Player Matchup

Artio
Artio
Silver I
Dewg0ng
Artio
Silver I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Party 2
Medusa
Medusa
Gold I
JunkyardMutt
Medusa
Gold I
Level 156
God Stats
1W - 3L
1,656 SR
Queue Stats
94W - 102L
1,556 MMR
Party 2
Arachne
Arachne
Bronze III
RαgnαS
Arachne
Bronze III
Level 140
God Stats
0W - 1L
1,832 SR
Queue Stats
27W - 22L
1,535 MMR
Solo
Scylla
Scylla
Bronze III
ViZe Falls
Scylla
Bronze III
Level 128
God Stats
3W - 4L
1,927 SR
Queue Stats
92W - 98L
1,525 MMR
Solo
Athena
Athena
Bronze III
klezic
Athena
Bronze III
Level 115
God Stats
9W - 5L
1,500 SR
Queue Stats
32W - 30L
1,525 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,683 SR
1,528 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,478 SR
1,524 MMR
Izanami
Izanami
Bronze III
EgyptKomodo
Izanami
Bronze III
Level 66
God Stats
4W - 3L
1,596 SR
Queue Stats
18W - 17L
1,535 MMR
Party 1
He Bo
He Bo
Gold II
Rottenfetuz
He Bo
Gold II
Level 160
God Stats
2W - 0L
1,285 SR
Queue Stats
33W - 30L
1,527 MMR
Solo
Awilix
Awilix
Bronze III
TheMóði
Awilix
Bronze III
Level 111
God Stats
3W - 1L
1,537 SR
Queue Stats
16W - 16L
1,535 MMR
Party 1
Poseidon
Poseidon
Silver I
Zaylkoo
Poseidon
Silver I
Level 142
God Stats
5W - 2L
1,472 SR
Queue Stats
130W - 136L
1,521 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
xopmox
Erlang Shen
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dewg0ng
Artio
12
2 / 4 / 3
8,504
472
4,844
19,441
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
1 / 7 / 1
8,728
485
4,431
14,158
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
RαgnαS
Arachne
14
3 / 7 / 0
8,804
489
6,670
18,502
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
ViZe Falls
Scylla
15
4 / 7 / 1
9,385
521
8,397
11,081
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
klezic
Athena
11
0 / 6 / 4
7,389
411
5,420
20,912
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Nu WaDanzaburouNemesisSetYemoja

VS

Bans
JanusGuan YuApolloNoxYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EgyptKomodo
Izanami
17
3 / 2 / 9
10,925
607
15,972
9,083
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 8
10,743
597
8,278
9,569
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
TheMóði
Awilix
17
6 / 2 / 10
10,925
607
13,897
10,699
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Zaylkoo
Poseidon
18
12 / 2 / 10
11,631
646
17,280
14,713
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xopmox
Erlang Shen
18
3 / 1 / 9
11,072
615
9,464
13,153
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
10
Kills
31
31
Deaths
10
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artio
Dewg0ng
Artio
2
4
3
0.88
W
Izanami
EgyptKomodo
Izanami
3
2
9
3.75
L
Medusa
1
7
1
0.21
W
7
3
8
3.67
L
Arachne
RαgnαS
Arachne
3
7
0
0.43
W
Awilix
TheMóði
Awilix
6
2
10
5.5
L
Scylla
ViZe Falls
Scylla
4
7
1
0.64
W
Poseidon
Zaylkoo
Poseidon
12
2
10
8.5
L
Athena
klezic
Athena
0
6
4
0.33
W
Erlang Shen
xopmox
Erlang Shen
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
64,891
84,094
Taken
57,217
42,620
Mitigated
28,142
16,220
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dewg0ng
Artio
4,844
584
523
4,705
19,441
13,496
0
7,811
11,518
19,351
0
W
Izanami
EgyptKomodo
Izanami
15,972
10,081
0
2,437
9,083
5,321
4,655
2,072
6,958
7,584
82,867
L
Medusa
4,431
1,542
0
3,339
14,158
4,057
1,680
3,008
11,106
0
64,157
W
8,278
560
480
2,502
9,569
2,722
788
5,623
3,728
60,947
0
L
Arachne
RαgnαS
Arachne
6,670
3,266
0
3,973
18,502
6,326
306
5,550
12,880
0
58,171
W
Awilix
TheMóði
Awilix
13,897
5,889
0
1,992
10,699
6,031
1,793
3,050
7,545
4,413
59,745
L
Scylla
ViZe Falls
Scylla
8,397
642
0
1,645
11,081
3,328
0
4,703
6,294
56,384
0
W
Poseidon
Zaylkoo
Poseidon
17,280
2,794
170
7,585
14,713
4,382
1,374
3,495
11,101
80,932
0
L
Athena
klezic
Athena
5,420
2,826
0
2,035
20,912
15,413
202
6,760
14,114
25,602
0
W
Erlang Shen
xopmox
Erlang Shen
9,464
5,769
0
5,697
13,153
9,686
1,156
3,907
8,881
7,199
51,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
55,296
422
Minions Killed
508
0
Camps Cleared
0
1,614,175
Distance Traveled
1,780,159
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,504
472
25
1
0
378,312
1
W
Izanami
10,925
607
136
8
0
323,111
3
L
Medusa
8,728
485
128
7
0
289,251
3
W
He Bo
10,743
597
92
5
0
348,574
2
L
Arachne
8,804
489
98
5
0
338,032
5
W
Awilix
10,925
607
83
5
0
394,799
7
L
Scylla
9,385
521
124
7
0
306,346
7
W
Poseidon
11,631
646
96
5
0
361,936
4
L
Athena
7,389
411
47
3
0
302,234
1
W
Erlang Shen
11,072
615
101
6
0
351,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role