Player Matchup

Cthulhu
Cthulhu
Bronze III
DeathToTyrants77
Cthulhu
Bronze III
Level 64
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 5L
1,459 MMR
Party 1
Aphrodite
Aphrodite
Gold III
HeyWaddy
Aphrodite
Gold III
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 137L
1,426 MMR
Solo
Fenrir
Fenrir
Bronze III
duckvoice514
Fenrir
Bronze III
Level 39
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 5L
1,400 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 57
1,361 SR
1,428 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,689 SR
1,434 MMR
Scylla
Scylla
Gold V
Ariaxxt112
Scylla
Gold V
Level 109
God Stats
9W - 9L
1,737 SR
Queue Stats
69W - 62L
1,408 MMR
Solo
Athena
Athena
Bronze III
nT Porkchopo
Athena
Bronze III
Level 69
God Stats
2W - 0L
1,665 SR
Queue Stats
4W - 2L
1,447 MMR
Party 2
Medusa
Medusa
Bronze III
nT TBone
Medusa
Bronze III
Level 100
God Stats
2W - 0L
1,665 SR
Queue Stats
4W - 2L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 0
11,670
614
16,360
30,966
38,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
HeyWaddy
Aphrodite
15
0 / 3 / 6
10,668
561
9,437
13,612
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
0 / 10 / 4
10,109
532
6,275
18,596
8,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AnubisXing TianYemojaDanzaburou

VS

Bans
Cu ChulainnBaba YagaThanatosNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ariaxxt112
Scylla
16
3 / 2 / 10
11,861
624
17,971
7,835
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
14
1 / 2 / 12
12,023
633
7,894
18,762
20,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
nT TBone
Medusa
16
10 / 2 / 4
13,292
700
26,151
15,752
6,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
14
14
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ariaxxt112
Scylla
3
2
10
4
L
6
1
0
6
L
Aphrodite
HeyWaddy
Aphrodite
0
3
6
1
L
Fenrir
0
10
4
0.2
W
Athena
1
2
12
3.5
W
Medusa
nT TBone
Medusa
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
52,016
63,174
Taken
42,349
54,502
Mitigated
30,917
20,732
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ariaxxt112
Scylla
17,971
671
0
926
7,835
3,324
937
5,593
2,242
65,796
0
L
16,360
846
431
320
30,966
38,926
251
12,447
17,858
51,453
0
L
Aphrodite
HeyWaddy
Aphrodite
9,437
789
10,953
7,520
13,612
7,324
56
4,722
8,760
54,685
0
L
Fenrir
6,275
1,177
0
1,508
18,596
8,252
0
7,986
10,460
0
46,455
W
Athena
7,894
3,616
1,330
4,856
18,762
20,860
238
11,261
7,501
29,893
0
W
Medusa
nT TBone
Medusa
26,151
19,555
0
8,420
15,752
6,733
2,090
9,412
6,340
0
75,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
37,176
205
Minions Killed
213
0
Camps Cleared
0
1,002,489
Distance Traveled
985,128
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,861
624
93
5
0
333,158
2
L
Cthulhu
11,670
614
50
3
0
400,880
6
L
Aphrodite
10,668
561
98
5
0
338,119
3
L
Fenrir
10,109
532
57
3
0
263,490
2
W
Athena
12,023
633
30
2
0
329,626
4
W
Medusa
13,292
700
90
5
0
322,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role