Player Matchup

Hercules
Hercules
BIG NASTY 707
Hercules
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,486 Elo+
Solo
Ra
Ra
IAmWinter243
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,035 Elo+
Solo
Izanami
Izanami
Rayyanheart
Izanami
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 89L
1,327 Elo+
Solo
Loki
Loki
mindlessdead
Loki
Level 42
God Stats
9W - 8L
1,639 SR
Queue Stats
47W - 74L
1,387 Elo+
Party 1
Agni
Agni
tripping1981
Agni
Level 18
God Stats
25W - 36L
1,535 SR
Queue Stats
34W - 69L
1,327 Elo+
Party 1
Team Averages
Level 21
1,535 SR
1,312 Elo+

VS

Team Averages
Level 19
1,449 SR
1,453 Elo+
Olorun
Olorun
Enderviggin
Olorun
Level 26
God Stats
5W - 12L
1,304 SR
Queue Stats
514W - 583L
1,344 Elo+
Solo
Neith
Neith
Itsumo
Neith
Level 18
God Stats
5W - 5L
1,388 SR
Queue Stats
7W - 6L
1,409 Elo+
Solo
Medusa
Medusa
Polite2women
Medusa
Level 47
God Stats
12W - 9L
1,556 SR
Queue Stats
13W - 12L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
Sparklekelli
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Susano
Susano
vegastar_fam06
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIG NASTY 707
Hercules
14
2 / 1 / 1
10,056
838
1,067
1,849
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
0 / 13 / 12
11,373
948
9,300
17,897
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Rayyanheart
Izanami
18
7 / 3 / 8
12,980
1,082
14,282
17,016
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 6 / 7
13,347
1,112
19,668
21,737
16,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 13 / 11
11,032
919
12,303
16,122
4,991
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 4 / 20
12,271
1,023
7,508
14,725
9,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
Itsumo
Neith
19
6 / 2 / 16
12,105
1,009
15,472
11,388
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
19
10 / 0 / 11
13,406
1,117
14,422
8,602
3,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Sparklekelli
Amaterasu
20
12 / 2 / 16
13,952
1,163
21,085
14,432
13,211
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 12 / 11
11,343
945
8,041
15,568
6,526
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
20
Kills
35
36
Deaths
20
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hercules
BIG NASTY 707
Hercules
2
1
1
2.5
W
Olorun
4
4
20
3.5
L
0
13
12
0.46
W
Neith
Itsumo
Neith
6
2
16
7
W
Medusa
10
0
11
15.5
L
Izanami
Rayyanheart
Izanami
7
3
8
3.67
W
Amaterasu
Sparklekelli
Amaterasu
12
2
16
10
L
11
6
7
2.42
L
0
13
11
0.42
W
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,620
Damage
66,528
74,621
Taken
64,715
34,700
Mitigated
36,765
4,515
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BIG NASTY 707
Hercules
1,067
124
0
576
1,849
1,103
0
204
1,622
0
4,826
W
Olorun
7,508
4,457
1,950
4,185
14,725
9,142
0
6,293
8,432
19,039
0
L
9,300
2,208
386
112
17,897
6,378
0
3,414
14,352
22,963
0
W
Neith
Itsumo
Neith
15,472
9,164
267
5,641
11,388
4,445
0
5,937
5,451
0
45,685
W
Medusa
14,422
8,023
486
743
8,602
3,441
0
4,092
4,510
0
49,356
L
Izanami
Rayyanheart
Izanami
14,282
8,937
0
1,828
17,016
5,904
0
1,244
15,597
0
40,692
W
Amaterasu
Sparklekelli
Amaterasu
21,085
12,737
0
4,302
14,432
13,211
0
3,665
10,744
339
33,885
L
19,668
6,992
307
1,306
21,737
16,324
0
1,793
19,667
0
34,496
L
12,303
1,069
0
0
16,122
4,991
0
1,192
14,752
40,233
0
W
8,041
2,024
0
0
15,568
6,526
0
1,616
13,927
0
11,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
63,077
165
Minions Killed
221
5
Camps Cleared
6
807,071
Distance Traveled
1,048,530
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,056
838
6
1
1
33,647
1
W
Olorun
12,271
1,023
16
1
0
196,082
1
L
Ra
11,373
948
30
3
0
149,757
2
W
Neith
12,105
1,009
80
7
2
193,020
0
W
Medusa
13,406
1,117
81
7
4
255,087
0
L
Izanami
12,980
1,082
48
4
0
227,698
0
W
Amaterasu
13,952
1,163
33
3
0
245,743
0
L
Loki
13,347
1,112
19
2
4
241,948
0
L
Agni
11,032
919
62
5
0
154,021
0
W
Susano
11,343
945
11
1
0
158,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role