Player Matchup

Yemoja
Yemoja
GloomFormality
Yemoja
Level 11
God Stats
3W - 5L
1,275 SR
Queue Stats
10W - 11L
1,308 Elo+
Party 2
Heimdallr
Heimdallr
HOTSOUPDADDY
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 25L
1,925 Elo+
Solo
Odin
Odin
PaulBenis2
Odin
Level 5
God Stats
2W - 0L
1,719 SR
Queue Stats
10W - 6L
1,725 Elo+
Party 2
Ra
Ra
SmitinCheeks69
Ra
Level 8
God Stats
2W - 2L
1,085 SR
Queue Stats
17W - 18L
1,258 Elo+
Party 2
Bakasura
Bakasura
Suratic
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,419 Elo+
Party 2
Team Averages
Level 13
1,416 SR
1,527 Elo+

VS

Team Averages
Level 24
1,559 SR
1,523 Elo+
Anubis
Anubis
Bury96
Anubis
Level 26
God Stats
2W - 4L
1,635 SR
Queue Stats
140W - 121L
1,479 Elo+
Party 1
Sobek
Sobek
Daxxx96
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 120L
1,460 Elo+
Party 1
Mercury
Mercury
Eddiemoney17
Mercury
Level 27
God Stats
33W - 20L
1,500 SR
Queue Stats
143W - 118L
1,506 Elo+
Party 1
Cerberus
Cerberus
SIeepyTaco
Cerberus
Level 17
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 2L
1,775 Elo+
Solo
Anhur
Anhur
noobzealand
Anhur
Level 25
God Stats
6W - 17L
1,409 SR
Queue Stats
108W - 127L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
9,425
449
6,443
16,605
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
HOTSOUPDADDY
Heimdallr
19
14 / 4 / 4
12,129
578
31,234
19,498
6,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 5
10,860
517
7,197
13,410
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 7
9,179
437
7,967
12,458
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Suratic
Bakasura
15
1 / 5 / 7
9,537
454
5,698
18,028
5,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bury96
Anubis
15
5 / 4 / 6
9,586
456
13,712
11,034
6,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Daxxx96
Sobek
15
2 / 6 / 4
9,554
455
6,988
17,587
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Eddiemoney17
Mercury
17
4 / 4 / 6
10,188
485
7,135
16,275
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
SIeepyTaco
Cerberus
18
11 / 2 / 5
11,422
544
21,700
19,399
16,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 6 / 6
7,677
366
5,659
15,029
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
22
Kills
22
23
Deaths
22
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bury96
Anubis
5
4
6
2
L
Sobek
Daxxx96
Sobek
2
6
4
0.67
L
Mercury
Eddiemoney17
Mercury
4
4
6
1.75
W
1
4
10
1.5
W
Heimdallr
HOTSOUPDADDY
Heimdallr
14
4
4
4
W
4
4
5
1.63
L
Cerberus
SIeepyTaco
Cerberus
11
2
5
6.75
W
2
6
7
0.92
W
Bakasura
Suratic
Bakasura
1
5
7
0.9
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,539
Damage
55,194
79,999
Taken
79,324
36,026
Mitigated
49,653
23,056
Healing
26,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bury96
Anubis
13,712
1,158
0
4,883
11,034
6,371
0
1,997
8,682
57,159
0
L
Sobek
Daxxx96
Sobek
6,988
227
0
5,571
17,587
15,141
0
2,664
14,898
39,045
0
L
Mercury
Eddiemoney17
Mercury
7,135
2,361
0
6,592
16,275
6,704
0
1,692
14,429
0
75,717
W
6,443
1,913
1,482
1,961
16,605
11,184
112
9,236
7,369
26,978
0
W
Heimdallr
HOTSOUPDADDY
Heimdallr
31,234
19,761
0
11,217
19,498
6,488
2,222
10,677
8,821
0
96,993
W
7,197
3,443
0
272
13,410
9,242
1,126
8,127
5,283
0
44,677
L
Cerberus
SIeepyTaco
Cerberus
21,700
1,303
0
7,147
19,399
16,803
0
4,848
13,766
79,123
0
W
7,967
1,172
596
1,452
12,458
3,560
0
7,833
4,625
47,702
0
W
Bakasura
Suratic
Bakasura
5,698
4,526
0
6,076
18,028
5,552
495
6,527
11,501
0
41,464
L
5,659
1,611
0
2,276
15,029
4,634
529
3,557
11,422
0
23,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,130
Gold Earned
48,427
424
Minions Killed
500
0
Camps Cleared
0
1,944,683
Distance Traveled
2,061,850
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,586
456
96
5
0
434,461
1
L
Sobek
9,554
455
76
4
0
398,767
2
L
Mercury
10,188
485
127
6
0
513,228
1
W
Yemoja
9,425
449
41
2
0
378,469
4
W
Heimdallr
12,129
578
120
6
0
330,940
1
W
Odin
10,860
517
90
4
0
433,358
0
L
Cerberus
11,422
544
168
8
0
371,135
0
W
Ra
9,179
437
87
4
0
387,414
2
W
Bakasura
9,537
454
86
4
0
414,502
3
L
Anhur
7,677
366
33
2
0
344,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role