Player Matchup

Skadi
Skadi
AquaAtia
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,740 Elo+
Party 2
Chaac
Chaac
Reifiui
Chaac
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 22L
1,740 Elo+
Party 2
Scylla
Scylla
Wikershamleadr
Scylla
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 28L
1,740 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,740 Elo+

VS

Team Averages
Level 137
1,598 SR
1,405 Elo+
Danzaburou
Danzaburou
El Goblino6628
Danzaburou
Level 107
God Stats
0W - 2L
1,793 SR
Queue Stats
24W - 18L
1,500 Elo+
Party 1
Chang'e
Chang'e
KOTKOP
Chang'e
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 56L
1,304 Elo+
Party 1
Artio
Artio
ÆverageCabbage
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 59L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AquaAtia
Skadi
16
7 / 3 / 7
12,081
711
17,747
9,029
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Reifiui
Chaac
15
5 / 6 / 7
11,438
673
14,981
21,156
16,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 1 / 10
11,277
663
14,437
8,840
3,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El Goblino6628
Danzaburou
15
4 / 8 / 3
11,338
667
12,422
19,308
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
KOTKOP
Chang'e
15
6 / 3 / 2
11,318
666
12,904
13,764
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 8
10,000
588
5,923
20,954
23,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
10
10
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
AquaAtia
Skadi
7
3
7
3.5
L
Danzaburou
El Goblino6628
Danzaburou
4
8
3
0.69
L
Chang'e
KOTKOP
Chang'e
6
3
2
2.33
W
Chaac
Reifiui
Chaac
5
6
7
1.42
W
3
1
10
8
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,165
Damage
31,249
39,025
Taken
54,026
23,548
Mitigated
35,523
12,829
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AquaAtia
Skadi
17,747
8,726
0
170
9,029
3,782
2,082
5,577
3,105
2,784
55,054
L
Danzaburou
El Goblino6628
Danzaburou
12,422
4,384
0
4,559
19,308
7,369
128
6,044
13,014
0
63,026
L
Chang'e
KOTKOP
Chang'e
12,904
993
2,703
5,311
13,764
4,938
24
2,776
10,863
50,745
0
W
Chaac
Reifiui
Chaac
14,981
2,033
0
7,433
21,156
16,538
151
7,889
12,667
0
40,203
W
14,437
2,125
0
5,226
8,840
3,228
1,199
4,248
4,370
55,761
0
L
5,923
768
1,133
3,523
20,954
23,216
0
6,282
14,252
19,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
32,656
195
Minions Killed
200
0
Camps Cleared
0
916,778
Distance Traveled
894,166
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,081
711
69
4
0
307,608
4
L
Danzaburou
11,338
667
103
6
0
254,866
3
L
Chang'e
11,318
666
81
5
0
313,066
3
W
Chaac
11,438
673
51
3
0
310,799
1
W
Scylla
11,277
663
75
4
0
298,371
2
L
Artio
10,000
588
16
1
0
326,234
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role