Player Matchup

Neith
Neith
Locupsan
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Nox
Nox
ScottCoreSix
Nox
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
lBalamTheManl
Kuzenbo
Level 18
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,567 SR
1,500 Elo+

VS

Team Averages
Level 27
1,631 SR
1,465 Elo+
Cerberus
Cerberus
DaFoulestMuffin
Cerberus
Level 15
God Stats
2W - 1L
1,528 SR
Queue Stats
3W - 8L
1,389 Elo+
Solo
Pele
Pele
SmiteTrash6118
Pele
Level 5
God Stats
3W - 3L
1,866 SR
Queue Stats
30W - 22L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
devilmurderer34
Zhong Kui
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 106L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Locupsan
Neith
12
8 / 2 / 5
8,908
810
10,698
7,130
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 2 / 7
8,606
782
7,240
5,644
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
11
1 / 2 / 8
8,096
736
4,751
10,495
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 6 / 5
7,029
639
2,442
9,624
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 4
7,557
687
7,197
10,373
3,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
devilmurderer34
Zhong Kui
12
3 / 2 / 3
7,873
716
7,324
9,258
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
6
6
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
5
0.58
W
Neith
Locupsan
Neith
8
2
5
5.25
W
4
2
7
3.75
L
2
5
4
0.8
L
Zhong Kui
devilmurderer34
Zhong Kui
3
2
3
2.25
W
Kuzenbo
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
16,963
23,269
Taken
29,255
14,831
Mitigated
16,950
7,298
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,442
23
0
839
9,624
7,232
0
3,396
6,066
9,019
0
W
Neith
Locupsan
Neith
10,698
5,503
0
2,700
7,130
2,410
835
2,761
4,184
0
36,956
W
7,240
775
754
2,014
5,644
2,001
135
1,850
3,611
26,555
0
L
7,197
1,301
0
1,635
10,373
3,468
0
3,954
6,283
0
32,618
L
Zhong Kui
devilmurderer34
Zhong Kui
7,324
551
0
4,835
9,258
6,250
0
4,155
4,871
30,429
0
W
Kuzenbo
4,751
1,664
0
1,830
10,495
10,420
194
4,330
5,659
15,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
22,459
126
Minions Killed
139
0
Camps Cleared
0
557,283
Distance Traveled
516,688
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,029
639
24
2
0
161,197
3
W
Neith
8,908
810
60
5
0
169,950
4
W
Nox
8,606
782
45
4
0
186,324
3
L
Pele
7,557
687
38
3
0
192,452
0
L
Zhong Kui
7,873
716
77
7
0
163,039
3
W
Kuzenbo
8,096
736
21
2
0
201,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role