Player Matchup

Osiris
Osiris
Live From 903
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,732 Elo+
Party 1
Danzaburou
Danzaburou
Mikeshawk69
Danzaburou
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,732 Elo+
Party 1
Scylla
Scylla
OG jarce
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,571 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,678 Elo+

VS

Team Averages
Level 67
1,695 SR
1,591 Elo+
Izanami
Izanami
DrunkLordJakeXN
Izanami
Level 28
God Stats
4W - 1L
2,091 SR
Queue Stats
4W - 1L
1,901 Elo+
Solo
Baron Samedi
Baron Samedi
MrBox2233
Baron Samedi
Level 67
God Stats
7W - 4L
1,660 SR
Queue Stats
69W - 69L
1,450 Elo+
Party 2
Bellona
Bellona
TheBox2363
Bellona
Level 106
God Stats
15W - 13L
1,332 SR
Queue Stats
243W - 224L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
11,380
669
11,484
23,593
16,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mikeshawk69
Danzaburou
15
3 / 8 / 6
11,681
687
12,410
17,278
6,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
OG jarce
Scylla
15
4 / 6 / 7
11,616
683
12,820
11,350
5,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 12
12,500
735
11,413
14,112
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
MrBox2233
Baron Samedi
18
9 / 3 / 11
13,398
788
17,603
12,823
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
TheBox2363
Bellona
15
7 / 2 / 9
12,010
706
11,642
14,736
13,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
11
Kills
21
21
Deaths
11
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
6
12
1.83
L
4
7
7
1.07
L
Danzaburou
Mikeshawk69
Danzaburou
3
8
6
0.75
W
Baron Samedi
MrBox2233
Baron Samedi
9
3
11
4.83
L
Scylla
OG jarce
Scylla
4
6
7
1.25
W
Bellona
TheBox2363
Bellona
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
40,658
52,221
Taken
41,671
29,582
Mitigated
26,536
13,987
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,413
7,760
0
4,370
14,112
5,232
1,600
6,472
7,640
0
52,093
L
11,484
6,312
556
5,443
23,593
16,923
635
7,486
16,107
0
40,984
L
Danzaburou
Mikeshawk69
Danzaburou
12,410
4,218
1,001
3,941
17,278
6,877
0
5,172
12,106
0
55,326
W
Baron Samedi
MrBox2233
Baron Samedi
17,603
1,158
692
5,199
12,823
7,544
931
3,233
9,590
63,411
0
L
Scylla
OG jarce
Scylla
12,820
1,028
782
2,264
11,350
5,782
569
6,017
5,333
51,311
0
W
Bellona
TheBox2363
Bellona
11,642
3,977
0
1,675
14,736
13,760
1,010
3,173
11,563
76
33,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
37,908
186
Minions Killed
216
0
Camps Cleared
0
795,793
Distance Traveled
914,859
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,500
735
82
5
0
280,888
2
L
Osiris
11,380
669
38
2
0
279,155
0
L
Danzaburou
11,681
687
95
6
0
240,490
1
W
Baron Samedi
13,398
788
82
5
0
301,032
1
L
Scylla
11,616
683
53
3
0
276,148
0
W
Bellona
12,010
706
52
3
0
332,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role