Player Matchup

Bakasura
Bakasura
CRob1
Bakasura
Level 34
God Stats
17W - 12L
1,486 SR
Queue Stats
34W - 47L
1,477 Elo+
Party 1
King Arthur
King Arthur
DaddyLD
King Arthur
Level 22
God Stats
14W - 18L
1,235 SR
Queue Stats
21W - 30L
1,433 Elo+
Party 1
Thoth
Thoth
RealPriapus
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,477 Elo+
Party 1
Yemoja
Yemoja
SmiteDaBub
Yemoja
Level 28
God Stats
5W - 8L
1,243 SR
Queue Stats
44W - 47L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Xdreem
Danzaburou
Level 29
God Stats
11W - 13L
1,212 SR
Queue Stats
61W - 77L
1,443 Elo+
Solo
Team Averages
Level 28
1,335 SR
1,463 Elo+

VS

Team Averages
Level 19
1,463 SR
1,416 Elo+
Odin
Odin
AcidiaPorVida
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,684 Elo+
Party 2
Chernobog
Chernobog
AlvarukaPR
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 2
Eset
Eset
HugeMcBigLarge69
Eset
Level 27
God Stats
2W - 3L
1,304 SR
Queue Stats
47W - 53L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Padilloxi3
Kukulkan
Level 26
God Stats
1W - 5L
1,511 SR
Queue Stats
1W - 8L
1,124 Elo+
Party 2
Da Ji
Da Ji
vaultguybrah
Da Ji
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 84L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRob1
Bakasura
18
16 / 1 / 1
10,749
672
13,975
11,394
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DaddyLD
King Arthur
13
2 / 1 / 2
7,993
500
3,541
8,098
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 3 / 3
7,171
448
2,533
8,392
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SmiteDaBub
Yemoja
12
2 / 2 / 9
8,093
506
7,995
12,010
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Xdreem
Danzaburou
13
3 / 4 / 7
7,852
491
7,601
9,429
3,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,292
456
3,350
9,673
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
AlvarukaPR
Chernobog
13
4 / 5 / 2
7,836
490
10,696
11,711
4,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 7 / 3
7,199
450
4,462
11,435
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Padilloxi3
Kukulkan
13
1 / 5 / 0
8,223
514
5,961
7,623
2,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 0
9,226
577
7,651
13,737
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
10
11
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Chernobog
AlvarukaPR
Chernobog
4
5
2
1
W
Bakasura
CRob1
Bakasura
16
1
1
16.5
W
King Arthur
DaddyLD
King Arthur
2
1
2
3
L
1
7
3
0.36
L
Kukulkan
Padilloxi3
Kukulkan
1
5
0
0.2
W
0
3
3
0.5
W
Yemoja
SmiteDaBub
Yemoja
2
2
9
3.25
W
Danzaburou
Xdreem
Danzaburou
3
4
7
1.63
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
32,120
49,323
Taken
54,179
31,948
Mitigated
22,631
13,530
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,350
1,335
0
622
9,673
6,270
586
1,682
7,452
0
20,058
L
Chernobog
AlvarukaPR
Chernobog
10,696
8,040
0
3,571
11,711
4,064
931
3,104
8,397
0
42,165
W
Bakasura
CRob1
Bakasura
13,975
9,266
0
4,619
11,394
8,294
0
1,045
10,327
9,493
58,519
W
King Arthur
DaddyLD
King Arthur
3,541
663
0
1,934
8,098
7,572
892
315
7,458
1,003
30,491
L
4,462
963
258
3,001
11,435
4,005
185
3,236
7,749
14,332
0
L
Kukulkan
Padilloxi3
Kukulkan
5,961
0
0
0
7,623
2,796
0
2,033
5,068
53,019
0
W
2,533
51
0
2,474
8,392
2,709
249
4,626
3,766
34,782
0
W
Yemoja
SmiteDaBub
Yemoja
7,995
1,699
984
2,101
12,010
9,931
330
3,221
8,764
34,238
0
W
Danzaburou
Xdreem
Danzaburou
7,601
4,027
0
1,418
9,429
3,442
799
1,216
8,213
0
38,002
L
7,651
2,016
0
5,128
13,737
5,496
0
1,362
11,713
0
64,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
39,776
357
Minions Killed
364
0
Camps Cleared
0
1,455,928
Distance Traveled
1,353,567
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,292
456
44
3
0
223,407
0
L
Chernobog
7,836
490
63
4
0
250,075
2
W
Bakasura
10,749
672
131
8
0
388,497
3
W
King Arthur
7,993
500
51
3
0
306,233
3
L
Eset
7,199
450
25
2
0
286,387
4
L
Kukulkan
8,223
514
110
7
0
282,682
0
W
Thoth
7,171
448
73
5
0
238,577
0
W
Yemoja
8,093
506
43
3
0
281,647
5
W
Danzaburou
7,852
491
59
4
0
240,974
2
L
Da Ji
9,226
577
122
8
0
311,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role