Player Matchup

Ra
Ra
DivadEb
Ra
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 100L
1,417 Elo+
Party 2
Mulan
Mulan
Ev0Phoenis
Mulan
Level 125
God Stats
2W - 2L
1,317 SR
Queue Stats
87W - 76L
1,322 Elo+
Party 2
Susano
Susano
EvolveRenegade
Susano
Level 126
God Stats
12W - 11L
1,282 SR
Queue Stats
118W - 100L
1,534 Elo+
Party 2
Hades
Hades
JCPanek
Hades
Level 28
God Stats
16W - 9L
1,767 SR
Queue Stats
40W - 33L
1,732 Elo+
Party 2
Cupid
Cupid
uglythick
Cupid
Level 18
God Stats
4W - 6L
1,423 SR
Queue Stats
49W - 44L
1,518 Elo+
Party 2
Team Averages
Level 81
1,458 SR
1,505 Elo+

VS

Team Averages
Level 82
1,447 SR
1,486 Elo+
Anubis
Anubis
Alibeebotux
Anubis
Level 111
God Stats
9W - 8L
1,259 SR
Queue Stats
128W - 124L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
CheeksBeClappin
Cabrakan
Level 118
God Stats
22W - 15L
1,487 SR
Queue Stats
130W - 127L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
Leckel
Ao Kuang
Level 108
God Stats
1W - 2L
1,702 SR
Queue Stats
165W - 153L
1,569 Elo+
Party 1
Rama
Rama
WakaMononoke
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,580 Elo+
Party 1
Bellona
Bellona
bigtimer4223
Bellona
Level 43
God Stats
5W - 3L
1,285 SR
Queue Stats
230W - 246L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
9,111
651
8,128
5,400
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
14
5 / 1 / 5
8,363
597
8,334
6,411
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 2 / 5
9,355
668
8,031
9,667
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
JCPanek
Hades
12
5 / 1 / 9
7,325
523
6,287
6,914
4,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
uglythick
Cupid
13
6 / 0 / 5
8,000
571
8,192
8,715
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 7 / 1
7,484
535
4,569
10,571
5,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
9
1 / 7 / 2
6,512
465
4,012
10,331
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
Leckel
Ao Kuang
12
4 / 4 / 1
7,703
550
5,878
12,435
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 7 / 1
6,480
463
6,164
9,299
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
bigtimer4223
Bellona
11
0 / 7 / 1
6,604
472
4,141
12,718
7,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
32
Kills
6
6
Deaths
32
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
1
0.21
L
Cabrakan
1
7
2
0.29
W
8
2
5
5.25
W
Mulan
5
1
5
7.5
W
8
2
5
5.25
W
Hades
JCPanek
Hades
5
1
9
9.5
L
Ao Kuang
Leckel
Ao Kuang
4
4
1
1.13
L
0
7
1
0.07
L
Bellona
bigtimer4223
Bellona
0
7
1
0.07
W
Cupid
uglythick
Cupid
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
24,764
37,107
Taken
55,354
16,802
Mitigated
30,379
13,578
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,569
150
0
3,301
10,571
5,078
0
5,080
5,299
50,543
0
L
Cabrakan
4,012
345
0
1,063
10,331
11,025
0
3,684
6,632
15,331
0
W
8,128
1,425
357
1,453
5,400
1,672
80
4,547
853
52,534
0
W
Mulan
8,334
2,550
0
1,104
6,411
4,537
612
1,871
4,540
3,008
42,588
W
8,031
1,165
0
4,624
9,667
3,505
0
3,471
6,196
0
60,907
W
Hades
JCPanek
Hades
6,287
1,170
177
2,325
6,914
4,083
760
2,538
4,376
25,904
0
L
Ao Kuang
Leckel
Ao Kuang
5,878
1,592
0
5,433
12,435
4,207
0
2,956
9,335
37,461
0
L
6,164
4,727
0
1,537
9,299
2,900
150
2,396
6,885
0
38,263
L
Bellona
bigtimer4223
Bellona
4,141
1,547
0
4,303
12,718
7,169
0
436
12,282
0
33,642
W
Cupid
uglythick
Cupid
8,192
4,583
74
3,464
8,715
3,005
482
2,032
6,683
0
40,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
34,783
450
Minions Killed
344
0
Camps Cleared
0
1,412,228
Distance Traveled
1,212,973
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,484
535
109
8
0
232,660
5
L
Cabrakan
6,512
465
22
2
0
223,422
0
W
Ra
9,111
651
115
8
0
287,951
6
W
Mulan
8,363
597
100
7
0
289,385
5
W
Susano
9,355
668
112
8
0
316,729
2
W
Hades
7,325
523
50
4
0
275,231
1
L
Ao Kuang
7,703
550
73
5
0
264,170
0
L
Rama
6,480
463
68
5
0
213,532
0
L
Bellona
6,604
472
72
5
0
279,189
3
W
Cupid
8,000
571
73
5
0
242,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role