Player Matchup

Scylla
Scylla
JATsnake196
Scylla
Level 84
God Stats
0W - 1L
1,682 SR
Queue Stats
4W - 11L
1,598 Elo+
Party 1
Artemis
Artemis
REDY4PAYBACK
Artemis
Level 107
God Stats
2W - 2L
1,668 SR
Queue Stats
5W - 14L
1,545 Elo+
Party 1
Nike
Nike
marco440
Nike
Level 103
God Stats
4W - 1L
1,899 SR
Queue Stats
93W - 79L
1,520 Elo+
Party 1
Team Averages
Level 98
1,750 SR
1,554 Elo+

VS

Team Averages
Level 50
1,663 SR
1,640 Elo+
Arachne
Arachne
Adog413
Arachne
Level 65
God Stats
15W - 8L
1,385 SR
Queue Stats
319W - 285L
1,624 Elo+
Party 2
Anubis
Anubis
Dark_Monster90
Anubis
Level 67
God Stats
17W - 6L
1,873 SR
Queue Stats
306W - 269L
1,608 Elo+
Party 2
Ymir
Ymir
SwagniOnly
Ymir
Level 18
God Stats
3W - 0L
1,730 SR
Queue Stats
19W - 13L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 4 / 5
9,830
578
11,840
6,427
1,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
REDY4PAYBACK
Artemis
14
4 / 4 / 3
10,535
620
10,881
10,162
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
13
1 / 5 / 5
9,625
566
5,581
13,105
6,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adog413
Arachne
17
8 / 1 / 4
12,486
734
9,938
13,285
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 8
10,677
628
7,905
13,352
7,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 8
11,976
704
6,186
16,446
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
13
13
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adog413
Arachne
8
1
4
10
W
2
3
8
2
L
Scylla
2
4
5
1.13
L
Artemis
REDY4PAYBACK
Artemis
4
4
3
1.38
W
3
3
8
2.33
L
Nike
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,302
Damage
24,029
29,694
Taken
43,083
11,775
Mitigated
21,455
4,577
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adog413
Arachne
9,938
6,813
0
4,851
13,285
6,044
1,015
3,526
9,759
0
95,040
W
7,905
138
0
6,417
13,352
7,105
949
5,508
7,844
52,263
0
L
Scylla
11,840
697
0
265
6,427
1,813
0
2,629
3,798
43,563
0
L
Artemis
REDY4PAYBACK
Artemis
10,881
3,543
0
2,625
10,162
3,338
567
5,909
4,253
0
30,628
W
6,186
354
0
5,907
16,446
8,306
338
3,231
13,215
28,700
0
L
Nike
5,581
1,917
534
1,153
13,105
6,624
120
5,557
7,548
0
34,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
35,139
194
Minions Killed
242
0
Camps Cleared
0
879,947
Distance Traveled
890,753
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,486
734
106
6
0
344,626
6
W
Anubis
10,677
628
97
6
0
269,844
3
L
Scylla
9,830
578
70
4
0
299,145
2
L
Artemis
10,535
620
52
3
0
271,304
4
W
Ymir
11,976
704
39
2
0
276,283
4
L
Nike
9,625
566
72
4
0
309,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role