Player Matchup

Tsukuyomi
Tsukuyomi
Cryo Casper
Tsukuyomi
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 44L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
Cryo Demon20
Danzaburou
Level 24
God Stats
6W - 7L
1,275 SR
Queue Stats
398W - 453L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Cryo Dragon
Cthulhu
Level 23
God Stats
1W - 7L
1,120 SR
Queue Stats
114W - 152L
1,390 Elo+
Party 1
Chaac
Chaac
QOneill
Chaac
Level 29
God Stats
10W - 6L
1,718 SR
Queue Stats
20W - 10L
1,294 Elo+
Solo
Neith
Neith
TurtleReflexes
Neith
Level 19
God Stats
3W - 1L
1,653 SR
Queue Stats
103W - 95L
1,275 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,365 Elo+

VS

Team Averages
Level 14
1,500 SR
1,300 Elo+
Artemis
Artemis
AbstractONatural
Artemis
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 5L
1,220 Elo+
Solo
Vamana
Vamana
Backtobastion
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Loki
Loki
Gabeychan
Loki
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Party 2
Ra
Ra
HawkeyeGuy22
Ra
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ares
Ares
The De4d Silent
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cryo Casper
Tsukuyomi
16
6 / 9 / 0
10,811
432
14,691
24,531
9,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Cryo Demon20
Danzaburou
17
2 / 2 / 5
11,508
460
12,592
20,169
8,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Cryo Dragon
Cthulhu
15
2 / 2 / 3
9,590
384
8,917
23,583
16,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
QOneill
Chaac
17
3 / 3 / 2
11,214
449
19,259
18,471
25,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 13 / 1
9,642
386
3,831
17,823
5,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 6
15,017
601
31,077
17,087
9,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 0 / 5
13,276
531
11,720
23,421
26,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
16
1 / 5 / 7
11,378
455
4,875
19,994
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 2 / 5
12,036
481
16,236
10,093
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 9
12,433
497
13,189
22,077
23,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
29
29
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
17
2
6
10
W
4
0
5
6.5
L
Tsukuyomi
Cryo Casper
Tsukuyomi
6
9
0
0.67
L
Danzaburou
Cryo Demon20
Danzaburou
2
2
5
2.25
L
Cthulhu
Cryo Dragon
Cthulhu
2
2
3
1.75
W
Loki
1
5
7
0.9
W
2
2
5
2.25
L
Chaac
QOneill
Chaac
3
3
2
1.33
W
5
4
9
2.38
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,290
Damage
77,097
104,577
Taken
92,672
65,169
Mitigated
72,786
23,871
Healing
31,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,077
19,165
692
6,591
17,087
9,646
7,252
803
16,190
0
99,482
W
11,720
5,075
0
8,145
23,421
26,674
3,487
1,636
21,164
598
74,906
L
Tsukuyomi
Cryo Casper
Tsukuyomi
14,691
5,330
0
7,496
24,531
9,153
0
6,320
18,186
0
54,500
L
Danzaburou
Cryo Demon20
Danzaburou
12,592
2,977
0
4,813
20,169
8,790
546
5,304
14,790
0
79,444
L
Cthulhu
Cryo Dragon
Cthulhu
8,917
329
191
410
23,583
16,405
194
12,170
11,293
44,558
0
W
Loki
4,875
1,314
0
6,748
19,994
8,198
692
2,134
17,835
0
74,053
W
16,236
1,340
5,745
2,141
10,093
4,842
650
1,598
8,495
84,570
0
L
Chaac
QOneill
Chaac
19,259
4,298
0
7,847
18,471
25,075
179
4,765
13,198
0
61,694
W
13,189
1,776
0
1,284
22,077
23,426
975
2,746
19,161
41,279
0
L
3,831
1,978
0
3,114
17,823
5,746
571
1,366
16,411
20
46,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,765
Gold Earned
64,140
420
Minions Killed
589
0
Camps Cleared
0
1,950,299
Distance Traveled
2,357,900
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,017
601
134
5
0
430,986
0
W
Vamana
13,276
531
149
6
0
547,817
6
L
Tsukuyomi
10,811
432
69
3
0
435,483
1
L
Danzaburou
11,508
460
108
4
0
372,404
0
L
Cthulhu
9,590
384
70
3
0
454,557
0
W
Loki
11,378
455
107
4
0
466,129
1
W
Ra
12,036
481
154
6
0
435,197
2
L
Chaac
11,214
449
98
4
0
440,895
2
W
Ares
12,433
497
45
2
0
477,771
3
L
Neith
9,642
386
75
3
0
246,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role