Player Matchup

Jing Wei
Jing Wei
FlyingPhoneix
Jing Wei
Level 14
God Stats
5W - 1L
1,924 SR
Queue Stats
17W - 15L
1,634 Elo+
Party 2
Guan Yu
Guan Yu
Kittykat55679
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,637 Elo+
Party 2
Thor
Thor
YoungKodaksan
Thor
Level 15
God Stats
7W - 16L
1,495 SR
Queue Stats
29W - 33L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
lordofthebleach
Kukulkan
Level 20
God Stats
23W - 14L
1,705 SR
Queue Stats
26W - 23L
1,528 Elo+
Solo
Sol
Sol
soulseaker666
Sol
Level 23
God Stats
27W - 39L
1,314 SR
Queue Stats
53W - 86L
1,409 Elo+
Party 1
Team Averages
Level 16
1,587 SR
1,534 Elo+

VS

Team Averages
Level 19
1,453 SR
1,460 Elo+
Loki
Loki
MobileInfantry
Loki
Level 29
God Stats
4W - 1L
1,673 SR
Queue Stats
23W - 8L
1,672 Elo+
Party 3
Ra
Ra
MrFancyPanda
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
WaterMelancia
Erlang Shen
Level 15
God Stats
1W - 1L
1,264 SR
Queue Stats
15W - 14L
1,359 Elo+
Party 3
Ymir
Ymir
breadzzz
Ymir
Level 18
God Stats
3W - 5L
1,248 SR
Queue Stats
33W - 36L
1,404 Elo+
Party 3
Neith
Neith
香蕉你个芭菈
Neith
Level 18
God Stats
8W - 6L
1,579 SR
Queue Stats
24W - 31L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlyingPhoneix
Jing Wei
17
5 / 14 / 8
12,109
1,101
17,112
24,539
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
17
5 / 5 / 7
11,746
1,068
8,456
19,958
24,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 2 / 2
9,889
899
3,902
11,761
8,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
2 / 8 / 2
9,971
906
10,937
15,003
5,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 8 / 6
10,525
957
9,527
19,658
6,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

1

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 12
15,887
1,444
27,871
11,274
4,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 3 / 15
10,531
957
12,896
4,981
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
WaterMelancia
Erlang Shen
18
2 / 4 / 22
11,138
1,013
10,560
15,536
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
18
5 / 3 / 19
12,592
1,145
9,917
17,586
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

19
6 / 3 / 16
12,136
1,103
23,249
11,376
4,603
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
15
Kills
36
37
Deaths
15
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FlyingPhoneix
Jing Wei
5
14
8
0.64
L
Guan Yu
5
5
7
1.7
W
22
2
12
14
W
1
3
15
2.83
W
Erlang Shen
WaterMelancia
Erlang Shen
2
4
22
3.25
L
2
2
2
1.5
W
Ymir
5
3
19
4.83
L
Kukulkan
2
8
2
0.38
L
1
8
6
0.5
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
84,493
90,919
Taken
60,753
55,559
Mitigated
42,305
9,249
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FlyingPhoneix
Jing Wei
17,112
15,679
0
1,361
24,539
9,656
0
3,457
20,882
0
25,511
L
Guan Yu
8,456
1,972
1,900
3,659
19,958
24,281
0
7,046
12,065
0
15,718
W
27,871
8,204
0
210
11,274
4,755
0
2,555
8,648
0
61,925
W
12,896
725
808
158
4,981
1,931
0
3,023
1,887
34,714
0
W
Erlang Shen
WaterMelancia
Erlang Shen
10,560
4,697
0
1,746
15,536
12,767
0
4,708
10,759
262
17,665
L
3,902
600
0
0
11,761
8,878
0
4,662
7,049
0
11,592
W
Ymir
9,917
1,229
0
825
17,586
18,249
0
5,168
9,446
23,682
0
L
Kukulkan
10,937
774
0
0
15,003
5,991
0
2,378
12,625
30,397
0
L
9,527
1,875
183
2,146
19,658
6,753
0
5,532
14,076
38,973
0
W
23,249
17,249
0
3,043
11,376
4,603
0
5,010
6,266
0
43,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,240
Gold Earned
62,284
151
Minions Killed
220
5
Camps Cleared
10
803,605
Distance Traveled
993,267
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,109
1,101
13
1
2
183,389
0
L
Guan Yu
11,746
1,068
15
1
0
205,619
0
W
Loki
15,887
1,444
64
6
8
245,049
1
W
Ra
10,531
957
58
5
0
139,633
2
W
Erlang Shen
11,138
1,013
18
2
0
240,292
0
L
Thor
9,889
899
19
2
1
126,181
0
W
Ymir
12,592
1,145
41
4
0
197,132
0
L
Kukulkan
9,971
906
42
4
1
145,995
0
L
Sol
10,525
957
62
6
1
142,421
2
W
Neith
12,136
1,103
39
4
2
171,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role