Player Matchup

The Morrigan
The Morrigan
Hecutoru
The Morrigan
Level 158
God Stats
1W - 2L
1,320 SR
Queue Stats
64W - 60L
1,629 Elo+
Party 2
Scylla
Scylla
Jeenyas
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,601 Elo+
Party 2
Bellona
Bellona
Paranoi5e
Bellona
Level 159
God Stats
3W - 2L
1,711 SR
Queue Stats
83W - 73L
1,640 Elo+
Party 2
Erlang Shen
Erlang Shen
WatLine
Erlang Shen
Level 145
God Stats
3W - 0L
1,820 SR
Queue Stats
21W - 13L
1,640 Elo+
Party 2
Team Averages
Level 147
1,588 SR
1,627 Elo+

VS

Team Averages
Level 116
1,468 SR
1,427 Elo+
Bacchus
Bacchus
SimiSuwop
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ThyMemeProphet
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,208 Elo+
Solo
Cu Chulainn
Cu Chulainn
gio2wavy
Cu Chulainn
Level 105
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
shakadios28
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hecutoru
The Morrigan
16
0 / 2 / 7
10,394
742
8,005
7,309
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Jeenyas
Scylla
18
6 / 2 / 1
12,287
878
9,957
7,678
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Paranoi5e
Bellona
16
2 / 3 / 6
10,826
773
11,436
15,355
12,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
WatLine
Erlang Shen
16
4 / 3 / 4
11,047
789
10,922
11,176
9,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SimiSuwop
Bacchus
16
5 / 5 / 3
10,552
754
7,609
13,344
17,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
ThyMemeProphet
Cernunnos
17
0 / 1 / 5
10,271
734
8,530
11,134
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
gio2wavy
Cu Chulainn
16
1 / 2 / 4
9,620
687
8,808
13,996
10,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
shakadios28
Baba Yaga
16
4 / 4 / 0
10,193
728
5,420
7,768
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
10
10
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Hecutoru
The Morrigan
0
2
7
1.75
W
Scylla
Jeenyas
Scylla
6
2
1
3.25
W
Bellona
Paranoi5e
Bellona
2
3
6
1.67
L
Bacchus
SimiSuwop
Bacchus
5
5
3
1.3
L
Cernunnos
ThyMemeProphet
Cernunnos
0
1
5
2.5
W
Erlang Shen
WatLine
Erlang Shen
4
3
4
2
L
Cu Chulainn
gio2wavy
Cu Chulainn
1
2
4
1.5
L
Baba Yaga
shakadios28
Baba Yaga
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
30,367
41,518
Taken
46,242
27,877
Mitigated
37,465
10,120
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Hecutoru
The Morrigan
8,005
1,027
0
810
7,309
2,909
1,288
3,403
3,727
33,135
0
W
Scylla
Jeenyas
Scylla
9,957
777
194
932
7,678
2,955
1,482
3,199
4,280
52,736
0
W
Bellona
Paranoi5e
Bellona
11,436
5,850
0
5,856
15,355
12,745
1,224
3,388
11,798
0
29,576
L
Bacchus
SimiSuwop
Bacchus
7,609
666
0
1,132
13,344
17,406
86
4,638
8,455
23,354
0
L
Cernunnos
ThyMemeProphet
Cernunnos
8,530
3,120
669
2,339
11,134
6,123
1,139
4,485
6,468
2,178
45,994
W
Erlang Shen
WatLine
Erlang Shen
10,922
6,106
0
2,328
11,176
9,268
1,007
3,288
7,788
3,404
39,933
L
Cu Chulainn
gio2wavy
Cu Chulainn
8,808
1,743
0
2,720
13,996
10,861
0
5,154
8,555
2,558
44,101
L
Baba Yaga
shakadios28
Baba Yaga
5,420
134
0
1,485
7,768
3,075
385
3,883
3,712
30,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
40,636
252
Minions Killed
256
11
Camps Cleared
13
1,186,283
Distance Traveled
956,378
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,394
742
55
4
1
305,816
3
W
Scylla
12,287
878
105
8
4
278,112
1
W
Bellona
10,826
773
41
3
2
301,258
2
L
Bacchus
10,552
754
31
2
1
243,986
2
L
Cernunnos
10,271
734
93
7
4
227,040
4
W
Erlang Shen
11,047
789
51
4
4
301,097
1
L
Cu Chulainn
9,620
687
77
6
6
281,358
2
L
Baba Yaga
10,193
728
55
4
2
203,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role