Player Matchup

Anhur
Anhur
DampGranny69
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,896 Elo+
Solo
Anubis
Anubis
Ilir13
Anubis
Level 27
God Stats
3W - 3L
1,752 SR
Queue Stats
42W - 45L
1,756 Elo+
Solo
Chaac
Chaac
JTynesy
Chaac
Level 18
God Stats
13W - 14L
1,607 SR
Queue Stats
80W - 74L
1,593 Elo+
Solo
Discordia
Discordia
androidegm11
Discordia
Level 29
God Stats
6W - 5L
1,565 SR
Queue Stats
14W - 13L
1,508 Elo+
Solo
Kukulkan
Kukulkan
crystallinechaos
Kukulkan
Level 20
God Stats
16W - 22L
1,585 SR
Queue Stats
16W - 22L
1,591 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,669 Elo+

VS

Team Averages
Level 21
1,620 SR
1,674 Elo+
Loki
Loki
BurstDaddyTheo
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dalton2628
Tsukuyomi
Level 15
God Stats
9W - 3L
1,874 SR
Queue Stats
26W - 11L
1,900 Elo+
Solo
Baron Samedi
Baron Samedi
MannyTypeFresh
Baron Samedi
Level 46
God Stats
71W - 44L
1,632 SR
Queue Stats
380W - 383L
1,565 Elo+
Party 2
Ra
Ra
ifoundeli
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,653 Elo+
Party 2
Kali
Kali
kaLcuL8ed
Kali
Level 22
God Stats
1W - 2L
1,595 SR
Queue Stats
1W - 4L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 11
16,230
1,159
25,910
11,826
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Ilir13
Anubis
19
4 / 9 / 17
12,520
894
11,789
18,577
9,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
JTynesy
Chaac
20
3 / 1 / 25
13,845
989
16,396
16,559
20,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
androidegm11
Discordia
19
2 / 2 / 14
12,508
893
18,937
12,854
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 13
14,552
1,039
24,548
12,789
5,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 8
11,831
845
5,348
26,825
17,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Dalton2628
Tsukuyomi
20
11 / 4 / 4
15,205
1,086
36,725
21,074
8,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MannyTypeFresh
Baron Samedi
19
4 / 6 / 5
12,726
909
19,392
21,031
9,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 8 / 8
11,709
836
2,319
15,000
5,965
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
19
2 / 7 / 7
12,919
923
5,703
24,953
13,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
34
Kills
17
17
Deaths
34
80
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
L
Tsukuyomi
Dalton2628
Tsukuyomi
11
4
4
3.25
W
17
2
11
11.25
W
Anubis
Ilir13
Anubis
4
9
17
1.39
W
Chaac
JTynesy
Chaac
3
1
25
15.5
L
Baron Samedi
MannyTypeFresh
Baron Samedi
4
6
5
1.08
W
Discordia
androidegm11
Discordia
2
2
14
4.5
W
8
3
13
4.83
L
0
8
8
0.5
L
Kali
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,580
Damage
69,487
72,605
Taken
108,883
45,982
Mitigated
55,147
18,995
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,348
2,358
292
673
26,825
17,997
0
11,302
14,998
0
17,723
L
Tsukuyomi
Dalton2628
Tsukuyomi
36,725
12,748
0
4,496
21,074
8,254
0
11,579
9,075
0
60,368
W
25,910
14,601
0
903
11,826
5,161
0
1,773
10,053
0
56,193
W
Anubis
Ilir13
Anubis
11,789
701
0
3,109
18,577
9,108
0
5,599
12,978
22,564
0
W
Chaac
JTynesy
Chaac
16,396
3,313
0
6,796
16,559
20,597
0
7,320
9,239
0
27,264
L
Baron Samedi
MannyTypeFresh
Baron Samedi
19,392
2,089
1,949
4,542
21,031
9,830
0
11,057
9,487
67,452
0
W
Discordia
androidegm11
Discordia
18,937
316
1,008
4,247
12,854
5,230
0
3,393
9,461
30,080
0
W
24,548
2,804
1,197
1,735
12,789
5,886
0
3,626
9,163
76,202
0
L
2,319
941
143
0
15,000
5,965
0
5,549
9,187
11,758
0
L
Kali
5,703
2,607
0
5,457
24,953
13,101
0
14,439
10,137
0
25,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,655
Gold Earned
64,390
278
Minions Killed
228
13
Camps Cleared
6
1,192,104
Distance Traveled
1,139,664
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,831
845
25
2
3
241,320
1
L
Tsukuyomi
15,205
1,086
29
2
2
293,711
0
W
Anhur
16,230
1,159
59
4
10
242,610
0
W
Anubis
12,520
894
22
2
0
171,351
0
W
Chaac
13,845
989
23
2
1
304,079
1
L
Baron Samedi
12,726
909
92
7
0
226,720
0
W
Discordia
12,508
893
37
3
1
218,121
0
W
Kukulkan
14,552
1,039
137
10
1
255,943
0
L
Ra
11,709
836
20
1
0
175,649
0
L
Kali
12,919
923
62
4
1
202,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role