Player Matchup

Ah Puch
Ah Puch
DoubleO811
Ah Puch
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 249L
1,537 Elo+
Party 1
Apollo
Apollo
Duece Gaming
Apollo
Level 159
God Stats
31W - 22L
1,355 SR
Queue Stats
624W - 623L
1,496 Elo+
Party 1
Athena
Athena
Guero Wey
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
Skillz Bacon
Hun Batz
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
334W - 347L
1,496 Elo+
Party 1
Nike
Nike
jhtynm
Nike
Level 137
God Stats
3W - 4L
1,557 SR
Queue Stats
122W - 141L
1,525 Elo+
Party 1
Team Averages
Level 124
1,482 SR
1,498 Elo+

VS

Team Averages
Level 126
1,505 SR
1,590 Elo+
Bacchus
Bacchus
EXILE_ODYSSEY_
Bacchus
Level 142
God Stats
1W - 1L
1,472 SR
Queue Stats
323W - 307L
1,479 Elo+
Party 2
Bakasura
Bakasura
Madd_Kowe
Bakasura
Level 157
God Stats
12W - 6L
1,500 SR
Queue Stats
54W - 43L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gow3fan248
Ah Muzen Cab
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 161L
1,520 Elo+
Party 2
Chang'e
Chang'e
scorp07in
Chang'e
Level 92
God Stats
6W - 2L
1,553 SR
Queue Stats
197W - 176L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
vati_sosa
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DoubleO811
Ah Puch
15
0 / 3 / 2
9,502
452
7,630
6,387
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
16
3 / 4 / 1
10,307
491
11,901
13,706
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Guero Wey
Athena
13
0 / 4 / 4
8,559
408
8,207
19,683
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Skillz Bacon
Hun Batz
17
4 / 5 / 1
10,093
481
5,900
18,422
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
jhtynm
Nike
16
0 / 1 / 1
9,888
471
6,625
14,515
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,261
489
3,549
12,005
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Madd_Kowe
Bakasura
20
6 / 3 / 3
12,124
577
13,260
13,915
10,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
gow3fan248
Ah Muzen Cab
19
3 / 2 / 4
11,785
561
14,570
18,031
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
scorp07in
Chang'e
17
6 / 0 / 2
11,249
536
14,087
13,745
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
vati_sosa
Guan Yu
17
0 / 2 / 2
10,929
520
8,699
15,085
15,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
17
17
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DoubleO811
Ah Puch
0
3
2
0.33
L
Apollo
3
4
1
0.88
W
2
1
6
5
L
Athena
Guero Wey
Athena
0
4
4
0.5
W
Bakasura
Madd_Kowe
Bakasura
6
3
3
2.5
L
Hun Batz
Skillz Bacon
Hun Batz
4
5
1
0.9
W
Ah Muzen Cab
gow3fan248
Ah Muzen Cab
3
2
4
2.5
L
Nike
jhtynm
Nike
0
1
1
0.5
W
Chang'e
scorp07in
Chang'e
6
0
2
7
W
Guan Yu
vati_sosa
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
54,165
72,713
Taken
72,781
46,838
Mitigated
53,495
19,004
Healing
36,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DoubleO811
Ah Puch
7,630
92
0
1,239
6,387
2,081
0
2,933
3,148
63,336
0
L
Apollo
11,901
7,062
0
4,067
13,706
8,599
1,481
3,279
10,149
7,045
71,224
W
3,549
429
0
3,017
12,005
14,233
0
3,413
8,592
18,948
0
L
Athena
Guero Wey
Athena
8,207
1,039
219
2,724
19,683
15,390
25
5,046
12,908
24,866
0
W
Bakasura
Madd_Kowe
Bakasura
13,260
8,238
0
4,409
13,915
10,715
419
3,196
10,697
11,096
79,012
L
Hun Batz
Skillz Bacon
Hun Batz
5,900
1,483
0
5,777
18,422
8,095
0
4,974
12,476
0
83,592
W
Ah Muzen Cab
gow3fan248
Ah Muzen Cab
14,570
7,025
0
12,427
18,031
7,362
2,214
2,822
15,209
0
109,196
L
Nike
jhtynm
Nike
6,625
1,366
0
4,978
14,515
12,673
450
3,559
9,878
0
70,025
W
Chang'e
scorp07in
Chang'e
14,087
678
3,021
7,723
13,745
5,794
0
6,350
7,370
75,010
0
W
Guan Yu
vati_sosa
Guan Yu
8,699
1,472
606
5,669
15,085
15,391
541
1,153
13,219
9,858
57,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,349
Gold Earned
56,348
617
Minions Killed
666
0
Camps Cleared
0
1,998,079
Distance Traveled
2,150,783
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,502
452
140
7
0
391,275
9
L
Apollo
10,307
491
168
8
0
390,574
1
W
Bacchus
10,261
489
21
1
0
395,003
5
L
Athena
8,559
408
34
2
0
416,373
4
W
Bakasura
12,124
577
167
8
0
447,971
12
L
Hun Batz
10,093
481
139
7
0
414,319
1
W
Ah Muzen Cab
11,785
561
183
9
0
410,370
3
L
Nike
9,888
471
136
6
0
385,538
6
W
Chang'e
11,249
536
146
7
0
448,428
10
W
Guan Yu
10,929
520
149
7
0
449,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role