Player Matchup

Discordia
Discordia
CrazedMistahJ
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,195 Elo+
Party 2
Thoth
Thoth
Dragonbella
Thoth
Level 156
God Stats
6W - 3L
1,704 SR
Queue Stats
131W - 133L
1,319 Elo+
Party 2
Odin
Odin
Scivil
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,357 Elo+
Party 2
Mulan
Mulan
Shadowstorm21302
Mulan
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
542W - 544L
1,611 Elo+
Solo
Ravana
Ravana
Toonkirby
Ravana
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,312 Elo+
Party 2
Team Averages
Level 126
1,541 SR
1,359 Elo+

VS

Team Averages
Level 76
1,492 SR
1,538 Elo+
Eset
Eset
Armadexx
Eset
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 169L
1,622 Elo+
Party 3
Mulan
Mulan
DaMoonKid
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,482 Elo+
Party 1
Bacchus
Bacchus
StephenCawkings
Bacchus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 37L
1,488 Elo+
Party 1
Cerberus
Cerberus
lousirr
Cerberus
Level 66
God Stats
2W - 2L
1,246 SR
Queue Stats
267W - 272L
1,615 Elo+
Party 3
Athena
Athena
whiteboymalachi
Athena
Level 84
God Stats
1W - 2L
1,715 SR
Queue Stats
221W - 235L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrazedMistahJ
Discordia
19
5 / 2 / 25
11,458
818
16,220
8,189
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
17 / 2 / 16
13,083
935
37,705
8,962
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Scivil
Odin
17
4 / 6 / 18
10,581
756
9,417
14,925
6,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 23
9,944
710
6,491
14,286
17,856
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
Toonkirby
Ravana
17
7 / 4 / 16
10,742
767
10,215
12,709
9,781
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
6 / 6 / 8
10,352
739
13,771
11,635
4,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
DaMoonKid
Mulan
14
2 / 7 / 11
9,475
677
6,988
19,434
14,793
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 7 / 9
10,077
720
7,682
16,667
15,293
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
lousirr
Cerberus
16
3 / 10 / 7
10,129
724
7,807
20,853
9,834
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 7 / 9
8,901
636
3,953
21,183
21,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
59
36
Kills
15
18
Deaths
37
98
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Eset
6
6
8
1.67
W
Discordia
CrazedMistahJ
Discordia
5
2
25
8.75
L
Mulan
DaMoonKid
Mulan
2
7
11
1.07
W
17
2
16
12.5
W
Odin
Scivil
Odin
4
6
18
2.17
W
3
4
23
3.63
L
2
7
9
0.93
W
Ravana
Toonkirby
Ravana
7
4
16
3.75
L
Cerberus
lousirr
Cerberus
3
10
7
0.65
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,048
Damage
40,201
59,071
Taken
89,772
40,154
Mitigated
66,208
21,382
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
13,771
296
4,012
946
11,635
4,492
758
7,003
4,229
30,769
0
W
Discordia
CrazedMistahJ
Discordia
16,220
472
404
1,226
8,189
2,954
693
5,177
3,012
31,169
0
L
Mulan
DaMoonKid
Mulan
6,988
591
2,557
3,157
19,434
14,793
310
13,023
5,874
0
14,847
W
37,705
1,131
848
1,185
8,962
3,382
1,940
5,548
3,414
68,907
0
W
Odin
Scivil
Odin
9,417
2,568
2,998
3,444
14,925
6,181
755
8,370
6,555
0
17,668
W
6,491
281
2,424
3,490
14,286
17,856
536
5,820
8,466
0
11,509
L
7,682
836
2,377
2,216
16,667
15,293
136
8,461
7,626
20,151
0
W
Ravana
Toonkirby
Ravana
10,215
1,985
2,462
2,901
12,709
9,781
1,674
8,298
4,411
0
15,504
L
Cerberus
lousirr
Cerberus
7,807
519
0
710
20,853
9,834
160
12,582
7,898
15,988
0
L
3,953
1,502
0
613
21,183
21,796
395
10,818
9,720
10,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
48,934
148
Minions Killed
116
0
Camps Cleared
0
1,315,709
Distance Traveled
1,174,095
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,352
739
53
4
0
231,129
1
W
Discordia
11,458
818
36
3
0
278,422
0
L
Mulan
9,475
677
5
0
0
227,076
1
W
Thoth
13,083
935
72
5
0
267,663
1
W
Odin
10,581
756
14
1
0
280,488
5
W
Mulan
9,944
710
17
1
0
239,645
3
L
Bacchus
10,077
720
20
1
0
247,989
0
W
Ravana
10,742
767
9
1
0
249,491
1
L
Cerberus
10,129
724
26
2
0
214,237
3
L
Athena
8,901
636
12
1
0
253,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role