Player Matchup

Anhur
Anhur
BVC1911
Anhur
Level 70
God Stats
3W - 1L
1,691 SR
Queue Stats
20W - 19L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
F-R-A-N-K-E-E
Kukulkan
Level 160
God Stats
12W - 2L
1,500 SR
Queue Stats
112W - 101L
1,745 Elo+
Party 1
Odin
Odin
Tashio92
Odin
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 73L
1,748 Elo+
Party 1
Team Averages
Level 101
1,564 SR
1,711 Elo+

VS

Team Averages
Level 135
1,604 SR
1,603 Elo+
Kali
Kali
HeadofSwagg
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 175L
1,586 Elo+
Party 2
Bellona
Bellona
RICHWHITEY
Bellona
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,668 Elo+
Solo
Olorun
Olorun
hatchdaddy2
Olorun
Level 128
God Stats
1W - 2L
1,813 SR
Queue Stats
193W - 174L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BVC1911
Anhur
15
5 / 6 / 7
11,694
688
13,027
17,846
5,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
F-R-A-N-K-E-E
Kukulkan
15
5 / 2 / 10
11,753
691
9,632
10,252
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
16
6 / 2 / 8
12,495
735
11,823
15,804
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
11,932
702
13,900
16,666
7,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RICHWHITEY
Bellona
16
3 / 4 / 3
11,953
703
13,060
17,620
15,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
14
3 / 6 / 5
11,020
648
7,902
12,556
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
10
10
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
BVC1911
Anhur
5
6
7
1.42
W
Kukulkan
F-R-A-N-K-E-E
Kukulkan
5
2
10
5
L
4
6
2
0.83
L
Bellona
RICHWHITEY
Bellona
3
4
3
1.13
W
Odin
6
2
8
5
L
Olorun
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,482
Damage
34,862
43,902
Taken
46,842
17,966
Mitigated
29,495
16,060
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BVC1911
Anhur
13,027
7,050
0
5,614
17,846
5,033
2,436
3,214
14,632
0
53,142
W
Kukulkan
F-R-A-N-K-E-E
Kukulkan
9,632
748
747
3,534
10,252
3,266
0
793
9,459
56,663
0
L
13,900
6,705
0
4,358
16,666
7,084
0
4,344
12,322
0
51,375
L
Bellona
RICHWHITEY
Bellona
13,060
5,409
692
1,926
17,620
15,664
460
2,275
15,345
0
51,074
W
Odin
11,823
3,961
243
5,922
15,804
9,667
513
3,986
11,818
0
32,384
L
Olorun
7,902
2,876
528
3,596
12,556
6,747
493
3,115
9,441
41,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
34,905
208
Minions Killed
190
0
Camps Cleared
0
890,731
Distance Traveled
829,290
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,694
688
74
4
0
270,733
3
W
Kukulkan
11,753
691
92
5
0
291,295
2
L
Kali
11,932
702
66
4
0
289,849
2
L
Bellona
11,953
703
61
4
0
290,921
3
W
Odin
12,495
735
42
2
0
328,703
2
L
Olorun
11,020
648
63
4
0
248,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role