Player Matchup

Camazotz
Camazotz
ArcticMelon
Camazotz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PusssssPatrol
Neith
Level 81
God Stats
34W - 20L
1,822 SR
Queue Stats
72W - 56L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Quixii
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
SkyRapture
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
larell
Odin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,564 SR
1,507 Elo+

VS

Team Averages
Level 73
1,416 SR
1,467 Elo+
Ratatoskr
Ratatoskr
BoAnnero
Ratatoskr
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,303 Elo+
Party 2
Anhur
Anhur
Helldragon90
Anhur
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 86L
1,352 Elo+
Solo
Ares
Ares
Quetko
Ares
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 329L
1,644 Elo+
Solo
Neith
Neith
lild3athd3vil
Neith
Level 63
God Stats
2W - 6L
1,307 SR
Queue Stats
20W - 34L
1,609 Elo+
Party 2
Erlang Shen
Erlang Shen
vgcvgfjhj
Erlang Shen
Level 80
God Stats
5W - 7L
1,272 SR
Queue Stats
82W - 87L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ArcticMelon
Camazotz
18
9 / 4 / 5
11,757
588
12,753
18,600
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 3 / 6
9,966
498
11,607
8,358
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
Quixii
Nu Wa
18
8 / 7 / 7
11,687
584
20,576
12,499
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SkyRapture
Amaterasu
15
4 / 1 / 11
10,320
516
10,620
15,430
12,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
larell
Odin
11
1 / 4 / 4
8,323
416
3,157
10,117
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BoAnnero
Ratatoskr
17
11 / 3 / 4
11,342
567
13,178
17,354
10,954
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 7 / 3
7,112
356
4,833
12,140
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Quetko
Ares
13
1 / 2 / 4
8,705
435
6,508
17,741
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 8 / 4
9,082
454
6,109
13,884
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
vgcvgfjhj
Erlang Shen
16
4 / 7 / 3
9,775
489
9,026
16,563
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
27
Kills
19
19
Deaths
27
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ArcticMelon
Camazotz
9
4
5
2.88
L
Ratatoskr
BoAnnero
Ratatoskr
11
3
4
4.33
L
0
7
3
0.21
W
5
3
6
2.67
L
Ares
Quetko
Ares
1
2
4
1.5
W
Nu Wa
Quixii
Nu Wa
8
7
7
1.64
W
Amaterasu
SkyRapture
Amaterasu
4
1
11
9.5
W
Odin
larell
Odin
1
4
4
0.75
L
3
8
4
0.63
L
Erlang Shen
vgcvgfjhj
Erlang Shen
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,713
Damage
39,654
65,004
Taken
77,682
31,563
Mitigated
46,037
23,820
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ArcticMelon
Camazotz
12,753
4,539
0
9,621
18,600
7,039
416
1,214
17,386
0
85,797
L
Ratatoskr
BoAnnero
Ratatoskr
13,178
4,763
0
4,309
17,354
10,954
227
5,072
12,070
5,633
59,145
L
4,833
1,562
0
1,944
12,140
3,091
471
2,210
9,758
0
28,909
W
11,607
4,888
0
2,966
8,358
2,470
1,399
1,318
7,040
0
54,323
L
Ares
Quetko
Ares
6,508
216
0
3,013
17,741
13,543
0
5,713
11,618
24,064
0
W
Nu Wa
Quixii
Nu Wa
20,576
5,245
366
2,565
12,499
4,006
2,340
3,156
9,343
85,262
0
W
Amaterasu
SkyRapture
Amaterasu
10,620
3,745
243
7,476
15,430
12,156
1,105
1,644
13,786
5,589
31,931
W
Odin
larell
Odin
3,157
1,187
0
583
10,117
5,892
710
974
9,143
0
22,278
L
6,109
3,201
0
3,103
13,884
7,761
1,194
3,036
10,591
4,839
47,257
L
Erlang Shen
vgcvgfjhj
Erlang Shen
9,026
4,846
0
3,384
16,563
10,688
0
4,272
12,118
9,263
52,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,053
Gold Earned
46,016
420
Minions Killed
354
0
Camps Cleared
0
1,885,981
Distance Traveled
1,778,452
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,757
588
131
7
0
425,408
5
L
Ratatoskr
11,342
567
107
5
0
373,892
0
L
Anhur
7,112
356
48
2
0
333,367
3
W
Neith
9,966
498
69
3
0
326,182
6
L
Ares
8,705
435
23
1
0
365,194
0
W
Nu Wa
11,687
584
128
6
0
342,226
7
W
Amaterasu
10,320
516
52
3
0
421,525
3
W
Odin
8,323
416
40
2
0
370,640
2
L
Neith
9,082
454
79
4
0
337,320
0
L
Erlang Shen
9,775
489
97
5
0
368,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role