Player Matchup

Ymir
Ymir
HexoLegion
Ymir
Level 16
God Stats
3W - 0L
1,534 SR
Queue Stats
22W - 39L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Noradershlet
Heimdallr
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 188L
1,339 Elo+
Solo
Chronos
Chronos
Sexysalmon9224
Chronos
Level 17
God Stats
4W - 3L
1,655 SR
Queue Stats
21W - 16L
1,594 Elo+
Solo
Hades
Hades
T0X1CLegion
Hades
Level 32
God Stats
33W - 25L
1,628 SR
Queue Stats
206W - 220L
1,552 Elo+
Party 1
Nemesis
Nemesis
XenoLegion
Nemesis
Level 36
God Stats
10W - 11L
1,435 SR
Queue Stats
76W - 77L
1,571 Elo+
Party 1
Team Averages
Level 22
1,550 SR
1,518 Elo+

VS

Team Averages
Level 22
1,406 SR
1,397 Elo+
Cupid
Cupid
Mermelada35
Cupid
Level 28
God Stats
3W - 5L
1,262 SR
Queue Stats
71W - 84L
1,398 Elo+
Solo
Chronos
Chronos
markie0912
Chronos
Level 20
God Stats
4W - 10L
1,500 SR
Queue Stats
124W - 165L
1,433 Elo+
Solo
Cerberus
Cerberus
patasdegoku123
Cerberus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
sparlotbinter
Bellona
Level 6
God Stats
2W - 2L
1,544 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 2
Thanatos
Thanatos
xIam_Choco
Thanatos
Level 48
God Stats
2W - 10L
1,222 SR
Queue Stats
151W - 173L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
10,115
532
5,414
13,408
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Noradershlet
Heimdallr
18
14 / 2 / 7
12,289
647
23,127
16,005
7,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 4
11,321
596
5,728
12,718
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
12 / 3 / 5
11,501
605
15,634
12,575
7,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
XenoLegion
Nemesis
15
8 / 2 / 7
10,984
578
9,663
12,007
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,387
389
5,124
12,484
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
markie0912
Chronos
9
0 / 10 / 2
6,574
346
1,387
11,353
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
12
1 / 8 / 2
7,595
400
4,066
16,211
13,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
11
0 / 11 / 3
7,270
383
4,212
16,933
12,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
xIam_Choco
Thanatos
15
10 / 7 / 0
10,805
569
9,854
18,040
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
42
Kills
12
14
Deaths
43
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
1
7
3
0.36
W
Heimdallr
Noradershlet
Heimdallr
14
2
7
8.75
W
5
3
4
2.33
W
12
3
5
4.83
W
Nemesis
XenoLegion
Nemesis
8
2
7
5.75
L
Chronos
markie0912
Chronos
0
10
2
0.1
L
Cerberus
1
8
2
0.25
L
Bellona
0
11
3
0.14
L
Thanatos
xIam_Choco
Thanatos
10
7
0
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,566
Damage
24,643
66,713
Taken
75,021
35,048
Mitigated
40,888
20,663
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,414
1,018
0
1,260
13,408
10,604
432
2,313
11,070
23,261
0
L
5,124
2,550
0
1,523
12,484
4,452
0
5,013
7,471
0
25,659
W
Heimdallr
Noradershlet
Heimdallr
23,127
14,813
0
6,856
16,005
7,483
2,995
1,317
14,638
0
84,353
W
5,728
1,618
0
3,748
12,718
5,258
4,274
86
12,607
91,643
0
W
15,634
2,184
0
5,777
12,575
7,604
4,346
747
11,364
63,603
0
W
Nemesis
XenoLegion
Nemesis
9,663
5,110
0
3,022
12,007
4,099
1,352
990
10,337
0
48,951
L
Chronos
markie0912
Chronos
1,387
605
0
1,611
11,353
3,391
0
4,910
6,443
12,122
0
L
Cerberus
4,066
464
0
1,193
16,211
13,319
0
4,463
11,748
14,704
0
L
Bellona
4,212
1,772
0
838
16,933
12,843
792
8,271
8,658
0
25,250
L
Thanatos
xIam_Choco
Thanatos
9,854
2,939
0
10,178
18,040
6,883
0
4,119
13,917
0
39,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,210
Gold Earned
39,631
472
Minions Killed
195
0
Camps Cleared
0
1,725,533
Distance Traveled
1,449,665
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,115
532
29
2
0
340,294
0
L
Cupid
7,387
389
37
2
0
213,201
0
W
Heimdallr
12,289
647
120
6
0
328,293
0
W
Chronos
11,321
596
139
7
0
334,399
0
W
Hades
11,501
605
112
6
0
265,337
0
W
Nemesis
10,984
578
72
4
0
457,210
1
L
Chronos
6,574
346
21
1
0
168,401
0
L
Cerberus
7,595
400
20
1
0
294,460
3
L
Bellona
7,270
383
46
2
0
366,543
0
L
Thanatos
10,805
569
71
4
0
407,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role