Player Matchup

Set
Set
Awstrck
Set
Level 68
God Stats
6W - 6L
1,811 SR
Queue Stats
487W - 430L
1,556 Elo+
Party 2
Yemoja
Yemoja
Bjoran201
Yemoja
Level 63
God Stats
23W - 26L
1,479 SR
Queue Stats
304W - 276L
1,576 Elo+
Party 2
He Bo
He Bo
Clappinthiczz
He Bo
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,545 Elo+
Solo
Guan Yu
Guan Yu
Drslickfinger
Guan Yu
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 88L
1,454 Elo+
Solo
Anhur
Anhur
ReefPrince
Anhur
Level 54
God Stats
16W - 14L
1,763 SR
Queue Stats
551W - 480L
1,655 Elo+
Party 2
Team Averages
Level 73
1,611 SR
1,557 Elo+

VS

Team Averages
Level 101
1,635 SR
1,551 Elo+
King Arthur
King Arthur
CO1D a5 STONE
King Arthur
Level 155
God Stats
10W - 13L
1,761 SR
Queue Stats
425W - 420L
1,504 Elo+
Party 1
Ymir
Ymir
Garttt
Ymir
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Solo
Izanami
Izanami
bowmaster760
Izanami
Level 113
God Stats
2W - 4L
1,500 SR
Queue Stats
295W - 287L
1,505 Elo+
Party 1
He Bo
He Bo
scilenceikeelu
He Bo
Level 116
God Stats
7W - 1L
1,500 SR
Queue Stats
207W - 203L
1,586 Elo+
Party 1
Thanatos
Thanatos
sonar1
Thanatos
Level 88
God Stats
14W - 10L
1,913 SR
Queue Stats
43W - 40L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
2 / 4 / 4
7,316
523
5,302
10,665
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Bjoran201
Yemoja
10
1 / 3 / 2
6,357
454
3,757
10,033
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 6 / 3
7,323
523
6,955
8,948
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
10
1 / 4 / 1
5,896
421
5,531
11,095
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
11
1 / 1 / 2
6,283
449
4,992
8,787
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CO1D a5 STONE
King Arthur
11
0 / 1 / 9
6,872
491
8,597
9,103
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Garttt
Ymir
11
3 / 1 / 3
7,102
507
4,477
10,655
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
bowmaster760
Izanami
12
1 / 1 / 2
6,659
476
4,575
6,724
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 3 / 4
7,828
559
8,515
5,712
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
sonar1
Thanatos
14
9 / 4 / 6
8,459
604
10,476
10,223
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
18
18
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
2
4
4
1
L
Yemoja
Bjoran201
Yemoja
1
3
2
0.67
W
King Arthur
CO1D a5 STONE
King Arthur
0
1
9
4.5
L
5
6
3
1.08
L
Guan Yu
1
4
1
0.38
W
Ymir
Garttt
Ymir
3
1
3
4.5
L
Anhur
1
1
2
2
W
Izanami
bowmaster760
Izanami
1
1
2
2
W
5
3
4
2.33
W
Thanatos
sonar1
Thanatos
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
36,640
49,528
Taken
42,417
20,110
Mitigated
25,584
18,242
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
5,302
1,927
0
4,104
10,665
3,198
0
2,922
7,552
0
36,844
L
Yemoja
Bjoran201
Yemoja
3,757
769
1,444
3,260
10,033
4,248
0
1,973
7,990
23,793
0
W
King Arthur
CO1D a5 STONE
King Arthur
8,597
962
0
2,547
9,103
10,778
13
1,068
7,997
0
35,758
L
6,955
656
0
1,508
8,948
2,521
0
4,399
4,278
27,996
0
L
Guan Yu
5,531
1,879
580
3,300
11,095
7,914
0
1,497
9,220
2,284
20,075
W
Ymir
Garttt
Ymir
4,477
1,108
0
2,251
10,655
5,770
0
3,818
6,685
15,853
0
L
Anhur
4,992
2,311
0
4,046
8,787
2,229
0
1,954
6,807
0
35,031
W
Izanami
bowmaster760
Izanami
4,575
2,672
0
3,350
6,724
1,420
152
695
6,029
0
49,662
W
8,515
471
0
964
5,712
1,758
668
1,487
4,065
39,613
0
W
Thanatos
sonar1
Thanatos
10,476
1,996
0
9,442
10,223
5,858
0
3,420
6,600
6,039
41,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
36,920
274
Minions Killed
364
0
Camps Cleared
0
1,297,747
Distance Traveled
1,323,755
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,316
523
64
5
0
296,065
1
L
Yemoja
6,357
454
37
3
0
253,740
2
W
King Arthur
6,872
491
71
5
0
252,721
4
L
He Bo
7,323
523
56
4
0
247,235
1
L
Guan Yu
5,896
421
47
3
0
240,472
2
W
Ymir
7,102
507
20
1
0
271,724
5
L
Anhur
6,283
449
70
5
0
260,235
3
W
Izanami
6,659
476
104
7
0
230,274
0
W
He Bo
7,828
559
89
6
0
286,985
0
W
Thanatos
8,459
604
80
6
0
282,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role