Player Matchup

Neith
Neith
Gold III
menfir_luciano
Neith
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,437 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,500 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,500 SR
1,430 MMR
Arachne
Arachne
Gold V
sicario03compa
Arachne
Gold V
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,658
743
8,483
10,997
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
UllrPoseidonSkadiBakasuraChronos

VS

Bans
Ah Muzen CabAo KuangHeraBellonaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 0
10,769
828
8,646
13,063
6,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,483
Damage
8,646
10,997
Taken
13,063
7,707
Mitigated
6,198
2,401
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,483
4,440
0
2,401
10,997
7,707
713
15
10,982
4,459
65,162
W
8,646
6,794
0
7,971
13,063
6,198
837
888
12,175
0
77,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,658
Gold Earned
10,769
146
Minions Killed
134
0
Camps Cleared
0
191,574
Distance Traveled
265,152
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,658
743
146
11
0
191,574
2
W
Arachne
10,769
828
134
10
0
265,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role