Player Matchup

Anubis
Anubis
Avenger2021
Anubis
Level 22
God Stats
11W - 5L
1,639 SR
Queue Stats
38W - 42L
1,526 Elo+
Solo
Bakasura
Bakasura
BillyBrutal
Bakasura
Level 26
God Stats
3W - 4L
1,293 SR
Queue Stats
66W - 104L
1,377 Elo+
Party 3
Ullr
Ullr
Megaheems
Ullr
Level 23
God Stats
3W - 2L
1,886 SR
Queue Stats
17W - 11L
1,652 Elo+
Party 1
Bellona
Bellona
Prime5915
Bellona
Level 28
God Stats
16W - 27L
1,362 SR
Queue Stats
129W - 182L
1,379 Elo+
Party 3
Horus
Horus
Spartan11738
Horus
Level 25
God Stats
11W - 9L
1,856 SR
Queue Stats
32W - 23L
1,564 Elo+
Party 1
Team Averages
Level 25
1,607 SR
1,500 Elo+

VS

Team Averages
Level 22
1,498 SR
1,456 Elo+
Bellona
Bellona
BoofyBlitz
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Fittante
Bakasura
Level 37
God Stats
5W - 11L
1,565 SR
Queue Stats
43W - 62L
1,328 Elo+
Party 2
Anhur
Anhur
itzLetty
Anhur
Level 16
God Stats
4W - 12L
1,288 SR
Queue Stats
9W - 17L
1,328 Elo+
Party 2
Bacchus
Bacchus
jabokov
Bacchus
Level 29
God Stats
28W - 29L
1,635 SR
Queue Stats
430W - 503L
1,479 Elo+
Solo
Freya
Freya
wowifarted
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 3 / 8
14,010
609
30,848
14,343
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BillyBrutal
Bakasura
20
3 / 7 / 8
12,420
540
9,794
21,384
10,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
6 / 4 / 12
11,647
506
13,436
16,509
7,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Prime5915
Bellona
18
13 / 6 / 7
12,977
564
21,734
21,139
20,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 10
12,441
541
7,581
14,185
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoofyBlitz
Bellona
16
5 / 13 / 0
10,542
458
9,163
25,277
22,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Fittante
Bakasura
15
4 / 9 / 4
10,529
458
5,734
22,742
13,991
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
itzLetty
Anhur
15
2 / 5 / 3
9,330
406
7,324
14,708
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
jabokov
Bacchus
14
2 / 7 / 8
10,104
439
8,710
19,286
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
19
11 / 6 / 3
12,549
546
27,049
27,451
9,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
39
Kills
24
24
Deaths
40
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
3
8
5.33
W
Bakasura
BillyBrutal
Bakasura
3
7
8
1
L
Bellona
BoofyBlitz
Bellona
5
13
0
0.38
L
Bakasura
Fittante
Bakasura
4
9
4
0.67
W
Ullr
6
4
12
3
W
Bellona
Prime5915
Bellona
13
6
7
2.75
W
5
4
10
2.5
L
Anhur
itzLetty
Anhur
2
5
3
0.7
L
Bacchus
jabokov
Bacchus
2
7
8
0.86
L
Freya
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,393
Damage
57,980
87,560
Taken
109,464
57,890
Mitigated
70,033
40,982
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
30,848
1,348
0
8,592
14,343
7,601
1,763
10,090
4,228
100,316
0
W
Bakasura
BillyBrutal
Bakasura
9,794
7,518
0
9,766
21,384
10,236
1,820
6,943
13,821
0
73,306
L
Bellona
BoofyBlitz
Bellona
9,163
3,082
0
1,066
25,277
22,821
2,768
4,692
19,840
65
53,618
L
Bakasura
Fittante
Bakasura
5,734
4,407
0
2,788
22,742
13,991
0
6,519
15,653
0
34,705
W
Ullr
13,436
8,201
0
5,159
16,509
7,355
4,352
9,300
7,088
0
52,466
W
Bellona
Prime5915
Bellona
21,734
9,005
0
5,550
21,139
20,728
3,553
4,173
16,460
66
68,890
W
7,581
4,198
5,812
6,103
14,185
11,970
1,222
5,314
8,717
0
38,192
L
Anhur
itzLetty
Anhur
7,324
2,249
0
1,592
14,708
7,836
533
4,940
9,668
0
41,760
L
Bacchus
jabokov
Bacchus
8,710
1,230
0
2,432
19,286
15,887
105
3,253
15,829
33,978
0
L
Freya
27,049
9,216
0
12,174
27,451
9,498
0
11,506
15,387
95,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,495
Gold Earned
53,054
546
Minions Killed
411
0
Camps Cleared
0
2,023,801
Distance Traveled
1,709,919
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,010
609
144
6
0
381,397
0
W
Bakasura
12,420
540
149
6
0
417,091
3
L
Bellona
10,542
458
107
5
0
317,921
0
L
Bakasura
10,529
458
78
3
0
297,461
0
W
Ullr
11,647
506
81
4
0
378,894
2
W
Bellona
12,977
564
108
5
0
401,709
4
W
Horus
12,441
541
64
3
0
444,710
1
L
Anhur
9,330
406
74
3
0
405,430
1
L
Bacchus
10,104
439
28
1
0
340,240
0
L
Freya
12,549
546
124
5
0
348,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role