Player Matchup

Cerberus
Cerberus
JackalPewPew
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,211 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joaodelmato
Tsukuyomi
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 16L
1,740 Elo+
Party 2
The Morrigan
The Morrigan
PNHProNoxusHom
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,946 Elo+
Party 2
Jing Wei
Jing Wei
Varja1
Jing Wei
Level 86
God Stats
1W - 1L
1,361 SR
Queue Stats
26W - 18L
1,686 Elo+
Party 2
Merlin
Merlin
VoskanSMITE
Merlin
Level 16
God Stats
14W - 10L
1,711 SR
Queue Stats
15W - 12L
1,655 Elo+
Party 2
Team Averages
Level 25
1,514 SR
1,648 Elo+

VS

Team Averages
Level 13
1,494 SR
1,468 Elo+
Anubis
Anubis
GodCosmo9
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Solo
Vulcan
Vulcan
Mateusbsz
Vulcan
Level 21
God Stats
16W - 12L
1,930 SR
Queue Stats
26W - 21L
1,718 Elo+
Solo
Neith
Neith
QuennFox
Neith
Level 16
God Stats
1W - 6L
1,282 SR
Queue Stats
212W - 253L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Sonny112
Cthulhu
Level 5
God Stats
8W - 7L
1,500 SR
Queue Stats
45W - 51L
1,305 Elo+
Party 1
Fenrir
Fenrir
zonda19
Fenrir
Level 6
God Stats
23W - 26L
1,259 SR
Queue Stats
83W - 84L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JackalPewPew
Cerberus
20
4 / 3 / 28
13,845
1,065
10,960
18,248
18,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Joaodelmato
Tsukuyomi
19
5 / 2 / 20
12,526
964
10,196
11,890
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
PNHProNoxusHom
The Morrigan
19
5 / 3 / 20
12,610
970
14,001
7,520
3,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Varja1
Jing Wei
20
13 / 3 / 19
14,723
1,133
23,762
15,633
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
20
10 / 1 / 21
13,611
1,047
28,461
7,851
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GodCosmo9
Anubis
17
0 / 11 / 6
10,921
840
8,267
20,394
8,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Mateusbsz
Vulcan
18
2 / 3 / 6
12,179
937
13,053
8,453
3,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
QuennFox
Neith
18
1 / 3 / 8
11,346
873
9,245
16,027
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sonny112
Cthulhu
18
1 / 10 / 7
11,260
866
10,620
26,989
25,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
zonda19
Fenrir
17
8 / 10 / 2
12,647
973
12,327
21,080
9,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
41
37
Kills
12
12
Deaths
37
108
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
GodCosmo9
Anubis
0
11
6
0.27
W
Cerberus
JackalPewPew
Cerberus
4
3
28
6
W
Tsukuyomi
Joaodelmato
Tsukuyomi
5
2
20
7.5
L
Vulcan
Mateusbsz
Vulcan
2
3
6
1.67
W
The Morrigan
PNHProNoxusHom
The Morrigan
5
3
20
5
L
Neith
QuennFox
Neith
1
3
8
1.67
L
Cthulhu
Sonny112
Cthulhu
1
10
7
0.45
W
Jing Wei
Varja1
Jing Wei
13
3
19
7.5
W
Merlin
10
1
21
20.5
L
Fenrir
zonda19
Fenrir
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,380
Damage
53,512
61,142
Taken
92,943
35,235
Mitigated
53,558
14,719
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GodCosmo9
Anubis
8,267
238
0
1,023
20,394
8,997
0
10,879
9,515
34,303
0
W
Cerberus
JackalPewPew
Cerberus
10,960
559
0
4,517
18,248
18,813
0
9,044
9,029
38,250
0
W
Tsukuyomi
Joaodelmato
Tsukuyomi
10,196
2,767
0
2,645
11,890
4,543
0
6,158
5,657
0
23,937
L
Vulcan
Mateusbsz
Vulcan
13,053
3,892
0
389
8,453
3,654
0
2,710
5,743
49,778
0
W
The Morrigan
PNHProNoxusHom
The Morrigan
14,001
3,362
0
297
7,520
3,033
0
3,542
3,903
32,353
4,181
L
Neith
QuennFox
Neith
9,245
4,558
0
2,700
16,027
6,365
0
7,725
8,302
0
39,486
L
Cthulhu
Sonny112
Cthulhu
10,620
728
362
395
26,989
25,071
0
15,684
11,305
23,940
0
W
Jing Wei
Varja1
Jing Wei
23,762
21,715
0
7,260
15,633
5,662
0
8,995
6,488
0
59,953
W
Merlin
28,461
2,706
0
0
7,851
3,184
0
3,852
3,924
53,688
0
L
Fenrir
zonda19
Fenrir
12,327
1,909
0
304
21,080
9,471
0
12,433
8,647
221
18,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,315
Gold Earned
58,353
298
Minions Killed
235
12
Camps Cleared
6
1,184,854
Distance Traveled
1,110,327
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,921
840
59
5
2
218,788
1
W
Cerberus
13,845
1,065
72
6
0
224,246
1
W
Tsukuyomi
12,526
964
33
3
1
253,364
0
L
Vulcan
12,179
937
97
7
0
209,136
2
W
The Morrigan
12,610
970
53
4
3
207,230
0
L
Neith
11,346
873
52
4
3
215,104
1
L
Cthulhu
11,260
866
20
2
0
228,963
0
W
Jing Wei
14,723
1,133
73
6
7
256,017
1
W
Merlin
13,611
1,047
67
5
1
243,997
0
L
Fenrir
12,647
973
7
1
1
238,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role