Player Matchup

Nu Wa
Nu Wa
GlanzC3
Nu Wa
Level 8
God Stats
1W - 3L
1,309 SR
Queue Stats
19W - 8L
1,766 Elo+
Solo
Hun Batz
Hun Batz
ObamasRock
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 102L
1,622 Elo+
Solo
Cthulhu
Cthulhu
SiberianHero
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SquibSquibus
Hou Yi
Level 28
God Stats
13W - 13L
1,617 SR
Queue Stats
51W - 57L
1,598 Elo+
Solo
Erlang Shen
Erlang Shen
uiwc II
Erlang Shen
Level 21
God Stats
1W - 2L
1,602 SR
Queue Stats
31W - 26L
1,589 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,615 Elo+

VS

Team Averages
Level 22
1,617 SR
1,575 Elo+
Izanami
Izanami
BaLluNCO
Izanami
Level 22
God Stats
16W - 21L
1,514 SR
Queue Stats
91W - 85L
1,486 Elo+
Solo
Eset
Eset
LuckyLoli13
Eset
Level 27
God Stats
3W - 2L
1,546 SR
Queue Stats
41W - 41L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
OlympiaCrusader
Cthulhu
Level 14
God Stats
2W - 1L
1,762 SR
Queue Stats
14W - 8L
1,682 Elo+
Solo
Bellona
Bellona
Sureyoucandothat
Bellona
Level 25
God Stats
7W - 6L
1,762 SR
Queue Stats
114W - 102L
1,623 Elo+
Party 1
Ares
Ares
UberEatsOrder1
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GlanzC3
Nu Wa
8
3 / 1 / 2
4,957
708
3,804
3,986
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
ObamasRock
Hun Batz
8
1 / 4 / 0
4,475
639
1,896
5,632
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SiberianHero
Cthulhu
5
1 / 2 / 2
3,658
523
1,784
4,557
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Hou Yi
8
2 / 1 / 2
4,774
682
2,194
3,390
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
uiwc II
Erlang Shen
7
0 / 4 / 0
4,071
582
3,107
6,887
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaLluNCO
Izanami
7
1 / 2 / 1
4,143
592
2,279
2,363
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 2 / 1
4,958
708
3,027
4,303
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 2 / 2
4,738
677
2,698
5,269
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 1 / 1
4,949
707
3,354
4,332
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 3
5,077
725
4,969
6,372
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
12
12
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaLluNCO
Izanami
1
2
1
0.75
L
Nu Wa
GlanzC3
Nu Wa
3
1
2
4
W
3
2
1
1.75
L
Hun Batz
ObamasRock
Hun Batz
1
4
0
0.25
W
2
2
2
1.5
L
Cthulhu
SiberianHero
Cthulhu
1
2
2
1
L
Hou Yi
2
1
2
3
W
4
1
1
4.5
W
2
0
3
3.5
L
Erlang Shen
uiwc II
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
16,327
24,452
Taken
22,639
11,047
Mitigated
12,665
7,996
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaLluNCO
Izanami
2,279
1,362
0
0
2,363
933
0
769
1,466
1,841
16,774
L
Nu Wa
GlanzC3
Nu Wa
3,804
727
0
1,500
3,986
1,048
0
2,157
1,617
23,120
0
W
3,027
331
0
995
4,303
1,263
0
1,348
2,799
23,906
0
L
Hun Batz
ObamasRock
Hun Batz
1,896
932
0
1,658
5,632
1,660
0
2,139
3,406
0
18,548
W
2,698
645
0
839
5,269
1,965
0
1,770
3,229
10,574
0
L
Cthulhu
SiberianHero
Cthulhu
1,784
472
0
1,795
4,557
3,259
0
1,606
2,942
6,521
0
L
Hou Yi
2,194
1,219
0
931
3,390
834
0
687
2,703
0
18,102
W
3,354
1,716
0
246
4,332
3,410
353
741
3,465
3,804
20,359
W
4,969
825
0
2,525
6,372
5,094
0
652
5,666
22,185
0
L
Erlang Shen
uiwc II
Erlang Shen
3,107
1,664
0
2,112
6,887
4,246
0
4,328
2,314
2,542
14,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,935
Gold Earned
23,865
187
Minions Killed
179
0
Camps Cleared
0
642,910
Distance Traveled
716,901
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,143
592
35
5
0
130,789
0
L
Nu Wa
4,957
708
50
7
0
126,513
2
W
Eset
4,958
708
50
7
0
138,613
2
L
Hun Batz
4,475
639
49
7
0
144,416
3
W
Cthulhu
4,738
677
7
1
0
156,676
3
L
Cthulhu
3,658
523
10
1
0
114,018
0
L
Hou Yi
4,774
682
45
6
0
128,615
2
W
Bellona
4,949
707
44
6
0
153,199
0
W
Ares
5,077
725
43
6
0
137,624
1
L
Erlang Shen
4,071
582
33
5
0
129,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role