Player Matchup

Mercury
Mercury
JoombaLoomba
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,423 Elo+
Solo
Susano
Susano
Jsearc133321665
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
OniEmpdee
Amaterasu
Level 20
God Stats
13W - 19L
1,443 SR
Queue Stats
21W - 21L
1,320 Elo+
Party 1
Hun Batz
Hun Batz
R_eLaXx
Hun Batz
Level 24
God Stats
1W - 4L
1,307 SR
Queue Stats
64W - 83L
1,402 Elo+
Solo
Sylvanus
Sylvanus
birsin
Sylvanus
Level 11
God Stats
1W - 3L
1,356 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 1
Team Averages
Level 18
1,421 SR
1,399 Elo+

VS

Team Averages
Level 21
1,416 SR
1,530 Elo+
Fenrir
Fenrir
SwG_JusTFlickS
Fenrir
Level 67
God Stats
1W - 5L
1,407 SR
Queue Stats
82W - 72L
1,665 Elo+
Party 2
Bellona
Bellona
elmorta65yt
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
lBullet F
Ymir
Level 7
God Stats
5W - 10L
1,149 SR
Queue Stats
156W - 189L
1,390 Elo+
Solo
Danzaburou
Danzaburou
vHeadshotsOnlyv
Danzaburou
Level 25
God Stats
4W - 2L
1,525 SR
Queue Stats
11W - 6L
1,594 Elo+
Solo
Sol
Sol
zCuiiKz
Sol
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JoombaLoomba
Mercury
17
11 / 10 / 3
11,654
507
19,939
22,326
9,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 7 / 2
8,333
362
2,261
7,518
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
OniEmpdee
Amaterasu
16
6 / 7 / 4
10,800
470
16,713
25,327
15,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
R_eLaXx
Hun Batz
15
3 / 9 / 4
9,920
431
7,956
22,193
13,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
birsin
Sylvanus
17
3 / 5 / 4
10,606
461
5,366
22,048
22,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 6 / 6
13,037
567
17,975
18,182
13,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
elmorta65yt
Bellona
14
1 / 8 / 12
10,162
442
7,170
17,999
13,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
13
3 / 5 / 4
10,123
440
4,784
14,065
14,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
vHeadshotsOnlyv
Danzaburou
20
8 / 0 / 6
13,455
585
15,564
16,418
8,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
18
11 / 6 / 5
12,683
551
21,413
23,807
9,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
25
Kills
37
38
Deaths
25
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
JoombaLoomba
Mercury
11
10
3
1.25
L
2
7
2
0.43
L
Amaterasu
OniEmpdee
Amaterasu
6
7
4
1.14
L
Hun Batz
R_eLaXx
Hun Batz
3
9
4
0.56
W
14
6
6
2.83
L
Sylvanus
birsin
Sylvanus
3
5
4
1
W
Bellona
elmorta65yt
Bellona
1
8
12
0.88
W
Ymir
3
5
4
1
W
Danzaburou
vHeadshotsOnlyv
Danzaburou
8
0
6
11
W
Sol
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,235
Damage
66,906
99,412
Taken
90,471
63,085
Mitigated
59,044
17,838
Healing
32,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
JoombaLoomba
Mercury
19,939
13,217
0
2,913
22,326
9,797
0
6,199
16,102
508
68,932
L
2,261
757
0
792
7,518
2,101
0
2,271
5,222
0
17,456
L
Amaterasu
OniEmpdee
Amaterasu
16,713
9,010
0
9,691
25,327
15,638
2,285
5,950
18,964
0
69,722
L
Hun Batz
R_eLaXx
Hun Batz
7,956
3,110
0
770
22,193
13,165
0
8,432
13,711
0
32,146
W
17,975
4,330
0
4,307
18,182
13,180
1,329
2,235
15,947
5,186
60,149
L
Sylvanus
birsin
Sylvanus
5,366
2,146
550
3,122
22,048
22,384
390
3,853
18,045
26,969
0
W
Bellona
elmorta65yt
Bellona
7,170
2,142
0
1,018
17,999
13,768
0
711
17,288
0
31,669
W
Ymir
4,784
912
138
1,435
14,065
14,121
0
1,481
12,584
17,543
0
W
Danzaburou
vHeadshotsOnlyv
Danzaburou
15,564
9,900
0
11,472
16,418
8,911
26
615
15,803
0
108,151
W
Sol
21,413
8,093
0
14,311
23,807
9,064
4,471
803
23,004
75,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,313
Gold Earned
59,460
317
Minions Killed
375
0
Camps Cleared
0
1,650,640
Distance Traveled
1,913,554
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,654
507
97
4
0
408,673
0
L
Susano
8,333
362
33
1
0
182,755
0
L
Amaterasu
10,800
470
121
5
0
406,986
5
L
Hun Batz
9,920
431
26
1
0
312,944
2
W
Fenrir
13,037
567
82
4
0
451,343
0
L
Sylvanus
10,606
461
40
2
0
339,282
0
W
Bellona
10,162
442
35
2
0
445,818
3
W
Ymir
10,123
440
18
1
0
238,667
1
W
Danzaburou
13,455
585
143
6
0
418,251
4
W
Sol
12,683
551
97
4
0
359,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role