Player Matchup

Yemoja
Yemoja
Gold V
Ryujan
Yemoja
Gold V
Level 145
God Stats
2W - 0L
1,748 SR
Queue Stats
6W - 0L
1,603 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Sínce
Nu Wa
Silver I
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,560 MMR
Party 1
Guan Yu
Guan Yu
Gold V
XJesus4444
Guan Yu
Gold V
Level 153
God Stats
3W - 0L
1,748 SR
Queue Stats
14W - 2L
1,603 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,665 SR
1,589 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,566 SR
1,562 MMR
Athena
Athena
Bronze III
Bandicööt
Athena
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,506 MMR
Solo
Discordia
Discordia
Gold IV
CatoKnight
Discordia
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold IV
Petite
Cupid
Gold IV
Level 122
God Stats
6W - 4L
1,698 SR
Queue Stats
9W - 10L
1,678 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ryujan
Yemoja
14
2 / 3 / 11
11,303
754
4,680
11,677
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Sínce
Nu Wa
14
4 / 2 / 9
10,744
716
10,869
9,195
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
XJesus4444
Guan Yu
15
9 / 3 / 5
11,571
771
15,892
16,288
17,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PersephoneBacchusScyllaThothOdin

VS

Bans
SobekAresAphroditeCthulhuRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 3 / 4
10,316
688
2,956
14,023
12,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
CatoKnight
Discordia
14
6 / 5 / 1
11,060
737
14,482
10,002
4,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Petite
Cupid
12
1 / 7 / 3
9,605
640
7,121
12,982
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
8
8
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
4
1
L
Discordia
CatoKnight
Discordia
6
5
1
1.3
L
Cupid
Petite
Cupid
1
7
3
0.36
W
Yemoja
Ryujan
Yemoja
2
3
11
2.5
W
Nu Wa
Sínce
Nu Wa
4
2
9
4.25
W
Guan Yu
XJesus4444
Guan Yu
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
24,559
37,160
Taken
37,007
34,830
Mitigated
19,697
12,525
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,956
1,059
0
1,431
14,023
12,006
26
6,258
6,995
23,825
0
L
Discordia
CatoKnight
Discordia
14,482
925
0
250
10,002
4,237
0
4,001
5,478
54,288
0
L
Cupid
Petite
Cupid
7,121
3,016
974
2,937
12,982
3,454
0
4,923
7,709
0
37,544
W
Yemoja
Ryujan
Yemoja
4,680
879
1,923
2,769
11,677
13,248
579
5,566
6,111
26,012
0
W
Nu Wa
Sínce
Nu Wa
10,869
2,048
0
1,436
9,195
4,269
1,544
6,266
2,929
57,345
0
W
Guan Yu
XJesus4444
Guan Yu
15,892
3,704
1,906
4,491
16,288
17,313
699
5,663
10,625
3,201
47,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
30,981
174
Minions Killed
181
0
Camps Cleared
0
894,582
Distance Traveled
775,551
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,316
688
40
3
0
289,024
2
L
Discordia
11,060
737
67
4
0
244,648
2
L
Cupid
9,605
640
74
5
0
241,879
1
W
Yemoja
11,303
754
32
2
0
283,140
4
W
Nu Wa
10,744
716
87
6
0
272,770
1
W
Guan Yu
11,571
771
55
4
0
338,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role