Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
John_P_Edwards
Hercules
Level 151
God Stats
12W - 17L
1,435 SR
Queue Stats
241W - 256L
1,466 Elo+
Solo
Medusa
Medusa
RoamingLoptr
Medusa
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,906 Elo+
Solo
Ra
Ra
dennis_xeneise
Ra
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
471W - 523L
1,576 Elo+
Solo
Artio
Artio
tyden420
Artio
Level 156
God Stats
26W - 12L
1,309 SR
Queue Stats
132W - 99L
1,571 Elo+
Party 1
Team Averages
Level 147
1,449 SR
1,604 Elo+

VS

Team Averages
Level 113
1,404 SR
1,486 Elo+
Merlin
Merlin
Bunn-Li
Merlin
Level 115
God Stats
14W - 5L
1,500 SR
Queue Stats
208W - 170L
1,507 Elo+
Party 2
Medusa
Medusa
Pepulit
Medusa
Level 142
God Stats
7W - 17L
1,292 SR
Queue Stats
297W - 296L
1,479 Elo+
Party 2
King Arthur
King Arthur
StoutPumpkin29
King Arthur
Level 96
God Stats
47W - 55L
1,316 SR
Queue Stats
629W - 592L
1,576 Elo+
Solo
Bakasura
Bakasura
WeGotClamps
Bakasura
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
613W - 593L
1,613 Elo+
Solo
Kumbhakarna
Kumbhakarna
terminatorbest12
Kumbhakarna
Level 109
God Stats
1W - 3L
1,411 SR
Queue Stats
37W - 66L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 2 / 12
9,734
973
13,107
4,779
2,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
16
3 / 1 / 13
9,901
990
10,013
13,696
15,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
3 / 2 / 10
9,331
933
12,425
7,319
2,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 11
10,087
1,009
14,851
7,225
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
tyden420
Artio
16
7 / 0 / 9
11,633
1,163
15,007
15,043
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

258

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bunn-Li
Merlin
15
0 / 3 / 5
8,738
874
13,479
6,982
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Pepulit
Medusa
15
0 / 3 / 3
8,861
886
7,433
12,088
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
StoutPumpkin29
King Arthur
15
1 / 1 / 4
9,011
901
9,166
19,182
14,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
WeGotClamps
Bakasura
14
3 / 8 / 2
9,155
916
8,326
18,381
7,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
terminatorbest12
Kumbhakarna
15
3 / 3 / 1
10,046
1,005
5,843
13,712
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
18
Kills
7
7
Deaths
18
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
12
4
L
Merlin
Bunn-Li
Merlin
0
3
5
0.83
W
Hercules
3
1
13
9.5
L
Medusa
Pepulit
Medusa
0
3
3
0.5
W
Medusa
3
2
10
4
L
King Arthur
StoutPumpkin29
King Arthur
1
1
4
3
L
Bakasura
WeGotClamps
Bakasura
3
8
2
0.5
W
3
2
11
4.25
L
Kumbhakarna
terminatorbest12
Kumbhakarna
3
3
1
1.17
W
Artio
tyden420
Artio
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,403
Damage
44,247
48,062
Taken
70,345
40,009
Mitigated
42,015
24,109
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,107
266
0
0
4,779
2,065
0
1,984
2,707
40,442
0
L
Merlin
Bunn-Li
Merlin
13,479
156
0
0
6,982
2,464
0
4,958
1,934
27,482
0
W
Hercules
10,013
3,364
0
5,158
13,696
15,190
0
4,663
7,340
0
15,364
L
Medusa
Pepulit
Medusa
7,433
3,297
0
0
12,088
4,246
0
7,292
4,617
0
31,600
W
Medusa
12,425
4,420
0
67
7,319
2,987
0
3,293
3,645
0
24,225
L
King Arthur
StoutPumpkin29
King Arthur
9,166
482
0
2,998
19,182
14,238
0
11,088
7,634
0
25,226
L
Bakasura
WeGotClamps
Bakasura
8,326
3,989
0
1,054
18,381
7,641
0
10,977
6,999
0
11,814
W
14,851
544
4,266
1,514
7,225
2,999
0
2,353
4,531
43,343
0
L
Kumbhakarna
terminatorbest12
Kumbhakarna
5,843
611
0
1,017
13,712
13,426
0
7,736
5,669
18,930
0
W
Artio
tyden420
Artio
15,007
275
5,860
7,244
15,043
16,768
0
5,873
7,831
19,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,686
Gold Earned
45,811
196
Minions Killed
203
6
Camps Cleared
6
926,550
Distance Traveled
945,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,734
973
60
6
4
180,833
0
L
Merlin
8,738
874
35
4
1
182,542
0
W
Hercules
9,901
990
12
1
0
179,220
0
L
Medusa
8,861
886
73
7
2
181,154
0
W
Medusa
9,331
933
33
3
0
177,025
0
L
King Arthur
9,011
901
34
3
1
209,606
0
L
Bakasura
9,155
916
20
2
1
183,897
0
W
Ra
10,087
1,009
85
9
1
191,257
0
L
Kumbhakarna
10,046
1,005
41
4
1
188,236
0
W
Artio
11,633
1,163
6
1
1
198,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role