Player Matchup

Chang'e
Chang'e
AFKinbush
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KinkyMussolini
Cernunnos
Level 38
God Stats
3W - 4L
1,274 SR
Queue Stats
23W - 27L
1,454 Elo+
Party 1
Cerberus
Cerberus
TerroristicPig
Cerberus
Level 26
God Stats
3W - 6L
1,619 SR
Queue Stats
6W - 10L
1,265 Elo+
Party 1
Mercury
Mercury
WreckingDonuts
Mercury
Level 26
God Stats
2W - 0L
1,467 SR
Queue Stats
15W - 8L
1,658 Elo+
Solo
Achilles
Achilles
gabby1234567890
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
1,716 Elo+
Solo
Team Averages
Level 29
1,472 SR
1,519 Elo+

VS

Team Averages
Level 14
1,321 SR
1,236 Elo+
Scylla
Scylla
BigTuna1992
Scylla
Level 8
God Stats
0W - 2L
1,295 SR
Queue Stats
22W - 18L
1,231 Elo+
Party 3
The Morrigan
The Morrigan
Gingerswrath94
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,231 Elo+
Party 3
Loki
Loki
KingLink10
Loki
Level 8
God Stats
1W - 3L
1,295 SR
Queue Stats
29W - 26L
1,231 Elo+
Party 3
Cu Chulainn
Cu Chulainn
maxlum123
Cu Chulainn
Level 23
God Stats
0W - 6L
1,285 SR
Queue Stats
128W - 209L
1,227 Elo+
Party 2
Izanami
Izanami
xldavid98
Izanami
Level 26
God Stats
33W - 44L
1,232 SR
Queue Stats
112W - 169L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AFKinbush
Chang'e
18
9 / 4 / 17
13,484
586
14,449
13,784
9,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
KinkyMussolini
Cernunnos
20
8 / 1 / 10
13,680
595
22,071
13,042
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
17
8 / 1 / 14
13,154
572
8,468
16,628
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 5 / 9
12,714
553
10,102
20,016
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
17
6 / 4 / 12
12,076
525
9,542
16,851
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 4 / 1
12,003
522
9,397
14,791
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
Gingerswrath94
The Morrigan
13
0 / 8 / 7
9,124
397
5,744
13,241
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 7 / 3
12,400
539
7,666
14,997
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
maxlum123
Cu Chulainn
14
2 / 10 / 3
9,304
405
8,361
24,252
16,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xldavid98
Izanami
14
1 / 11 / 3
9,558
416
6,612
13,446
4,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
40
Kills
15
15
Deaths
40
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AFKinbush
Chang'e
9
4
17
4.38
L
Scylla
4
4
1
1.13
L
The Morrigan
Gingerswrath94
The Morrigan
0
8
7
0.44
L
8
7
3
1.36
W
Cernunnos
KinkyMussolini
Cernunnos
8
1
10
13
W
Cerberus
8
1
14
15
W
9
5
9
2.7
W
Achilles
6
4
12
3
L
Cu Chulainn
maxlum123
Cu Chulainn
2
10
3
0.35
L
Izanami
xldavid98
Izanami
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,632
Damage
37,780
80,321
Taken
80,727
61,774
Mitigated
36,513
34,384
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AFKinbush
Chang'e
14,449
1,049
8,440
4,870
13,784
9,283
1,692
4,187
9,547
58,896
0
L
Scylla
9,397
1,391
0
1,105
14,791
5,110
0
5,455
9,311
61,922
0
L
The Morrigan
Gingerswrath94
The Morrigan
5,744
1,183
0
0
13,241
4,893
0
4,666
8,500
27,979
4,241
L
7,666
1,160
0
3,295
14,997
5,599
0
4,703
10,229
0
65,475
W
Cernunnos
KinkyMussolini
Cernunnos
22,071
10,986
0
7,338
13,042
8,194
8,561
3,995
9,003
10,567
105,186
W
Cerberus
8,468
906
0
2,687
16,628
17,636
755
3,548
12,955
36,833
0
W
10,102
5,454
0
7,355
20,016
8,466
2,286
687
19,179
0
89,422
W
Achilles
9,542
4,304
0
3,694
16,851
18,195
3,001
1,246
15,306
0
42,510
L
Cu Chulainn
maxlum123
Cu Chulainn
8,361
2,459
368
3,779
24,252
16,624
143
6,346
17,525
0
40,858
L
Izanami
xldavid98
Izanami
6,612
3,127
0
378
13,446
4,287
2,070
2,456
10,890
0
47,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,108
Gold Earned
52,389
472
Minions Killed
428
0
Camps Cleared
0
2,092,343
Distance Traveled
1,597,640
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,484
586
94
4
0
445,118
6
L
Scylla
12,003
522
133
6
0
331,229
2
L
The Morrigan
9,124
397
48
2
0
324,480
7
L
Loki
12,400
539
109
5
0
403,233
5
W
Cernunnos
13,680
595
149
6
0
334,162
0
W
Cerberus
13,154
572
58
3
0
430,384
1
W
Mercury
12,714
553
112
5
0
470,989
3
W
Achilles
12,076
525
59
3
0
411,690
1
L
Cu Chulainn
9,304
405
56
2
0
325,084
2
L
Izanami
9,558
416
82
4
0
213,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role