Player Matchup

Ymir
Ymir
LoOx-unDerGroUnD
Ymir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 48L
1,764 Elo+
Solo
Sun Wukong
Sun Wukong
PrkCtyCtr
Sun Wukong
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
293W - 323L
1,612 Elo+
Solo
Nu Wa
Nu Wa
TRG_Gallefrey
Nu Wa
Level 13
God Stats
7W - 13L
1,474 SR
Queue Stats
67W - 85L
1,336 Elo+
Party 3
Bellona
Bellona
TRG_Golden
Bellona
Level 12
God Stats
2W - 4L
1,794 SR
Queue Stats
13W - 21L
1,369 Elo+
Party 3
Arachne
Arachne
izurfoxydaddy03
Arachne
Level 18
God Stats
2W - 3L
1,261 SR
Queue Stats
7W - 15L
1,318 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,480 Elo+

VS

Team Averages
Level 29
1,596 SR
1,515 Elo+
Hera
Hera
Chaseikes
Hera
Level 29
God Stats
20W - 20L
1,732 SR
Queue Stats
311W - 334L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
Josebodiedyew
Danzaburou
Level 34
God Stats
12W - 16L
1,469 SR
Queue Stats
156W - 180L
1,332 Elo+
Party 2
Chaac
Chaac
Leeeroooyjankens
Chaac
Level 29
God Stats
4W - 1L
1,676 SR
Queue Stats
48W - 76L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
darellongbarrel
Aphrodite
Level 28
God Stats
16W - 6L
1,601 SR
Queue Stats
69W - 64L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
king killa536
Heimdallr
Level 26
God Stats
37W - 29L
1,500 SR
Queue Stats
79W - 68L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 4
8,025
349
8,074
31,823
13,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
PrkCtyCtr
Sun Wukong
17
4 / 4 / 2
10,873
473
18,093
26,027
20,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 10 / 1
8,792
382
9,064
16,185
4,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
TRG_Golden
Bellona
13
0 / 12 / 3
8,445
367
5,801
23,600
13,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 6 / 0
11,942
519
14,556
20,254
8,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
10 / 2 / 5
13,112
570
13,409
8,901
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Josebodiedyew
Danzaburou
18
7 / 4 / 6
12,474
542
13,889
17,861
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 6 / 1
10,967
477
7,631
22,157
15,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
darellongbarrel
Aphrodite
19
11 / 3 / 19
13,024
566
19,698
26,130
12,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
king killa536
Heimdallr
19
12 / 3 / 16
13,286
578
36,947
26,229
12,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
14
Kills
40
42
Deaths
18
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hera
10
2
5
6.25
W
Danzaburou
Josebodiedyew
Danzaburou
7
4
6
2.5
W
0
6
1
0.08
L
1
10
4
0.3
L
Sun Wukong
PrkCtyCtr
Sun Wukong
4
4
2
1.25
L
0
10
1
0.05
L
Bellona
TRG_Golden
Bellona
0
12
3
0.13
W
Aphrodite
darellongbarrel
Aphrodite
11
3
19
6.83
L
9
6
0
1.5
W
Heimdallr
king killa536
Heimdallr
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,588
Damage
91,574
117,889
Taken
101,278
59,823
Mitigated
53,547
25,092
Healing
52,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,409
4,191
0
865
8,901
4,629
2,496
2,361
6,540
66,126
0
W
Danzaburou
Josebodiedyew
Danzaburou
13,889
7,223
0
5,569
17,861
7,928
2,360
3,538
14,323
0
104,953
W
7,631
1,309
0
4,870
22,157
15,389
1,595
2,301
19,856
0
54,983
L
8,074
1,002
99
5,894
31,823
13,020
0
9,111
22,632
33,718
0
L
Sun Wukong
PrkCtyCtr
Sun Wukong
18,093
4,239
0
8,977
26,027
20,043
351
5,613
20,294
0
87,591
L
9,064
1,601
183
2,460
16,185
4,957
968
6,888
9,137
50,196
0
L
Bellona
TRG_Golden
Bellona
5,801
1,770
0
3,395
23,600
13,337
0
6,407
16,889
0
39,097
W
Aphrodite
darellongbarrel
Aphrodite
19,698
2,789
8,537
18,891
26,130
12,738
1,493
5,956
20,174
61,960
0
L
14,556
10,748
0
4,084
20,254
8,466
0
7,613
12,511
0
91,374
W
Heimdallr
king killa536
Heimdallr
36,947
27,634
896
12,377
26,229
12,863
6,772
7,353
18,876
0
99,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,077
Gold Earned
62,863
463
Minions Killed
560
0
Camps Cleared
0
1,913,643
Distance Traveled
1,873,062
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,112
570
121
5
0
398,163
6
W
Danzaburou
12,474
542
132
6
0
391,970
0
W
Chaac
10,967
477
100
4
0
382,773
0
L
Ymir
8,025
349
40
2
0
351,814
3
L
Sun Wukong
10,873
473
147
6
0
396,108
2
L
Nu Wa
8,792
382
64
3
0
323,342
0
L
Bellona
8,445
367
66
3
0
427,888
0
W
Aphrodite
13,024
566
87
4
0
379,848
0
L
Arachne
11,942
519
146
6
0
414,491
0
W
Heimdallr
13,286
578
120
5
0
320,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role