Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BlightWorm200
Danzaburou
Level 80
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 150L
1,514 Elo+
Party 1
Bacchus
Bacchus
DaddyNG
Bacchus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,320 Elo+
Party 1
Achilles
Achilles
PenguinNoots
Achilles
Level 47
God Stats
2W - 4L
1,311 SR
Queue Stats
50W - 57L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
superboom4356
Tsukuyomi
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
158W - 133L
1,320 Elo+
Party 1
Team Averages
Level 68
1,462 SR
1,395 Elo+

VS

Team Averages
Level 92
1,610 SR
1,617 Elo+
Bacchus
Bacchus
ConLive360
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,639 Elo+
Party 2
Set
Set
GoldenLegend77
Set
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 119L
1,648 Elo+
Party 2
Discordia
Discordia
StormFotia
Discordia
Level 85
God Stats
2W - 1L
1,827 SR
Queue Stats
23W - 21L
1,622 Elo+
Party 2
Hachiman
Hachiman
TheRoyalBandit
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,635 Elo+
Party 2
Hun Batz
Hun Batz
swartz86
Hun Batz
Level 125
God Stats
2W - 4L
1,723 SR
Queue Stats
235W - 223L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
5 / 1 / 3
9,567
598
10,356
11,995
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BlightWorm200
Danzaburou
13
5 / 2 / 2
8,353
522
7,013
9,825
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
DaddyNG
Bacchus
12
1 / 0 / 6
7,785
487
6,127
10,518
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
PenguinNoots
Achilles
14
2 / 2 / 4
8,402
525
7,312
10,128
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
superboom4356
Tsukuyomi
12
7 / 5 / 2
8,212
513
8,244
10,463
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ConLive360
Bacchus
11
0 / 4 / 2
7,049
441
5,653
12,480
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 4 / 1
9,203
575
14,883
15,513
10,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
StormFotia
Discordia
13
0 / 4 / 2
7,681
480
3,163
8,777
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
11
1 / 2 / 0
6,869
429
6,258
8,414
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
swartz86
Hun Batz
12
3 / 6 / 2
7,994
500
6,396
11,245
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
10
10
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
3
6.5
W
Danzaburou
BlightWorm200
Danzaburou
5
2
2
3
L
Bacchus
ConLive360
Bacchus
0
4
2
0.25
W
Bacchus
DaddyNG
Bacchus
1
0
6
4
L
6
4
1
1.63
W
Achilles
PenguinNoots
Achilles
2
2
4
2
L
Discordia
StormFotia
Discordia
0
4
2
0.25
L
Hachiman
1
2
0
0.5
W
Tsukuyomi
superboom4356
Tsukuyomi
7
5
2
1.6
L
Hun Batz
swartz86
Hun Batz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
36,353
52,929
Taken
56,429
30,718
Mitigated
29,434
17,455
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,356
2,412
0
4,130
11,995
6,034
894
2,398
9,289
65,130
0
W
Danzaburou
BlightWorm200
Danzaburou
7,013
3,259
0
3,783
9,825
3,402
2,261
2,736
7,089
0
45,969
L
Bacchus
ConLive360
Bacchus
5,653
907
0
1,604
12,480
7,991
0
4,051
8,429
21,294
0
W
Bacchus
DaddyNG
Bacchus
6,127
908
258
3,818
10,518
7,823
83
2,158
8,360
14,077
0
L
14,883
7,046
0
5,878
15,513
10,099
330
4,002
11,511
4,163
56,249
W
Achilles
PenguinNoots
Achilles
7,312
2,487
0
3,113
10,128
9,436
479
317
9,811
2,321
31,717
L
Discordia
StormFotia
Discordia
3,163
531
0
1,110
8,777
2,661
0
3,292
5,485
43,452
0
L
Hachiman
6,258
3,514
0
3,120
8,414
2,345
238
2,964
5,450
0
36,970
W
Tsukuyomi
superboom4356
Tsukuyomi
8,244
1,894
0
2,353
10,463
4,023
40
1,826
8,546
0
31,736
L
Hun Batz
swartz86
Hun Batz
6,396
1,791
0
1,649
11,245
6,338
0
2,460
8,785
2,719
40,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
38,796
339
Minions Killed
354
0
Camps Cleared
0
1,479,557
Distance Traveled
1,441,092
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,567
598
106
7
0
256,228
3
W
Danzaburou
8,353
522
94
6
0
293,298
0
L
Bacchus
7,049
441
30
2
0
283,555
0
W
Bacchus
7,785
487
21
1
0
305,627
4
L
Set
9,203
575
82
5
0
313,334
2
W
Achilles
8,402
525
55
3
0
320,507
3
L
Discordia
7,681
480
101
6
0
268,883
7
L
Hachiman
6,869
429
66
4
0
266,615
0
W
Tsukuyomi
8,212
513
63
4
0
303,897
4
L
Hun Batz
7,994
500
75
5
0
308,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role