Player Matchup

Artemis
Artemis
Def3ctedd
Artemis
Level 59
God Stats
49W - 32L
1,235 SR
Queue Stats
632W - 586L
1,336 Elo+
Solo
Thor
Thor
DunkOnMeOniiChan
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,351 Elo+
Party 2
Poseidon
Poseidon
Juanexbone
Poseidon
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SlamDunkSenpai
Cthulhu
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 66L
1,351 Elo+
Party 2
Erlang Shen
Erlang Shen
mightytwist
Erlang Shen
Level 108
God Stats
3W - 5L
1,293 SR
Queue Stats
394W - 388L
1,602 Elo+
Solo
Team Averages
Level 99
1,405 SR
1,428 Elo+

VS

Team Averages
Level 83
1,516 SR
1,493 Elo+
Khepri
Khepri
DonQuike
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 3
Set
Set
SPARTAN1512
Set
Level 79
God Stats
3W - 3L
1,823 SR
Queue Stats
11W - 10L
1,635 Elo+
Solo
Neith
Neith
ZaicGame
Neith
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 27L
1,500 Elo+
Party 3
Janus
Janus
shakuro2077
Janus
Level 61
God Stats
4W - 9L
1,225 SR
Queue Stats
442W - 377L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
shoelessjoe123
Sun Wukong
Level 83
God Stats
15W - 15L
1,532 SR
Queue Stats
831W - 790L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Def3ctedd
Artemis
14
0 / 5 / 1
9,494
432
5,449
11,095
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 0
9,992
454
3,591
16,516
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Juanexbone
Poseidon
16
1 / 1 / 1
9,823
447
13,347
8,321
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 1
9,123
415
9,704
17,230
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
mightytwist
Erlang Shen
15
1 / 6 / 0
9,359
425
7,400
13,179
12,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DonQuike
Khepri
15
3 / 1 / 5
10,183
463
4,824
11,856
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 6
11,365
517
12,317
14,398
10,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
ZaicGame
Neith
18
3 / 1 / 7
12,012
546
6,798
7,420
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 6
11,819
537
10,598
7,789
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
shoelessjoe123
Sun Wukong
18
5 / 1 / 7
11,983
545
11,024
22,504
16,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
21
21
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Def3ctedd
Artemis
0
5
1
0.1
W
Khepri
DonQuike
Khepri
3
1
5
5.5
L
1
4
0
0.25
L
Poseidon
Juanexbone
Poseidon
1
1
1
1.5
W
6
1
6
9
L
2
5
1
0.5
W
Neith
ZaicGame
Neith
3
1
7
6.5
L
Erlang Shen
mightytwist
Erlang Shen
1
6
0
0.17
W
4
1
6
7
W
Sun Wukong
shoelessjoe123
Sun Wukong
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
45,561
66,341
Taken
63,967
35,848
Mitigated
43,273
15,219
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Def3ctedd
Artemis
5,449
2,166
0
3,602
11,095
3,328
0
1,565
9,530
0
57,062
W
Khepri
DonQuike
Khepri
4,824
478
0
2,198
11,856
10,512
72
4,511
7,181
29,622
0
L
3,591
351
0
5,052
16,516
6,333
0
1,846
14,586
0
80,680
L
Poseidon
Juanexbone
Poseidon
13,347
1,085
0
2,555
8,321
2,970
0
2,173
6,098
71,336
0
W
12,317
6,032
0
694
14,398
10,579
1,293
5,579
8,651
8,509
87,883
L
9,704
1,003
404
1,749
17,230
10,794
0
5,543
11,556
33,822
0
W
Neith
ZaicGame
Neith
6,798
3,061
0
1,764
7,420
3,049
3,070
2,065
5,309
0
72,986
L
Erlang Shen
mightytwist
Erlang Shen
7,400
3,347
0
1,857
13,179
12,423
0
4,371
8,638
5,695
45,202
W
10,598
1,215
0
2,932
7,789
2,866
569
4,011
3,494
79,794
0
W
Sun Wukong
shoelessjoe123
Sun Wukong
11,024
3,116
0
8,352
22,504
16,267
1,018
6,912
15,372
0
81,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
57,362
529
Minions Killed
598
0
Camps Cleared
0
2,069,561
Distance Traveled
2,175,310
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,494
432
112
5
0
324,914
6
W
Khepri
10,183
463
30
1
0
422,546
8
L
Thor
9,992
454
145
7
0
437,722
4
L
Poseidon
9,823
447
134
6
0
441,155
5
W
Set
11,365
517
135
6
0
471,197
0
L
Cthulhu
9,123
415
43
2
0
446,763
11
W
Neith
12,012
546
143
7
0
348,151
4
L
Erlang Shen
9,359
425
95
4
0
419,007
1
W
Janus
11,819
537
158
7
0
489,376
4
W
Sun Wukong
11,983
545
132
6
0
444,040
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role