Player Matchup

Danzaburou
Danzaburou
Divalk
Danzaburou
Level 159
God Stats
36W - 23L
1,709 SR
Queue Stats
410W - 407L
1,551 Elo+
Party 1
King Arthur
King Arthur
MBQ MAYHEM
King Arthur
Level 160
God Stats
124W - 121L
1,595 SR
Queue Stats
941W - 873L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
MBQRand al Thor
Cthulhu
Level 157
God Stats
21W - 20L
1,500 SR
Queue Stats
351W - 303L
1,641 Elo+
Party 1
Nox
Nox
USxHuNtErPR
Nox
Level 159
God Stats
9W - 9L
1,493 SR
Queue Stats
43W - 57L
1,481 Elo+
Party 2
Arachne
Arachne
xNoOoBx05
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 148
1,559 SR
1,568 Elo+

VS

Team Averages
Level 106
1,533 SR
1,591 Elo+
Vulcan
Vulcan
CivilEmiliano51
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,500 Elo+
Solo
Tyr
Tyr
JakeElPerro69
Tyr
Level 100
God Stats
1W - 2L
1,666 SR
Queue Stats
40W - 28L
1,663 Elo+
Party 3
Mercury
Mercury
LemonGemErik32
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 106L
1,630 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SlX6G0D
Kumbhakarna
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 167L
1,522 Elo+
Solo
Jing Wei
Jing Wei
venoomk
Jing Wei
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Divalk
Danzaburou
18
7 / 0 / 5
12,254
613
12,346
13,193
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
MBQ MAYHEM
King Arthur
17
0 / 1 / 4
11,091
555
9,643
19,673
14,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 1 / 9
10,817
541
11,324
15,794
14,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 0 / 8
11,452
573
7,628
6,430
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xNoOoBx05
Arachne
17
4 / 3 / 4
11,236
562
6,419
14,469
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,828
441
7,728
8,411
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 0
10,659
533
12,316
16,175
17,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 0
9,180
459
3,004
17,393
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
SlX6G0D
Kumbhakarna
13
1 / 4 / 1
8,392
420
2,236
14,638
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
venoomk
Jing Wei
15
1 / 3 / 0
9,102
455
7,200
12,427
4,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
5
5
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Danzaburou
Divalk
Danzaburou
7
0
5
9.5
L
2
2
0
1
L
1
4
0
0.25
W
King Arthur
MBQ MAYHEM
King Arthur
0
1
4
2
W
3
1
9
7.5
L
Kumbhakarna
SlX6G0D
Kumbhakarna
1
4
1
0.38
W
4
0
8
8
L
Jing Wei
venoomk
Jing Wei
1
3
0
0.33
W
Arachne
xNoOoBx05
Arachne
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,360
Damage
32,484
69,559
Taken
69,044
45,072
Mitigated
43,675
31,924
Healing
20,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,728
4,238
0
602
8,411
3,380
0
4,421
3,990
59,008
0
W
Danzaburou
Divalk
Danzaburou
12,346
5,528
0
9,882
13,193
5,344
3,509
2,475
10,718
0
94,822
L
12,316
2,090
0
7,017
16,175
17,516
0
2,682
13,493
128
82,345
L
3,004
1,299
0
5,608
17,393
7,054
0
3,103
14,098
0
70,110
W
King Arthur
MBQ MAYHEM
King Arthur
9,643
1,120
0
10,614
19,673
14,254
887
1,365
18,308
0
66,659
W
11,324
103
1,090
3,954
15,794
14,115
363
3,266
12,528
40,924
0
L
Kumbhakarna
SlX6G0D
Kumbhakarna
2,236
486
0
1,658
14,638
11,195
0
5,951
8,687
28,502
0
W
7,628
250
0
1,358
6,430
2,793
1,017
3,013
3,417
71,236
0
L
Jing Wei
venoomk
Jing Wei
7,200
5,324
0
6,072
12,427
4,530
54
3,640
8,787
0
65,655
W
Arachne
xNoOoBx05
Arachne
6,419
4,214
0
5,026
14,469
8,566
1,065
2,416
12,053
13,635
72,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,850
Gold Earned
46,161
578
Minions Killed
591
0
Camps Cleared
0
1,808,273
Distance Traveled
1,848,301
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,828
441
128
6
0
346,824
4
W
Danzaburou
12,254
613
144
7
0
351,887
9
L
Tyr
10,659
533
155
8
0
372,526
10
L
Mercury
9,180
459
124
6
0
381,381
3
W
King Arthur
11,091
555
148
7
0
365,131
0
W
Cthulhu
10,817
541
55
3
0
370,889
10
L
Kumbhakarna
8,392
420
38
2
0
378,706
9
W
Nox
11,452
573
123
6
0
326,470
4
L
Jing Wei
9,102
455
146
7
0
368,864
1
W
Arachne
11,236
562
108
5
0
393,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role