Player Matchup

Thoth
Thoth
Besiegtdrache21
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
HUSKYFAN98
Danzaburou
Level 15
God Stats
1W - 1L
1,567 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
OneMoreORR
Cerberus
Level 108
God Stats
0W - 1L
1,739 SR
Queue Stats
5W - 7L
1,652 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Spider_Pool73
Cu Chulainn
Level 102
God Stats
16W - 10L
1,811 SR
Queue Stats
46W - 42L
1,661 Elo+
Party 1
Camazotz
Camazotz
im-the-max22
Camazotz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,663 Elo+
Party 1
Team Averages
Level 78
1,624 SR
1,613 Elo+

VS

Team Averages
Level 72
1,429 SR
1,490 Elo+
Camazotz
Camazotz
CSW01
Camazotz
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
318W - 302L
1,475 Elo+
Party 2
Neith
Neith
GGothro
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,493 Elo+
Party 4
Thanatos
Thanatos
GiuseppeBallsac
Thanatos
Level 44
God Stats
8W - 10L
1,143 SR
Queue Stats
230W - 203L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
JIDIJ MASTER
Baron Samedi
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 85L
1,578 Elo+
Party 2
Cupid
Cupid
SwineMotion
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,879
438
674
7,038
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HUSKYFAN98
Danzaburou
12
0 / 4 / 3
7,719
429
4,197
9,013
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
OneMoreORR
Cerberus
9
0 / 6 / 2
6,698
372
5,339
13,572
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Spider_Pool73
Cu Chulainn
15
0 / 4 / 1
8,897
494
5,871
9,656
7,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
im-the-max22
Camazotz
14
4 / 0 / 0
8,518
473
2,972
7,418
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CSW01
Camazotz
18
1 / 1 / 2
11,079
616
4,492
11,788
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
GGothro
Neith
16
4 / 3 / 6
9,992
555
7,145
9,352
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
15
5 / 1 / 3
9,725
540
2,455
9,371
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
JIDIJ MASTER
Baron Samedi
18
5 / 0 / 0
11,303
628
4,563
9,783
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 6
9,812
545
7,060
8,652
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
19
19
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Camazotz
CSW01
Camazotz
1
1
2
2
W
Neith
GGothro
Neith
4
3
6
2.33
W
Thanatos
5
1
3
6.5
L
Danzaburou
HUSKYFAN98
Danzaburou
0
4
3
0.38
W
Baron Samedi
JIDIJ MASTER
Baron Samedi
5
0
0
5
L
Cerberus
OneMoreORR
Cerberus
0
6
2
0.17
L
Cu Chulainn
Spider_Pool73
Cu Chulainn
0
4
1
0.13
W
4
1
6
7
L
Camazotz
im-the-max22
Camazotz
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
25,715
46,697
Taken
48,946
22,058
Mitigated
24,807
11,294
Healing
32,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
674
0
0
712
7,038
2,181
0
2,230
4,670
40,336
0
W
Camazotz
CSW01
Camazotz
4,492
893
0
7,805
11,788
10,701
396
284
11,504
0
72,577
W
Neith
GGothro
Neith
7,145
3,135
0
4,945
9,352
3,101
2,313
1,764
7,588
0
68,285
W
Thanatos
2,455
382
0
10,564
9,371
3,356
0
101
9,270
0
50,276
L
Danzaburou
HUSKYFAN98
Danzaburou
4,197
1,226
0
686
9,013
2,941
0
0
9,013
0
32,257
W
Baron Samedi
JIDIJ MASTER
Baron Samedi
4,563
370
0
3,479
9,783
4,399
603
1,471
8,226
91,559
0
L
Cerberus
OneMoreORR
Cerberus
5,339
447
0
2,267
13,572
6,988
0
889
12,621
31,670
0
L
Cu Chulainn
Spider_Pool73
Cu Chulainn
5,871
1,178
0
1,884
9,656
7,472
0
790
8,523
3,785
56,605
W
7,060
2,775
293
5,750
8,652
3,250
2,860
2,591
6,061
0
50,574
L
Camazotz
im-the-max22
Camazotz
2,972
624
0
5,745
7,418
2,476
0
423
6,927
0
47,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
51,911
443
Minions Killed
578
0
Camps Cleared
0
1,658,380
Distance Traveled
1,755,312
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,879
438
105
6
0
343,267
5
W
Camazotz
11,079
616
136
8
0
377,500
0
W
Neith
9,992
555
123
7
0
319,632
2
W
Thanatos
9,725
540
71
4
0
389,607
5
L
Danzaburou
7,719
429
68
4
0
309,110
3
W
Baron Samedi
11,303
628
156
9
0
338,727
6
L
Cerberus
6,698
372
56
3
0
303,131
3
L
Cu Chulainn
8,897
494
124
7
0
343,514
2
W
Cupid
9,812
545
92
5
0
329,846
0
L
Camazotz
8,518
473
90
5
0
359,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role