Player Matchup

Raijin
Raijin
SaggyUdon
Raijin
Level 65
God Stats
1W - 1L
1,740 SR
Queue Stats
42W - 49L
1,372 Elo+
Solo
Heimdallr
Heimdallr
The_Great_Rob
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
king_unbound478
King Arthur
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 118L
1,063 Elo+
Solo
Team Averages
Level 73
1,580 SR
1,312 Elo+

VS

Team Averages
Level 82
1,578 SR
1,595 Elo+
Chiron
Chiron
Bigsmoke_lethal
Chiron
Level 69
God Stats
8W - 3L
1,450 SR
Queue Stats
170W - 203L
1,542 Elo+
Party 1
Cerberus
Cerberus
LOSLONGO
Cerberus
Level 64
God Stats
9W - 4L
1,699 SR
Queue Stats
111W - 104L
1,707 Elo+
Solo
Baron Samedi
Baron Samedi
shadowman7412
Baron Samedi
Level 114
God Stats
3W - 3L
1,584 SR
Queue Stats
148W - 184L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
SaggyUdon
Raijin
10
0 / 7 / 2
6,823
620
5,428
8,965
2,055
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
The_Great_Rob
Heimdallr
10
3 / 6 / 1
8,095
736
6,885
9,501
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
king_unbound478
King Arthur
10
1 / 7 / 1
7,395
672
3,286
10,043
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 8
9,606
873
11,459
8,931
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LOSLONGO
Cerberus
11
4 / 2 / 13
8,926
811
7,591
11,922
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
shadowman7412
Baron Samedi
13
5 / 1 / 14
8,747
795
4,226
4,848
1,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
20
20
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
W
Cerberus
LOSLONGO
Cerberus
4
2
13
5.25
L
Raijin
SaggyUdon
Raijin
0
7
2
0.14
L
Heimdallr
The_Great_Rob
Heimdallr
3
6
1
0.58
L
King Arthur
king_unbound478
King Arthur
1
7
1
0.21
W
Baron Samedi
shadowman7412
Baron Samedi
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
23,276
28,509
Taken
25,701
9,592
Mitigated
15,708
1,368
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,459
5,421
195
2,899
8,931
4,773
2,225
1,883
6,938
2,188
32,400
W
Cerberus
LOSLONGO
Cerberus
7,591
554
660
4,920
11,922
9,036
178
2,141
9,631
27,406
0
L
Raijin
SaggyUdon
Raijin
5,428
653
0
447
8,965
2,055
264
3,064
5,901
27,639
0
L
Heimdallr
The_Great_Rob
Heimdallr
6,885
3,438
0
17
9,501
2,480
199
4,553
4,948
0
15,373
L
King Arthur
king_unbound478
King Arthur
3,286
701
0
904
10,043
5,057
0
4,842
5,201
0
17,937
W
Baron Samedi
shadowman7412
Baron Samedi
4,226
629
702
1,574
4,848
1,899
730
1,426
3,331
21,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
27,279
97
Minions Killed
129
0
Camps Cleared
0
500,105
Distance Traveled
675,328
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,606
873
44
4
0
227,929
1
W
Cerberus
8,926
811
43
4
0
240,494
2
L
Raijin
6,823
620
51
5
0
157,895
1
L
Heimdallr
8,095
736
25
2
0
177,477
1
L
King Arthur
7,395
672
21
2
0
164,733
1
W
Baron Samedi
8,747
795
42
4
0
206,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role