Player Matchup

Heimdallr
Heimdallr
Jimmylee456
Heimdallr
Level 88
God Stats
23W - 18L
1,569 SR
Queue Stats
2,149W - 1,410L
1,666 Elo+
Party 2
Kuzenbo
Kuzenbo
Smoop69
Kuzenbo
Level 97
God Stats
32W - 15L
1,766 SR
Queue Stats
60W - 31L
1,634 Elo+
Party 2
Ymir
Ymir
Ymir Slappin
Ymir
Level 91
God Stats
221W - 137L
1,549 SR
Queue Stats
592W - 459L
1,673 Elo+
Party 2
Team Averages
Level 92
1,628 SR
1,657 Elo+

VS

Team Averages
Level 63
1,485 SR
1,405 Elo+
Artio
Artio
BathtubBarry
Artio
Level 69
God Stats
38W - 32L
1,454 SR
Queue Stats
117W - 120L
1,325 Elo+
Party 1
Neith
Neith
Gawain1478
Neith
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,243 Elo+
Party 1
Ra
Ra
chepz__
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 66L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jimmylee456
Heimdallr
14
9 / 5 / 4
11,361
757
14,071
13,478
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Smoop69
Kuzenbo
13
2 / 6 / 11
10,980
732
9,333
18,100
19,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 9 / 6
10,252
683
10,047
20,291
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 13
9,998
667
5,498
16,435
11,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
16
10 / 2 / 9
12,046
803
23,067
10,957
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 2 / 8
12,050
803
13,162
14,131
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
13
Kills
20
20
Deaths
13
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
9
13
0.83
W
Neith
10
2
9
7.25
L
Heimdallr
Jimmylee456
Heimdallr
9
5
4
2.2
L
Kuzenbo
Smoop69
Kuzenbo
2
6
11
1.25
L
2
9
6
0.56
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
41,727
51,869
Taken
41,523
38,088
Mitigated
20,890
5,622
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,498
446
1,111
3,121
16,435
11,682
159
7,652
8,783
19,973
0
W
Neith
23,067
11,738
0
4,228
10,957
4,044
1,222
6,525
4,432
0
62,978
L
Heimdallr
Jimmylee456
Heimdallr
14,071
5,143
0
0
13,478
7,701
531
6,735
6,743
2,635
49,591
L
Kuzenbo
Smoop69
Kuzenbo
9,333
2,555
0
1,582
18,100
19,945
70
5,145
12,955
21,547
0
L
10,047
2,620
953
3,087
20,291
10,442
673
6,837
13,454
32,252
0
W
13,162
863
1,985
6,700
14,131
5,164
695
5,687
8,444
71,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
34,094
137
Minions Killed
208
0
Camps Cleared
0
763,884
Distance Traveled
892,446
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,998
667
20
1
0
284,386
4
W
Neith
12,046
803
71
5
0
298,355
0
L
Heimdallr
11,361
757
70
5
0
258,456
5
L
Kuzenbo
10,980
732
17
1
0
271,805
0
L
Ymir
10,252
683
50
3
0
233,623
3
W
Ra
12,050
803
117
8
0
309,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role