Player Matchup

Tyr
Tyr
M3tro Gnomes
Tyr
Level 89
God Stats
21W - 23L
1,396 SR
Queue Stats
118W - 144L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
PAPiiLeeXBroham
Kukulkan
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,416 Elo+
Solo
Ares
Ares
violentstrokin69
Ares
Level 69
God Stats
9W - 15L
1,402 SR
Queue Stats
103W - 140L
1,405 Elo+
Party 1
Team Averages
Level 87
1,433 SR
1,421 Elo+

VS

Team Averages
Level 80
1,487 SR
1,342 Elo+
Hercules
Hercules
Morcrad
Hercules
Level 89
God Stats
3W - 3L
1,433 SR
Queue Stats
33W - 36L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
SaggyUdon
Baron Samedi
Level 65
God Stats
2W - 4L
1,742 SR
Queue Stats
42W - 49L
1,282 Elo+
Solo
Da Ji
Da Ji
xXPBxGODXx
Da Ji
Level 87
God Stats
39W - 44L
1,285 SR
Queue Stats
531W - 539L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 14
18,528
618
23,132
37,975
38,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
20
10 / 10 / 7
20,704
690
40,139
22,230
12,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 7 / 11
19,416
647
18,208
31,885
47,628
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Morcrad
Hercules
20
6 / 6 / 12
18,381
613
26,231
49,376
56,683
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SaggyUdon
Baron Samedi
20
7 / 8 / 13
18,641
621
26,779
26,559
16,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
20
14 / 7 / 9
21,037
701
24,881
25,208
16,307
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
21
Kills
27
27
Deaths
21
32
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
10
14
1
L
Hercules
Morcrad
Hercules
6
6
12
2
W
Kukulkan
10
10
7
1.35
L
Baron Samedi
SaggyUdon
Baron Samedi
7
8
13
1.69
W
8
7
11
1.93
L
Da Ji
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,479
Damage
77,891
92,090
Taken
101,143
98,621
Mitigated
89,390
16,089
Healing
27,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,132
4,058
1,107
11,081
37,975
38,315
1,213
13,144
24,831
0
82,166
L
Hercules
Morcrad
Hercules
26,231
10,503
0
15,433
49,376
56,683
0
25,315
24,061
5,203
82,100
W
Kukulkan
40,139
3,405
0
1,705
22,230
12,678
2,197
4,251
17,979
179,340
0
L
Baron Samedi
SaggyUdon
Baron Samedi
26,779
3,314
5,352
5,590
26,559
16,400
1,162
18,863
7,696
106,822
0
W
18,208
1,751
0
2,196
31,885
47,628
1,121
13,078
18,807
40,554
0
L
Da Ji
24,881
7,365
0
1,405
25,208
16,307
0
14,288
10,920
3,466
110,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,648
Gold Earned
58,059
300
Minions Killed
319
0
Camps Cleared
0
1,429,126
Distance Traveled
1,465,579
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
18,528
618
52
2
0
512,424
2
L
Hercules
18,381
613
88
3
0
505,010
0
W
Kukulkan
20,704
690
230
8
0
435,979
5
L
Baron Samedi
18,641
621
135
5
0
452,646
1
W
Ares
19,416
647
18
1
0
480,723
2
L
Da Ji
21,037
701
96
3
0
507,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role