marrs25
King Arthur
3,535
339
0
2,455
7,906
5,404
0
352
7,554
0
22,664
L
Tsukuyomi
MemeCrusader
Tsukuyomi
3,133
698
0
3,130
5,474
1,730
0
1,579
3,867
0
30,485
W
Danzaburou
MyTastyMango
Danzaburou
3,367
875
0
1,963
5,529
1,461
0
1,554
3,969
0
26,606
W
Zhong Kui
USaidUWereNine
Zhong Kui
4,514
517
0
2,322
2,750
1,530
0
810
1,820
31,579
0
L
Skadi
4,430
1,632
0
0
3,613
1,487
0
1,656
1,883
2,152
18,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
25,048
277
Minions Killed
264
0
Camps Cleared
0
916,842
Distance Traveled
877,883
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,655
566
75
8
0
168,086
4
W
King Arthur
6,392
639
83
8
0
168,531
2
L
Baron Samedi
4,434
443
21
2
0
171,212
5
W
Geb
5,164
516
57
6
0
203,736
2
W
Ymir
5,405
541
18
2
0
190,366
1
L
King Arthur
4,911
491
53
5
0
178,674
2
L
Tsukuyomi
5,665
567
78
8
0
208,799
0
W
Danzaburou
5,114
511
52
5
0
171,813
4
W
Zhong Kui
6,191
619
67
7
0
182,396
1
L
Skadi
4,383
438
37
4
0
151,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role