Player Matchup

Thanatos
Thanatos
Amtro
Thanatos
Level 88
God Stats
7W - 6L
1,605 SR
Queue Stats
205W - 193L
1,635 Elo+
Party 1
Sobek
Sobek
Krispah
Sobek
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kurxu
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Piikayune
Artemis
Level 46
God Stats
3W - 3L
1,834 SR
Queue Stats
196W - 168L
1,635 Elo+
Party 1
Hel
Hel
oddgeorge11
Hel
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 40L
1,587 Elo+
Party 1
Team Averages
Level 78
1,588 SR
1,536 Elo+

VS

Team Averages
Level 74
1,495 SR
1,568 Elo+
Janus
Janus
EthanBuildMyPC
Janus
Level 73
God Stats
4W - 5L
1,500 SR
Queue Stats
648W - 594L
1,506 Elo+
Party 3
Anhur
Anhur
EthanBuildsPCs
Anhur
Level 80
God Stats
28W - 24L
1,474 SR
Queue Stats
328W - 322L
1,530 Elo+
Party 3
Medusa
Medusa
JeauxBaybee
Medusa
Level 134
God Stats
10W - 13L
1,500 SR
Queue Stats
40W - 39L
1,447 Elo+
Solo
Ares
Ares
Shricky
Ares
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
buttholefurby
Chaac
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 33L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amtro
Thanatos
12
2 / 4 / 4
7,581
505
5,894
10,915
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Krispah
Sobek
12
1 / 1 / 4
7,275
485
3,435
12,489
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Kurxu
Cu Chulainn
14
0 / 3 / 0
7,983
532
7,142
9,028
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Piikayune
Artemis
12
1 / 2 / 2
7,210
481
3,663
5,989
1,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 3 / 1
8,832
589
10,453
10,870
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,519
435
1,774
2,880
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 2 / 0
7,734
516
3,096
7,403
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
13
3 / 3 / 2
8,076
538
5,728
12,952
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Shricky
Ares
12
1 / 2 / 4
7,520
501
8,937
12,619
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 0 / 0
9,505
634
9,212
15,083
14,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
13
13
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amtro
Thanatos
2
4
4
1
L
1
2
2
1
L
3
2
0
1.5
L
Medusa
3
3
2
1.33
W
Sobek
Krispah
Sobek
1
1
4
3
W
Cu Chulainn
Kurxu
Cu Chulainn
0
3
0
0
W
Artemis
Piikayune
Artemis
1
2
2
1
L
Ares
Shricky
Ares
1
2
4
1.5
L
5
0
0
5
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,587
Damage
28,747
49,291
Taken
50,937
27,281
Mitigated
30,973
25,842
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amtro
Thanatos
5,894
1,653
0
7,619
10,915
4,119
0
1,924
8,861
0
37,351
L
1,774
97
0
750
2,880
847
886
1,293
1,587
23,735
0
L
3,096
1,487
0
3,499
7,403
1,970
184
1,306
6,097
0
43,759
L
Medusa
5,728
1,763
0
5,911
12,952
4,427
0
3,257
9,695
0
52,783
W
Sobek
Krispah
Sobek
3,435
417
0
6,529
12,489
9,489
0
2,932
9,557
27,244
0
W
Cu Chulainn
Kurxu
Cu Chulainn
7,142
2,066
0
2,937
9,028
8,104
833
0
9,028
7,979
47,621
W
Artemis
Piikayune
Artemis
3,663
1,476
0
3,049
5,989
1,605
312
1,614
4,375
0
38,853
L
Ares
Shricky
Ares
8,937
272
0
4,192
12,619
9,039
0
6,708
5,911
27,361
0
L
9,212
1,824
0
7,954
15,083
14,690
0
2,761
12,322
0
68,158
W
10,453
1,354
996
4,712
10,870
3,964
380
4,035
6,759
62,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,881
Gold Earned
39,354
407
Minions Killed
380
0
Camps Cleared
0
1,464,675
Distance Traveled
1,189,978
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,581
505
68
5
0
309,633
2
L
Janus
6,519
435
43
3
0
140,832
0
L
Anhur
7,734
516
91
6
0
256,835
8
L
Medusa
8,076
538
78
5
0
230,303
1
W
Sobek
7,275
485
36
2
0
291,469
1
W
Cu Chulainn
7,983
532
105
7
0
289,539
3
W
Artemis
7,210
481
78
5
0
268,863
3
L
Ares
7,520
501
23
2
0
262,118
4
L
Chaac
9,505
634
145
10
0
299,890
3
W
Hel
8,832
589
120
8
0
305,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role