Player Matchup

Bacchus
Bacchus
Abizaid2006
Bacchus
Level 28
God Stats
41W - 34L
1,813 SR
Queue Stats
308W - 299L
1,433 Elo+
Solo
Ares
Ares
FERNTHETREE
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 1
Neith
Neith
Timothy Titan
Neith
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 40L
1,528 Elo+
Party 1
Ra
Ra
axellmaster
Ra
Level 12
God Stats
2W - 6L
1,437 SR
Queue Stats
8W - 12L
1,385 Elo+
Solo
Awilix
Awilix
zueweemama94
Awilix
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,169 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,399 Elo+

VS

Team Averages
Level 15
1,488 SR
1,392 Elo+
Nemesis
Nemesis
Ellis Dewis
Nemesis
Level 27
God Stats
8W - 8L
1,454 SR
Queue Stats
34W - 24L
1,354 Elo+
Solo
Bellona
Bellona
Manji_Fist
Bellona
Level 14
God Stats
10W - 3L
1,606 SR
Queue Stats
50W - 39L
1,341 Elo+
Solo
Bakasura
Bakasura
NLE_DUCK
Bakasura
Level 8
God Stats
3W - 7L
1,294 SR
Queue Stats
5W - 13L
1,235 Elo+
Solo
Awilix
Awilix
NxR_Vortexx
Awilix
Level 20
God Stats
15W - 10L
1,586 SR
Queue Stats
68W - 71L
1,530 Elo+
Solo
Odin
Odin
pp29
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abizaid2006
Bacchus
15
2 / 3 / 3
9,607
873
11,234
20,186
24,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 7 / 5
10,283
935
6,472
22,956
31,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 5 / 2
10,214
929
13,981
11,988
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 2
9,710
883
9,055
6,611
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
13
0 / 1 / 3
8,474
770
78
1,644
584
Team 1 Tickets

210

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ellis Dewis
Nemesis
18
9 / 1 / 8
12,048
1,095
22,537
10,724
5,654
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Manji_Fist
Bellona
17
0 / 1 / 12
10,120
920
9,378
12,341
15,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
NLE_DUCK
Bakasura
12
0 / 1 / 0
8,130
739
552
794
299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
17
8 / 1 / 4
12,026
1,093
17,351
8,653
4,736
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
pp29
Odin
17
1 / 4 / 11
10,036
912
9,439
16,609
16,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
8
Kills
18
18
Deaths
8
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Abizaid2006
Bacchus
2
3
3
1.17
W
Nemesis
Ellis Dewis
Nemesis
9
1
8
13
L
0
7
5
0.36
W
Bellona
Manji_Fist
Bellona
0
1
12
6
W
Bakasura
NLE_DUCK
Bakasura
0
1
0
0
W
Awilix
8
1
4
10
L
3
5
2
0.8
L
3
2
2
2
W
Odin
pp29
Odin
1
4
11
1.63
L
Awilix
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
59,257
63,385
Taken
49,121
67,247
Mitigated
42,228
5,886
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Abizaid2006
Bacchus
11,234
2,322
0
2,006
20,186
24,910
0
0
19,676
16,209
0
W
Nemesis
Ellis Dewis
Nemesis
22,537
18,179
864
2,125
10,724
5,654
0
4,943
5,781
0
40,158
L
6,472
1,752
0
568
22,956
31,344
0
36
22,407
13,892
0
W
Bellona
Manji_Fist
Bellona
9,378
3,986
0
1,734
12,341
15,283
0
7,599
4,742
0
23,002
W
Bakasura
NLE_DUCK
Bakasura
552
497
0
0
794
299
0
647
147
0
552
W
Awilix
17,351
10,357
631
1,167
8,653
4,736
0
3,707
4,946
0
39,575
L
13,981
9,719
0
2,072
11,988
6,158
0
47
11,741
0
32,469
L
9,055
1,343
910
330
6,611
4,251
0
54
6,382
26,425
0
W
Odin
pp29
Odin
9,439
2,370
0
462
16,609
16,256
0
9,865
6,744
233
18,550
L
Awilix
78
78
0
0
1,644
584
0
0
1,569
0
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
52,360
106
Minions Killed
148
2
Camps Cleared
8
729,267
Distance Traveled
804,303
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,607
873
14
1
0
199,678
0
W
Nemesis
12,048
1,095
43
4
0
187,246
2
L
Ares
10,283
935
18
2
0
191,090
0
W
Bellona
10,120
920
30
3
1
189,022
1
W
Bakasura
8,130
739
0
0
0
26,811
0
W
Awilix
12,026
1,093
44
4
7
172,894
0
L
Neith
10,214
929
37
3
2
175,327
0
L
Ra
9,710
883
30
3
0
139,975
0
W
Odin
10,036
912
31
3
0
228,330
0
L
Awilix
8,474
770
7
1
0
23,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role