Player Matchup

Hun Batz
Hun Batz
BigHossPolar
Hun Batz
Level 28
God Stats
1W - 1L
1,688 SR
Queue Stats
113W - 146L
1,436 Elo+
Solo
Ah Puch
Ah Puch
kylesdong
Ah Puch
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,458 Elo+
Party 2
Hercules
Hercules
yokedox
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,470 Elo+
Party 2
Team Averages
Level 41
1,563 SR
1,455 Elo+

VS

Team Averages
Level 57
1,500 SR
1,609 Elo+
Khepri
Khepri
ImPickleMorty
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
elnzhng
Chang'e
Level 16
God Stats
9W - 3L
1,500 SR
Queue Stats
13W - 12L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
henlomalex
Hou Yi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigHossPolar
Hun Batz
8
1 / 7 / 0
6,204
620
3,949
9,198
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
kylesdong
Ah Puch
10
0 / 5 / 2
6,531
653
10,457
6,533
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
yokedox
Hercules
9
1 / 6 / 1
6,448
645
4,290
10,633
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 15
8,766
877
5,604
8,015
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
elnzhng
Chang'e
10
3 / 2 / 9
7,429
743
3,561
7,471
2,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
henlomalex
Hou Yi
13
13 / 0 / 4
9,482
948
11,879
6,870
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
18
18
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigHossPolar
Hun Batz
1
7
0
0.14
W
2
0
15
9.5
W
Chang'e
elnzhng
Chang'e
3
2
9
3.75
W
Hou Yi
henlomalex
Hou Yi
13
0
4
15
L
Ah Puch
kylesdong
Ah Puch
0
5
2
0.2
L
Hercules
yokedox
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
21,044
26,364
Taken
22,356
11,862
Mitigated
13,927
3,849
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigHossPolar
Hun Batz
3,949
1,505
0
393
9,198
2,810
0
3,783
5,415
0
13,072
W
5,604
628
0
1,768
8,015
6,972
225
3,827
3,776
20,679
0
W
Chang'e
elnzhng
Chang'e
3,561
1,019
840
1,430
7,471
2,774
0
2,598
4,505
9,200
0
W
Hou Yi
henlomalex
Hou Yi
11,879
6,472
0
2,013
6,870
4,181
671
3,422
3,238
1,813
42,048
L
Ah Puch
kylesdong
Ah Puch
10,457
488
0
616
6,533
1,903
0
2,357
4,176
26,708
0
L
Hercules
yokedox
Hercules
4,290
1,356
0
2,840
10,633
7,149
0
3,597
7,036
207
13,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,183
Gold Earned
25,677
77
Minions Killed
125
0
Camps Cleared
0
508,037
Distance Traveled
593,605
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,204
620
21
2
0
165,804
0
W
Khepri
8,766
877
19
2
0
206,806
6
W
Chang'e
7,429
743
13
1
0
187,742
1
W
Hou Yi
9,482
948
93
9
0
199,057
1
L
Ah Puch
6,531
653
37
4
0
167,714
0
L
Hercules
6,448
645
19
2
0
174,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role