Player Matchup

Thanatos
Thanatos
Bronze III
BabyRed517
Thanatos
Bronze III
Level 121
God Stats
4W - 8L
1,261 SR
Queue Stats
121W - 124L
1,312 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
SKy_AxlRT
Cernunnos
Gold IV
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 141L
1,332 MMR
Party 1
Sobek
Sobek
Silver III
SKy_Ocelott
Sobek
Silver III
Level 85
God Stats
19W - 16L
1,500 SR
Queue Stats
206W - 231L
1,458 MMR
Party 1
Guan Yu
Guan Yu
Gold V
TacoBell
Guan Yu
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
svedanya
Nu Wa
Silver II
Level 69
God Stats
3W - 8L
1,499 SR
Queue Stats
21W - 23L
1,482 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,452 SR
1,417 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,463 SR
1,396 MMR
Tyr
Tyr
Gold IV
BaskinRobins
Tyr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Gold IV
CaptainICasual
Heimdallr
Gold IV
Level 84
God Stats
35W - 33L
1,320 SR
Queue Stats
357W - 348L
1,396 MMR
Solo
Cthulhu
Cthulhu
Gold V
Jhiynx
Cthulhu
Gold V
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,397 MMR
Solo
Aphrodite
Aphrodite
Silver III
Lovonov
Aphrodite
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver II
OgAphrodite
Da Ji
Silver II
Level 154
God Stats
14W - 7L
1,495 SR
Queue Stats
77W - 90L
1,189 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BabyRed517
Thanatos
16
7 / 1 / 4
10,632
506
8,208
12,848
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
SKy_AxlRT
Cernunnos
17
4 / 6 / 0
10,490
500
8,257
18,153
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 2
8,503
405
6,475
25,774
20,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
TacoBell
Guan Yu
15
1 / 5 / 3
9,284
442
9,174
18,622
13,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
svedanya
Nu Wa
16
0 / 7 / 10
9,616
458
21,013
11,898
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaDanzaburouTsukuyomiCu ChulainnSet

VS

Bans
PersephoneCupidApolloNemesisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
12,441
592
12,803
23,572
22,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
CaptainICasual
Heimdallr
19
12 / 2 / 7
13,232
630
22,233
19,676
8,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Jhiynx
Cthulhu
15
5 / 5 / 14
11,580
551
11,552
27,232
28,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Lovonov
Aphrodite
18
6 / 3 / 8
12,348
588
11,652
13,309
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 9
11,456
546
9,370
14,362
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
14
Kills
29
29
Deaths
15
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BabyRed517
Thanatos
7
1
4
9
W
4
4
10
2.25
W
Heimdallr
CaptainICasual
Heimdallr
12
2
7
7.75
W
Cthulhu
Jhiynx
Cthulhu
5
5
14
2.4
W
Aphrodite
Lovonov
Aphrodite
6
3
8
3.33
W
2
1
9
6.5
L
Cernunnos
SKy_AxlRT
Cernunnos
4
6
0
0.67
L
2
10
2
0.3
L
Guan Yu
TacoBell
Guan Yu
1
5
3
0.5
L
Nu Wa
svedanya
Nu Wa
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,127
Damage
67,610
87,295
Taken
98,151
49,668
Mitigated
74,731
27,124
Healing
47,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BabyRed517
Thanatos
8,208
1,897
0
12,156
12,848
5,036
0
1,440
11,408
0
56,738
W
12,803
1,629
0
9,187
23,572
22,864
2,037
5,022
18,162
0
79,351
W
Heimdallr
CaptainICasual
Heimdallr
22,233
14,686
0
10,388
19,676
8,371
5,513
4,954
14,492
0
103,336
W
Cthulhu
Jhiynx
Cthulhu
11,552
1,796
669
4,491
27,232
28,588
185
7,801
18,962
39,624
0
W
Aphrodite
Lovonov
Aphrodite
11,652
1,835
11,738
9,283
13,309
5,882
3,124
6,159
6,704
84,922
0
W
9,370
2,832
0
1,426
14,362
9,026
1,416
2,994
11,204
6,997
72,354
L
Cernunnos
SKy_AxlRT
Cernunnos
8,257
3,497
0
5,169
18,153
6,583
0
2,569
15,584
0
64,877
L
6,475
854
0
3,791
25,774
20,467
0
10,159
15,615
25,588
0
L
Guan Yu
TacoBell
Guan Yu
9,174
1,483
509
4,292
18,622
13,146
0
6,362
12,260
0
57,706
L
Nu Wa
svedanya
Nu Wa
21,013
2,288
0
1,207
11,898
4,436
0
2,892
9,006
65,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
61,057
451
Minions Killed
571
0
Camps Cleared
0
2,101,764
Distance Traveled
2,112,728
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,632
506
94
4
0
486,312
9
W
Tyr
12,441
592
124
6
0
445,422
4
W
Heimdallr
13,232
630
125
6
0
388,360
1
W
Cthulhu
11,580
551
47
2
0
427,473
0
W
Aphrodite
12,348
588
164
8
0
410,349
5
W
Da Ji
11,456
546
111
5
0
441,124
6
L
Cernunnos
10,490
500
115
5
0
465,336
6
L
Sobek
8,503
405
30
1
0
400,904
2
L
Guan Yu
9,284
442
101
5
0
379,980
4
L
Nu Wa
9,616
458
111
5
0
369,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role